055a508901
- Added caching function to LuaScriptLoader.cs - Added sample async code to LuaScriptManagementService.cs - Removed most of the State functions in LuaCsSetup.cs (requires rewrite). - Fixed CsEnabled check. - Moved IsRunningWorkshop check to client-only project.
26 lines
1.1 KiB
C#
26 lines
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections.Immutable;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Globalization;
|
|
using System.Threading.Tasks;
|
|
using Barotrauma.Extensions;
|
|
using Barotrauma.LuaCs.Data;
|
|
using FluentResults;
|
|
|
|
namespace Barotrauma.LuaCs.Services;
|
|
|
|
public interface IPackageManagementService : IReusableService
|
|
{
|
|
public FluentResults.Result LoadPackageInfo(ContentPackage package);
|
|
public FluentResults.Result LoadPackagesInfo(ImmutableArray<ContentPackage> packages);
|
|
public FluentResults.Result ExecuteLoadedPackages(ImmutableArray<ContentPackage> executionOrder);
|
|
public FluentResults.Result StopRunningPackages();
|
|
public FluentResults.Result UnloadPackage(ContentPackage package);
|
|
public FluentResults.Result UnloadPackages(ImmutableArray<ContentPackage> packages);
|
|
public FluentResults.Result UnloadAllPackages();
|
|
public ImmutableArray<ContentPackage> GetAllLoadedPackages();
|
|
public bool IsPackageRunning(ContentPackage package);
|
|
public ImmutableArray<ContentPackage> GetLoadedAssemblyPackages();
|
|
}
|