Files
LuaCsForBarotraumaEP/Subsurface/Events/RepairTask.cs

23 lines
455 B
C#

namespace Subsurface
{
class RepairTask : Task
{
Item item;
public RepairTask(Item item, float priority, string name)
: base(priority, name)
{
if (taskManager == null) return;
this.item = item;
taskManager.TaskStarted(this);
}
public override void Update(float deltaTime)
{
if (item.Condition > 50.0f) Finished();
}
}
}