Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
04834f9f7f9993a01ce2bd8537e67384fbaf4c30
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/Animation
T
History
Joonas Rikkonen 49003c465c Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
..
AnimController.cs
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
FishAnimController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
HumanoidAnimController.cs
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
Ragdoll.cs
Merge branch 'master' of https://github.com/Faerdan/Barotrauma into Faerdan-master
2017-07-05 19:32:34 +03:00
Powered by Gitea Version: 1.26.4 Page: 67ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API