Files
LuaCsForBarotraumaEP/BarotraumaClient/Source/Items/Components/Machines/Reactor.cs
Juan Pablo Arce 8f37e14917 Split Machines ItemComponents
There's still a lot of work to do before we can get the server to compile
2017-06-18 14:36:11 -03:00

266 lines
9.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Xml.Linq;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Barotrauma.Networking;
namespace Barotrauma.Items.Components
{
partial class Reactor : Powered, IDrawableComponent, IServerSerializable, IClientSerializable
{
private GUITickBox autoTempTickBox;
private void InitProjSpecific()
{
var button = new GUIButton(new Rectangle(410, 70, 40, 40), "-", "", GuiFrame);
button.OnPressed = () =>
{
lastUser = Character.Controlled;
if (nextServerLogWriteTime == null)
{
nextServerLogWriteTime = Math.Max(lastServerLogWriteTime + 1.0f, (float)Timing.TotalTime);
}
unsentChanges = true;
ShutDownTemp -= 100.0f;
return false;
};
button = new GUIButton(new Rectangle(460, 70, 40, 40), "+", "", GuiFrame);
button.OnPressed = () =>
{
lastUser = Character.Controlled;
if (nextServerLogWriteTime == null)
{
nextServerLogWriteTime = Math.Max(lastServerLogWriteTime + 1.0f, (float)Timing.TotalTime);
}
unsentChanges = true;
ShutDownTemp += 100.0f;
return false;
};
autoTempTickBox = new GUITickBox(new Rectangle(410, 170, 20, 20), "Automatic temperature control", Alignment.TopLeft, GuiFrame);
autoTempTickBox.OnSelected = ToggleAutoTemp;
button = new GUIButton(new Rectangle(210, 290, 40, 40), "+", "", GuiFrame);
button.OnPressed = () =>
{
lastUser = Character.Controlled;
if (nextServerLogWriteTime == null)
{
nextServerLogWriteTime = Math.Max(lastServerLogWriteTime + 1.0f, (float)Timing.TotalTime);
}
unsentChanges = true;
FissionRate += 1.0f;
return false;
};
button = new GUIButton(new Rectangle(210, 340, 40, 40), "-", "", GuiFrame);
button.OnPressed = () =>
{
lastUser = Character.Controlled;
if (nextServerLogWriteTime == null)
{
nextServerLogWriteTime = Math.Max(lastServerLogWriteTime + 1.0f, (float)Timing.TotalTime);
}
unsentChanges = true;
FissionRate -= 1.0f;
return false;
};
button = new GUIButton(new Rectangle(500, 290, 40, 40), "+", "", GuiFrame);
button.OnPressed = () =>
{
lastUser = Character.Controlled;
if (nextServerLogWriteTime == null)
{
nextServerLogWriteTime = Math.Max(lastServerLogWriteTime + 1.0f, (float)Timing.TotalTime);
}
unsentChanges = true;
CoolingRate += 1.0f;
return false;
};
button = new GUIButton(new Rectangle(500, 340, 40, 40), "-", "", GuiFrame);
button.OnPressed = () =>
{
lastUser = Character.Controlled;
if (nextServerLogWriteTime == null)
{
nextServerLogWriteTime = Math.Max(lastServerLogWriteTime + 1.0f, (float)Timing.TotalTime);
}
unsentChanges = true;
CoolingRate -= 1.0f;
return false;
};
}
private void UpdateGraph(float deltaTime)
{
graphTimer += deltaTime * 1000.0f;
if (graphTimer > updateGraphInterval)
{
UpdateGraph(fissionRateGraph, fissionRate);
UpdateGraph(coolingRateGraph, coolingRate);
UpdateGraph(tempGraph, temperature);
UpdateGraph(loadGraph, load);
graphTimer = 0.0f;
}
}
public void Draw(SpriteBatch spriteBatch, bool editing = false)
{
GUI.DrawRectangle(spriteBatch,
new Vector2(item.Rect.X + item.Rect.Width / 2 - 6, -item.Rect.Y + 29),
new Vector2(12, 42), Color.Black);
if (temperature > 0)
GUI.DrawRectangle(spriteBatch,
new Vector2(item.Rect.X + item.Rect.Width / 2 - 5, -item.Rect.Y + 30 + (40.0f * (1.0f - temperature / 10000.0f))),
new Vector2(10, 40 * (temperature / 10000.0f)), new Color(temperature / 10000.0f, 1.0f - (temperature / 10000.0f), 0.0f, 1.0f), true);
}
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
{
IsActive = true;
int x = GuiFrame.Rect.X;
int y = GuiFrame.Rect.Y;
GuiFrame.Draw(spriteBatch);
float xOffset = graphTimer / updateGraphInterval;
//GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
GUI.Font.DrawString(spriteBatch, "Output: " + (int)temperature + " kW",
new Vector2(x + 450, y + 30), Color.Red);
GUI.Font.DrawString(spriteBatch, "Grid load: " + (int)load + " kW",
new Vector2(x + 600, y + 30), Color.Yellow);
float maxLoad = 0.0f;
foreach (float loadVal in loadGraph)
{
maxLoad = Math.Max(maxLoad, loadVal);
}
DrawGraph(tempGraph, spriteBatch,
new Rectangle(x + 30, y + 30, 400, 250), Math.Max(10000.0f, maxLoad), xOffset, Color.Red);
DrawGraph(loadGraph, spriteBatch,
new Rectangle(x + 30, y + 30, 400, 250), Math.Max(10000.0f, maxLoad), xOffset, Color.Yellow);
GUI.Font.DrawString(spriteBatch, "Shutdown Temperature: " + (int)shutDownTemp, new Vector2(x + 450, y + 80), Color.White);
//GUI.Font.DrawString(spriteBatch, "Automatic Temperature Control: " + ((autoTemp) ? "ON" : "OFF"), new Vector2(x + 450, y + 180), Color.White);
y += 300;
GUI.Font.DrawString(spriteBatch, "Fission rate: " + (int)fissionRate + " %", new Vector2(x + 30, y), Color.White);
DrawGraph(fissionRateGraph, spriteBatch,
new Rectangle(x + 30, y + 30, 200, 100), 100.0f, xOffset, Color.Orange);
GUI.Font.DrawString(spriteBatch, "Cooling rate: " + (int)coolingRate + " %", new Vector2(x + 320, y), Color.White);
DrawGraph(coolingRateGraph, spriteBatch,
new Rectangle(x + 320, y + 30, 200, 100), 100.0f, xOffset, Color.LightBlue);
//y = y - 260;
}
public override void AddToGUIUpdateList()
{
GuiFrame.AddToGUIUpdateList();
}
public override void UpdateHUD(Character character)
{
GuiFrame.Update(1.0f / 60.0f);
}
private bool ToggleAutoTemp(GUITickBox tickBox)
{
unsentChanges = true;
autoTemp = tickBox.Selected;
return true;
}
static void UpdateGraph<T>(IList<T> graph, T newValue)
{
for (int i = graph.Count - 1; i > 0; i--)
{
graph[i] = graph[i - 1];
}
graph[0] = newValue;
}
static void DrawGraph(IList<float> graph, SpriteBatch spriteBatch, Rectangle rect, float maxVal, float xOffset, Color color)
{
float lineWidth = (float)rect.Width / (float)(graph.Count - 2);
float yScale = (float)rect.Height / maxVal;
GUI.DrawRectangle(spriteBatch, rect, Color.White);
Vector2 prevPoint = new Vector2(rect.Right, rect.Bottom - (graph[1] + (graph[0] - graph[1]) * xOffset) * yScale);
float currX = rect.Right - ((xOffset - 1.0f) * lineWidth);
for (int i = 1; i < graph.Count - 1; i++)
{
currX -= lineWidth;
Vector2 newPoint = new Vector2(currX, rect.Bottom - graph[i] * yScale);
GUI.DrawLine(spriteBatch, prevPoint, newPoint - new Vector2(1.0f, 0), color);
prevPoint = newPoint;
}
Vector2 lastPoint = new Vector2(rect.X,
rect.Bottom - (graph[graph.Count - 1] + (graph[graph.Count - 2] - graph[graph.Count - 1]) * xOffset) * yScale);
GUI.DrawLine(spriteBatch, prevPoint, lastPoint, color);
}
public void ClientWrite(NetBuffer msg, object[] extraData = null)
{
msg.Write(autoTemp);
msg.WriteRangedSingle(shutDownTemp, 0.0f, 10000.0f, 15);
msg.WriteRangedSingle(coolingRate, 0.0f, 100.0f, 8);
msg.WriteRangedSingle(fissionRate, 0.0f, 100.0f, 8);
correctionTimer = CorrectionDelay;
}
public void ClientRead(ServerNetObject type, NetBuffer msg, float sendingTime)
{
if (correctionTimer > 0.0f)
{
StartDelayedCorrection(type, msg.ExtractBits(16 + 1 + 15 + 8 + 8), sendingTime);
return;
}
Temperature = msg.ReadRangedSingle(0.0f, 10000.0f, 16);
AutoTemp = msg.ReadBoolean();
ShutDownTemp = msg.ReadRangedSingle(0.0f, 10000.0f, 15);
CoolingRate = msg.ReadRangedSingle(0.0f, 100.0f, 8);
FissionRate = msg.ReadRangedSingle(0.0f, 100.0f, 8);
}
}
}