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LuaCsForBarotraumaEP
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04834f9f7f9993a01ce2bd8537e67384fbaf4c30
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Map
/
Levels
T
History
Joonas Rikkonen
8e71b4b828
Ocean floor is visible on sonar
2017-08-16 19:09:51 +03:00
..
Ruins
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CaveGenerator.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Level.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
LevelRenderer.cs
Ocean floor is visible on sonar
2017-08-16 19:09:51 +03:00
LevelWall.cs
Added randomly generated ocean floors. Atm the bottom is too deep to reach in most levels and there's not much to explore down there, but the plan is to have some levels where the bottom or some of the bottom formations are reachable (because we need hydrothermal vents!).
2017-08-15 19:20:21 +03:00
WaterRenderer.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00