Files
LuaCsForBarotraumaEP/BarotraumaServer/Source/Map/Hull.cs
Juan Pablo Arce 8f37e14917 Split Machines ItemComponents
There's still a lot of work to do before we can get the server to compile
2017-06-18 14:36:11 -03:00

17 lines
371 B
C#

using FarseerPhysics.Dynamics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Lidgren.Network;
using Barotrauma.Networking;
namespace Barotrauma
{
partial class Hull : MapEntity, IPropertyObject, IServerSerializable
{
public override bool IsMouseOn(Vector2 position)
{
return false;
}
}
}