Files
LuaCsForBarotraumaEP/BarotraumaClient/Source/Items/Components/Turret.cs
juanjp600 16bc68d768 BarotraumaServer compiles
Cleanup + fixes coming up next
2017-06-18 22:41:44 -03:00

64 lines
2.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using FarseerPhysics;
using Barotrauma.Networking;
using Lidgren.Network;
namespace Barotrauma.Items.Components
{
partial class Turret : Powered, IDrawableComponent, IServerSerializable
{
public void Draw(SpriteBatch spriteBatch, bool editing = false)
{
Vector2 drawPos = new Vector2(item.Rect.X, item.Rect.Y);
if (item.Submarine != null) drawPos += item.Submarine.DrawPosition;
drawPos.Y = -drawPos.Y;
if (barrelSprite != null)
{
barrelSprite.Draw(spriteBatch,
drawPos + barrelPos, Color.White,
rotation + MathHelper.PiOver2, 1.0f,
SpriteEffects.None, item.Sprite.Depth + 0.01f);
}
if (!editing) return;
GUI.DrawLine(spriteBatch,
drawPos + barrelPos,
drawPos + barrelPos + new Vector2((float)Math.Cos(minRotation), (float)Math.Sin(minRotation)) * 60.0f,
Color.Green);
GUI.DrawLine(spriteBatch,
drawPos + barrelPos,
drawPos + barrelPos + new Vector2((float)Math.Cos(maxRotation), (float)Math.Sin(maxRotation)) * 60.0f,
Color.Green);
GUI.DrawLine(spriteBatch,
drawPos + barrelPos,
drawPos + barrelPos + new Vector2((float)Math.Cos((maxRotation + minRotation) / 2), (float)Math.Sin((maxRotation + minRotation) / 2)) * 60.0f,
Color.LightGreen);
}
public void ClientRead(ServerNetObject type, NetBuffer msg, float sendingTime)
{
UInt16 projectileID = msg.ReadUInt16();
Item projectile = Entity.FindEntityByID(projectileID) as Item;
if (projectile == null)
{
DebugConsole.ThrowError("Failed to launch a projectile - item with the ID \"" + projectileID + " not found");
return;
}
Launch(projectile);
PlaySound(ActionType.OnUse, item.WorldPosition);
}
}
}