Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
0bd876e17d3f485e83b107564fc4303a205649d0
LuaCsForBarotraumaEP/Barotrauma
T
History
Joonas Rikkonen 0bd876e17d (18c3d51e4) Display current year in the copyright notices
2019-05-06 11:25:29 +03:00
..
BarotraumaClient
(18c3d51e4) Display current year in the copyright notices
2019-05-06 11:25:29 +03:00
BarotraumaServer
(ef6edf745) Fixed remote characters frequently getting stuck to the ragdoll state in multiplayer. Happened because the characters are forced to stay in ragdoll mode if they're moving more than 1 m/s, and if the character stops being ragdolled server-side and starts moving, the movement will prevent it from going back to normal state client-side. Now the client will simply determine the ragdoll state based on the ragdoll input from the server.
2019-05-06 11:24:37 +03:00
BarotraumaShared
(bca96ebb9) Changed save paths
2019-05-06 11:25:12 +03:00
Launcher
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Powered by Gitea Version: 1.26.4 Page: 150ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API