Files
LuaCsForBarotraumaEP/Subsurface/Source/GameSession/HireManager.cs

28 lines
721 B
C#

using System.Collections.Generic;
namespace Barotrauma
{
class HireManager
{
public List<CharacterInfo> availableCharacters;
public const int MaxAvailableCharacters = 10;
public HireManager()
{
availableCharacters = new List<CharacterInfo>();
}
public void GenerateCharacters(Location location, int amount)
{
for (int i = 0 ; i<amount ; i++)
{
JobPrefab job = location.Type.GetRandomHireable();
if (job == null) return;
availableCharacters.Add(new CharacterInfo(Character.HumanConfigFile, "", Gender.None, job));
}
}
}
}