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06db2fed86ef68007ff7c91e8b11eca03e4f6143
LuaCsForBarotraumaEP/Subsurface/Source/Networking/NetEntityEvent
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Regalis 06db2fed86 Fixed clients incrementing their lastReceivedID every time they receive an empty entity event (even if the event has already been received)
2017-05-02 22:15:18 +03:00
..
ClientEntityEventManager.cs
Fixed clients incrementing their lastReceivedID every time they receive an empty entity event (even if the event has already been received)
2017-05-02 22:15:18 +03:00
NetEntityEvent.cs
CPR syncing + some refactoring
2017-03-22 20:05:50 +02:00
NetEntityEventManager.cs
Fixed clients incrementing their lastReceivedID every time they receive an empty entity event (even if the event has already been received)
2017-05-02 22:15:18 +03:00
ServerEntityEventManager.cs
Clients notify the server when they "give in" (i.e. kill their character when unconscious)
2017-04-26 23:39:41 +03:00
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