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LuaCsForBarotraumaEP
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0a0f8e19b416e87aa6e028e2155e39d70fbbb7cb
LuaCsForBarotraumaEP
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Subsurface
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Source
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Sounds
History
Regalis
f8fec79785
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00
..
OggSound.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OggStream.cs
v0.4.1.3:
2016-05-27 14:41:34 +03:00
Sound.cs
Water forces aren't applied to disabled bodies, logging sound loading
2016-04-22 23:46:36 +03:00
SoundManager.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
SoundPlayer.cs
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00