Files
LuaCsForBarotraumaEP/BarotraumaShared/Source/Utils/SaveUtil.cs
juanjp600 16bc68d768 BarotraumaServer compiles
Cleanup + fixes coming up next
2017-06-18 22:41:44 -03:00

88 lines
3.1 KiB
C#

using System;
using System.IO;
using System.IO.Compression;
using System.Text;
using System.Xml.Linq;
namespace Barotrauma
{
public partial class SaveUtil
{
public static string SaveFolder = "Data"+Path.DirectorySeparatorChar+"Saves";
public delegate void ProgressDelegate(string sMessage);
public static string TempPath
{
get { return Path.Combine(SaveFolder, "temp"); }
}
public static Stream DecompressFiletoStream(string fileName)
{
if (!File.Exists(fileName))
{
DebugConsole.ThrowError("File \""+fileName+" doesn't exist!");
return null;
}
using (FileStream originalFileStream = new FileStream(fileName, FileMode.Open))
{
MemoryStream decompressedFileStream = new MemoryStream();
using (GZipStream decompressionStream = new GZipStream(originalFileStream, CompressionMode.Decompress))
{
decompressionStream.CopyTo(decompressedFileStream);
return decompressedFileStream;
}
}
}
public static bool DecompressFile(string sDir, GZipStream zipStream, ProgressDelegate progress)
{
//Decompress file name
byte[] bytes = new byte[sizeof(int)];
int Readed = zipStream.Read(bytes, 0, sizeof(int));
if (Readed < sizeof(int))
return false;
int iNameLen = BitConverter.ToInt32(bytes, 0);
bytes = new byte[sizeof(char)];
StringBuilder sb = new StringBuilder();
for (int i = 0; i < iNameLen; i++)
{
zipStream.Read(bytes, 0, sizeof(char));
char c = BitConverter.ToChar(bytes, 0);
sb.Append(c);
}
string sFileName = sb.ToString();
if (progress != null)
progress(sFileName);
//Decompress file content
bytes = new byte[sizeof(int)];
zipStream.Read(bytes, 0, sizeof(int));
int iFileLen = BitConverter.ToInt32(bytes, 0);
bytes = new byte[iFileLen];
zipStream.Read(bytes, 0, bytes.Length);
string sFilePath = Path.Combine(sDir, sFileName);
string sFinalDir = Path.GetDirectoryName(sFilePath);
if (!Directory.Exists(sFinalDir))
Directory.CreateDirectory(sFinalDir);
using (FileStream outFile = new FileStream(sFilePath, FileMode.Create, FileAccess.Write, FileShare.None))
outFile.Write(bytes, 0, iFileLen);
return true;
}
public static void DecompressToDirectory(string sCompressedFile, string sDir, ProgressDelegate progress)
{
using (FileStream inFile = new FileStream(sCompressedFile, FileMode.Open, FileAccess.Read, FileShare.None))
using (GZipStream zipStream = new GZipStream(inFile, CompressionMode.Decompress, true))
while (DecompressFile(sDir, zipStream, progress)) ;
}
}
}