4d225c65f2
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
21 lines
542 B
C#
21 lines
542 B
C#
namespace FarseerPhysics.Common.Decomposition.Seidel
|
|
{
|
|
internal class XNode : Node
|
|
{
|
|
private Point _point;
|
|
|
|
public XNode(Point point, Node lChild, Node rChild)
|
|
: base(lChild, rChild)
|
|
{
|
|
_point = point;
|
|
}
|
|
|
|
public override Sink Locate(Edge edge)
|
|
{
|
|
if (edge.P.X >= _point.X)
|
|
return RightChild.Locate(edge); // Move to the right in the graph
|
|
|
|
return LeftChild.Locate(edge); // Move to the left in the graph
|
|
}
|
|
}
|
|
} |