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LuaCsForBarotraumaEP
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0f4c7c302ffabcdc3ef0dff46d4e74d1fc831786
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
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History
Joonas Rikkonen
71128c27e6
(7764eef2d) CustomInterfaces can apply status effects when a button is pressed or depending on the state of a tickbox (OnUse when the tickbox is checked, OnSecondaryUse otherwise).
2019-04-08 23:11:56 +03:00
..
Components
(7764eef2d) CustomInterfaces can apply status effects when a button is pressed or depending on the state of a tickbox (OnUse when the tickbox is checked, OnSecondaryUse otherwise).
2019-04-08 23:11:56 +03:00
CharacterInventory.cs
(17490598f) Don't allow putting items into locked inventories by double-clicking (causes them to be dropped in multiplayer)
2019-04-08 13:36:30 +03:00
DockingPort.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(7840e7e91) Fixed characters selecting entities when dragging and dropping items into them when the Select input is bind to Mouse1.
2019-04-05 16:13:27 +03:00
Item.cs
(bc739e38f) Added impact sounds to items (e.g. when dropped to the ground).
Closes
#841
2019-04-07 13:40:53 +03:00
ItemInventory.cs
(45f083a5a) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-03 16:22:12 +03:00
ItemPrefab.cs
(bc739e38f) Added impact sounds to items (e.g. when dropped to the ground).
Closes
#841
2019-04-07 13:40:53 +03:00
Rope.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00