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182cfb34512cb6409a0f7ae50c9f41dd39e2f677
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Machines
History
Regalis 641e579e92 Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
..
Controller.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
Deconstructor.cs
Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:54:17 +03:00
Engine.cs
Backported vsync changes from new-netcode, WIP hull visibility culling
2016-10-02 22:24:31 -03:00
Fabricator.cs
Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:54:17 +03:00
MiniMap.cs
asdfasdf
2016-09-08 21:26:15 +03:00
OxygenGenerator.cs
Fixed vents, more powerful oxygen generators in vanilla subs
2016-05-30 18:25:50 +03:00
Pump.cs
Backported vsync changes from new-netcode, WIP hull visibility culling
2016-10-02 22:24:31 -03:00
Radar.cs
Flipping turrets & controllers, moved radar UI update to UpdateHUD
2016-10-05 16:54:05 +03:00
Reactor.cs
Backported vsync changes from new-netcode, WIP hull visibility culling
2016-10-02 22:24:31 -03:00
Steering.cs
Backported vsync changes from new-netcode, WIP hull visibility culling
2016-10-02 22:24:31 -03:00
Vent.cs
Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub
2016-09-14 20:25:09 +03:00
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