Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
089b0dbcee2990f44b535f6af7f780dba5cf3cb3
LuaCsForBarotraumaEP/Subsurface/Source/Characters/Animation
History
Regalis 089b0dbcee Water slows down players based on the depth of the water relative to the bottom of the collider
2016-11-17 19:16:30 +02:00
..
AnimController.cs
Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
2016-10-26 20:20:42 +03:00
FishAnimController.cs
Changes to collider behavior
2016-11-16 21:30:49 -03:00
HumanoidAnimController.cs
Water slows down players based on the depth of the water relative to the bottom of the collider
2016-11-17 19:16:30 +02:00
Ragdoll.cs
Added colliderHeightFromFloor to a few places I missed, some more human collider tweaking, correcting collider y position faster
2016-11-17 19:06:12 +02:00
Powered by Gitea Version: 1.25.4 Page: 34ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API