Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveLoop.cs
Joonas Rikkonen 63eb4d64e5 f8b0295...0671290
2019-03-18 23:30:58 +02:00

129 lines
3.9 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Barotrauma.Extensions;
using Microsoft.Xna.Framework;
namespace Barotrauma
{
abstract class AIObjectiveLoop<T> : AIObjective
{
protected List<T> targets = new List<T>();
protected Dictionary<T, AIObjective> objectives = new Dictionary<T, AIObjective>();
protected HashSet<T> ignoreList = new HashSet<T>();
protected readonly float ignoreListClearInterval = 30;
private float ignoreListTimer;
protected readonly float targetUpdateInterval = 2;
private float targetUpdateTimer;
public AIObjectiveLoop(Character character, string option) : base(character, option)
{
FindTargets();
CreateObjectives();
}
protected override void Act(float deltaTime) { }
public override bool IsCompleted() => false;
public override bool CanBeCompleted => true;
public override void Update(AIObjectiveManager objectiveManager, float deltaTime)
{
base.Update(objectiveManager, deltaTime);
if (ignoreListTimer > ignoreListClearInterval)
{
Reset();
}
else
{
ignoreListTimer += deltaTime;
}
if (targetUpdateTimer > targetUpdateInterval)
{
targetUpdateTimer = 0;
UpdateTargets();
}
else
{
targetUpdateTimer += deltaTime;
}
// Sync objectives, subobjectives and targets
foreach (var objective in objectives)
{
var target = objective.Key;
if (!objective.Value.CanBeCompleted)
{
ignoreList.Add(target);
}
if (!targets.Contains(target))
{
subObjectives.Remove(objective.Value);
}
}
SyncRemovedObjectives(objectives, GetList());
if (objectives.None())
{
CreateObjectives();
}
}
private void Reset()
{
ignoreList.Clear();
ignoreListTimer = 0;
UpdateTargets();
}
public override void OnSelected()
{
Reset();
}
public override float GetPriority(AIObjectiveManager objectiveManager)
{
if (character.Submarine == null) { return 0; }
if (targets.None()) { return 0; }
float avg = targets.Average(t => Average(t));
return MathHelper.Lerp(0, AIObjectiveManager.OrderPriority + 20, avg / 100);
}
protected void UpdateTargets()
{
targets.Clear();
FindTargets();
CreateObjectives();
}
protected virtual void FindTargets()
{
foreach (T item in GetList())
{
if (Filter(item)) { continue; }
if (!targets.Contains(item))
{
targets.Add(item);
}
}
}
protected virtual void CreateObjectives()
{
foreach (T target in targets)
{
if (!objectives.TryGetValue(target, out AIObjective objective))
{
objective = ObjectiveConstructor(target);
objectives.Add(target, objective);
AddSubObjective(objective);
}
}
}
/// <summary>
/// List of all possible items of the specified type. Used for filtering the removed objectives.
/// </summary>
protected abstract IEnumerable<T> GetList();
protected abstract float Average(T target);
protected abstract AIObjective ObjectiveConstructor(T target);
protected abstract bool Filter(T target);
}
}