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LuaCsForBarotraumaEP
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17f3ec7301cd360d0ec11ced60669fa1871294bd
LuaCsForBarotraumaEP
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Subsurface
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UI
History
Regalis
ca7febfcab
Option to hide waypoints and spawnpoints in editor, fixed cam "twitching" in multiplayer, additional light sprites for lightcomponents, wire bugfixes, fixed excessive camera shake when firing the railgun
2016-01-04 22:36:39 +02:00
..
caret.png
GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
2015-07-02 22:24:50 +03:00
cursor.png
autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
2015-10-02 21:33:33 +03:00
inventoryIcons.png
Fixed wire drop/connect bugs, fixed powertransfer signal StackOverflowException, inventory icons
2015-07-19 17:34:48 +03:00
orderSymbols.png
Order symbols
2015-12-07 19:32:55 +02:00
statusIcons.png
Status icons, skill/character refactoring
2015-09-25 12:42:42 +03:00
style.xml
Option to hide waypoints and spawnpoints in editor, fixed cam "twitching" in multiplayer, additional light sprites for lightcomponents, wire bugfixes, fixed excessive camera shake when firing the railgun
2016-01-04 22:36:39 +02:00
textboxTexture.png
GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
2015-07-02 22:24:50 +03:00
titleBackground.png
Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
2015-07-19 02:44:42 +03:00
titleMonster.png
Non-WinForms launcher with auto updater
2015-09-11 22:13:44 +03:00
titleText.png
Non-WinForms launcher with auto updater
2015-09-11 22:13:44 +03:00
uiBackground.png
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
uiButton.png
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00