104 lines
3.2 KiB
C#
104 lines
3.2 KiB
C#
using Lidgren.Network;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Xml;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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public static partial class ToolBox
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{
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public static string LimitString(string str, ScalableFont font, int maxWidth)
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{
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if (maxWidth <= 0 || string.IsNullOrWhiteSpace(str)) return "";
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float currWidth = font.MeasureString("...").X;
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for (int i = 0; i < str.Length; i++)
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{
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currWidth += font.MeasureString(str[i].ToString()).X;
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if (currWidth > maxWidth)
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{
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return str.Substring(0, Math.Max(i - 2, 1)) + "...";
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}
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}
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return str;
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}
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public static string WrapText(string text, float lineLength, ScalableFont font, float textScale = 1.0f) //TODO: could integrate this into the ScalableFont class directly
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{
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if (font.MeasureString(text).X < lineLength) return text;
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text = text.Replace("\n", " \n ");
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string[] words = text.Split(' ');
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StringBuilder wrappedText = new StringBuilder();
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float linePos = 0f;
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float spaceWidth = font.MeasureString(" ").X * textScale;
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for (int i = 0; i < words.Length; ++i)
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{
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if (string.IsNullOrWhiteSpace(words[i]) && words[i] != "\n") continue;
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Vector2 size = font.MeasureString(words[i]) * textScale;
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if (size.X > lineLength)
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{
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if (linePos == 0.0f)
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{
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wrappedText.AppendLine(words[i]);
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}
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else
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{
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do
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{
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if (words[i].Length == 0) break;
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wrappedText.Append(words[i][0]);
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words[i] = words[i].Remove(0, 1);
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linePos += size.X;
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} while (words[i].Length > 0 && (size = font.MeasureString((words[i][0]).ToString()) * textScale).X + linePos < lineLength);
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wrappedText.Append("\n");
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linePos = 0.0f;
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i--;
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}
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continue;
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}
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if (linePos + size.X < lineLength)
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{
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wrappedText.Append(words[i]);
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if (words[i] == "\n")
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{
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linePos = 0.0f;
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}
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else
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{
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linePos += size.X + spaceWidth;
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}
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}
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else
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{
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wrappedText.Append("\n");
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wrappedText.Append(words[i]);
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linePos = size.X + spaceWidth;
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}
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if (i < words.Length - 1) wrappedText.Append(" ");
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}
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return wrappedText.ToString();
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}
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}
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}
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