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LuaCsForBarotraumaEP
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09e4687cd0d2bca7f84d71fcf3cab0139acb207c
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaServer
/
Source
T
History
juanjp600
093fb12d0b
Fixed typo
...
How'd I even do this
2018-01-08 18:47:55 -03:00
..
Characters
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
Items
/Components
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
Map
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
Networking
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Screens
Added an option to respawn directly in the main sub
2017-12-05 03:03:37 -03:00
Utils
Optimized GameScreen.DrawMap
2017-12-20 19:41:23 -03:00
Camera.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
DebugConsole.cs
Console command arguments can be autocompleted by hitting tab.
Closes
#162
2017-12-30 18:30:55 +02:00
GameMain.cs
Fixed typo
2018-01-08 18:47:55 -03:00
PlayerInput.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
Program.cs
Reenabled debugging symbols + Fixed building dedicated server on Linux
2017-12-15 11:40:42 -03:00