Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Content/Orders.xml
T
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00

27 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Orders>
<Order name="Follow" doingtext="Following" color="1.0,0.5,0.1,1.0">
<Sprite texture="Content/UI/uiIcons.png" sourcerect="0,0,64,64"/>
</Order>
<Order name="Wait" doingtext="Waiting" color="1.0,0.0,0.0,1.0">
<Sprite texture="Content/UI/uiIcons.png" sourcerect="128,0,64,64"/>
</Order>
<Order name="Dismissed" doingtext="Dismissed" color="0.0,1.0,0.0,1.0">
<Sprite texture="Content/UI/uiIcons.png" sourcerect="64,0,64,64"/>
</Order>
<Order name="Operate Reactor" doingtext="Operating Reactor" targetitemtype="Reactor" options="Power up, Shutdown" color="1.0,0.78,0.05,1.0">
<Sprite texture="Content/UI/uiIcons.png" sourcerect="192,0,64,64"/>
</Order>
<Order name="Operate Railgun" doingtext="Operating Railgun" targetitemname="Railgun" targetitemtype="Turret" usecontroller="true" options="Fire at will, Hold fire" color="0.12,0.3,0.5,1.0">
<Sprite texture="Content/UI/uiIcons.png" sourcerect="0,64,64,64"/>
</Order>
<Order name="Fix Leaks" doingtext="Fixing Leaks" color="0.6,0.85,1.0,1.0">
<Sprite texture="Content/UI/uiIcons.png" sourcerect="64,64,64,64"/>
</Order>
</Orders>