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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Content/Characters/Tigerthresher/tigerthresher.xml
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XML

<?xml version="1.0" encoding="utf-8" ?>
<Character name ="tigerthresher" humanoid="false" health="300.0" bleedingdecreasespeed="0.1">
<sound file="Content/Characters/Tigerthresher/thresherattack1.ogg" state="Attack" />
<sound file="Content/Characters/Tigerthresher/thresheridle1.ogg" state="None" />
<sound file="Content/Characters/Tigerthresher/thresheridle2.ogg" state="None" />
<ai
combatstrength="400"
attackpriorityhumans="100.0"
attackpriorityrooms="50.0"
attackpriorityweaker="45"
attackprioritystronger="-30"
eatpriority="40"
sight="0.5"
hearing="1.0"/>
<ragdoll waveamplitude="30.0"
wavelength="2500"
steertorque="100"
swimspeed="4.0"
swimspeedmultiplier="1.5"
canentersubmarine="false">
<collider radius="50" height="185"/>
<!-- head -->
<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0" mouthpos="20,50">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="371,15,66,136" origin ="0.5,0.5"/>
</limb>
<!-- lower yaw -->
<limb id = "1" width="16" height="103">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="391,169,28,110" depth="0.025" origin="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="391,169,28,110" origin="0.5,0.5"/>
<attack range="300" damagerange="150" duration="0.5" damage="150" bleedingdamage="10" structuredamage="30" damagetype="slash" force="80" torque="80" targetforce="-50" severlimbsprobability="0.8"/>
</limb>
<!-- body front -->
<limb id = "2" radius="50" height="185" type="Torso" steerforce="0.1">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="251,0,113,285" depth="0.016" origin="0.6,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="251,0,113,285" origin="0.6,0.5"/>
</limb>
<!-- body rear -->
<limb id = "3" radius="40" height="175" type="Tail">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="0,180,125,261" depth="0.015" origin="0.6,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="0,180,125,261" origin="0.6,0.5"/>
</limb>
<!-- tail -->
<limb id = "4" radius="17" height="135" type="Tail">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="0,0,87,172" depth="0.02" origin="0.35,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="0,0,87,172" origin="0.35,0.5"/>
</limb>
<!-- tail tip -->
<limb id = "5" radius="15" height="170" type="Tail">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="150,222,48,211" depth="0.021" origin="0.35,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="150,222,48,211" origin="0.35,0.5"/>
</limb>
<!-- front fins -->
<limb id = "6" width="50" height="200">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="120,5,90,205" depth="0.008" origin="0.7,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="120,5,90,205" origin="0.7,0.5"/>
</limb>
<!-- back fins -->
<limb id = "7" width="25" height="100">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="387,304,38,128" depth="0.01" origin="0.7,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="387,304,38,128" origin="0.7,0.5"/>
</limb>
<!-- long "fins" -->
<limb id = "8" width="10" height="270" ignorecollisions="true">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="217,10,26,275" depth="0.01" origin="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="217,10,26,275" origin="0.5,0.5"/>
</limb>
<!-- body to head -->
<joint limb1="0" limb1anchor="-22,-63" limb2="2" limb2anchor="-46,80" lowerlimit="-10" upperlimit="10"/>
<!-- body to lower yaw -->
<joint limb1="1" limb1anchor="0,-39" limb2="2" limb2anchor="11,115" lowerlimit="-10" upperlimit="30"/>
<!-- body front to body rear -->
<joint limb1="2" limb1anchor="-12,-100" limb2="3" limb2anchor="0,90" lowerlimit="-10" upperlimit="30"/>
<!-- body rear to tail -->
<joint limb1="3" limb1anchor="-7,-113" limb2="4" limb2anchor="8,80" lowerlimit="-30" upperlimit="30"/>
<!-- tail to tail tip -->
<joint limb1="4" limb1anchor="0,-71" limb2="5" limb2anchor="4,95" lowerlimit="-10" upperlimit="30"/>
<!-- body to front fin -->
<joint limb1="2" limb1anchor="4,13" limb2="6" limb2anchor="6,89" lowerlimit="-50" upperlimit="0"/>
<!-- body to back fin -->
<joint limb1="3" limb1anchor="11,60" limb2="7" limb2anchor="-2,57" lowerlimit="-50" upperlimit="0"/>
<!-- body to long -->
<joint limb1="3" limb1anchor="-3,-45" limb2="8" limb2anchor="-8,132" lowerlimit="-30" upperlimit="0"/>
</ragdoll>
</Character>