Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Content/randomevents.xml
T
Joonas Rikkonen 37a5888126 - More small caves in levels.
- Groups of crawlers, mantises and husks can spawn inside the caves.
- Salvage mission variants where the artifact spawns inside a cave.
- Fixed ruins being placed inside the sea floor.
- MonsterEvents don't spawn the monsters if no suitable spawn position is found.
2017-08-27 13:40:47 +03:00

166 lines
5.4 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Randomevents>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Crawler/crawler.xml"
mineventcount="1" maxeventcount="3"
minamount="2" maxamount="3"
repeat="true"
spawntype="mainpath,ruin"
musictype="monster">
<OverrideEventCount leveltype="Ridge" min="5" max="6"/>
<OverrideEventCount leveltype="Wastes" min="5" max="6"/>
<OverrideEventCount leveltype="Open" min="-5" max="1"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Crawler/crawler.xml"
mineventcount="0" maxeventcount="2"
minamount="4" maxamount="6"
spawntype="cave"
musictype="monster">
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Tigerthresher/tigerthresher.xml"
mineventcount="0" maxeventcount="2"
spawntype="mainpath"
musictype="monster">
<OverrideEventCount leveltype="Open" min="-5" max="1"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Moloch/moloch.xml"
mineventcount="-1" maxeventcount="2"
spawntype="mainpath"
musictype="monster">
<OverrideEventCount leveltype="Ridge" min="-5" max="1"/>
<OverrideEventCount leveltype="Open" min="1" max="6"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Mantis/mantis.xml"
mineventcount="0" maxeventcount="2"
minamount="1" maxamount="2"
repeat="true"
spawntype="mainpath,ruin"
musictype="monster">
<OverrideEventCount leveltype="Ridge" min="5" max="6"/>
<OverrideEventCount leveltype="Wastes" min="5" max="6"/>
<OverrideEventCount leveltype="Open" min="-5" max="1"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Mantis/mantis.xml"
mineventcount="0" maxeventcount="1"
minamount="2" maxamount="3"
spawntype="cave"
musictype="monster">
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Coelanth/coelanth.xml"
mineventcount="0" maxeventcount="3"
minamount="1" maxamount="1"
spawndeep="true"
spawntype="mainpath"
musictype="monster">
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Charybdis/charybdis.xml"
mineventcount="-5" maxeventcount="2"
minamount="1" maxamount="1"
spawndeep="true"
spawntype="deep"
musictype="monster">
<OverrideEventCount leveltype="Ridge" max="0"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Charybdis/charybdis.xml"
maxamount="0"
spawntype="deep"
musictype="monster">
<OverrideEventCount leveltype="Open" min="0" max="3"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Endworm/endworm.xml"
mineventcount="-5" maxeventcount="1"
spawndeep="true"
minamount="1" maxamount="1"
spawntype="mainpath"
musictype="deep">
<OverrideEventCount leveltype="Ridge" max="0"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Endworm/endworm.xml"
maxeventcount="0"
minamount="1" maxamount="1"
spawntype="mainpath"
musictype="deep">
<OverrideEventCount leveltype="Open" min="-1" max="2"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Watcher/watcher.xml"
mineventcount="-3" maxeventcount="1"
spawntype="mainpath,cave"
minamount="1" maxamount="3">
<OverrideEventCount leveltype="Ridge" max="0"/>
<OverrideEventCount leveltype="Wastes" max="0"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Husk/husk.xml"
mineventcount="-2" maxeventcount="3"
minamount="2" maxamount="3"
repeat="true"
spawntype="mainpath,ruin"
musictype="monster">
<OverrideEventCount leveltype="Wastes" min="1" max="3"/>
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Husk/husk.xml"
mineventcount="-1" maxeventcount="1"
minamount="2" maxamount="6"
spawntype="cave"
musictype="monster">
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Fractalguardian/fractalguardian.xml"
mineventcount="1" maxeventcount="2"
minamount="1" maxamount="1"
spawntype="ruin"
musictype="monster">
</MonsterEvent>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/Fractalguardian2/fractalguardian2.xml"
mineventcount="1" maxeventcount="2"
minamount="1" maxamount="1"
spawntype="ruin"
musictype="monster">
</MonsterEvent>
<ArtifactEvent name="Artifact" description=""
mineventcount="0" maxeventcount="5"
itemname="Skyholder Artifact"/>
<ArtifactEvent name="Artifact" description=""
mineventcount="0" maxeventcount="5"
itemname="Thermal Artifact"/>
<ArtifactEvent name="Artifact" description=""
mineventcount="0" maxeventcount="8"
itemname="Faraday Artifact"/>
<ArtifactEvent name="Artifact" description=""
mineventcount="0" maxeventcount="2"
itemname="Nasonov Artifact"/>
</Randomevents>