Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/DebugConsole.cs
T
2017-07-08 18:30:07 +03:00

712 lines
29 KiB
C#

using Barotrauma.Items.Components;
using Barotrauma.Networking;
using FarseerPhysics;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
struct ColoredText
{
public string Text;
public Color Color;
public readonly string Time;
public ColoredText(string text, Color color)
{
this.Text = text;
this.Color = color;
Time = DateTime.Now.ToString();
}
}
static partial class DebugConsole
{
const int MaxMessages = 200;
public static List<ColoredText> Messages = new List<ColoredText>();
private delegate void QuestionCallback(string answer);
private static QuestionCallback activeQuestionCallback;
#if CLIENT
private static GUIComponent activeQuestionText;
#endif
private static string[] SplitCommand(string command)
{
command = command.Trim();
List<string> commands = new List<string>();
int escape = 0;
bool inQuotes = false;
string piece = "";
for (int i = 0; i < command.Length; i++)
{
if (command[i] == '\\')
{
if (escape == 0) escape = 2;
else piece += '\\';
}
else if (command[i] == '"')
{
if (escape == 0) inQuotes = !inQuotes;
else piece += '"';
}
else if (command[i] == ' ' && !inQuotes)
{
if (!string.IsNullOrWhiteSpace(piece)) commands.Add(piece);
piece = "";
}
else if (escape == 0) piece += command[i];
if (escape > 0) escape--;
}
if (!string.IsNullOrWhiteSpace(piece)) commands.Add(piece); //add final piece
return commands.ToArray();
}
public static void ExecuteCommand(string command, GameMain game)
{
if (activeQuestionCallback != null)
{
#if CLIENT
activeQuestionText = null;
#endif
NewMessage(command, Color.White);
//reset the variable before invoking the delegate because the method may need to activate another question
var temp = activeQuestionCallback;
activeQuestionCallback = null;
temp(command);
return;
}
if (string.IsNullOrWhiteSpace(command)) return;
string[] commands = SplitCommand(command);
if (!commands[0].ToLowerInvariant().Equals("admin"))
{
NewMessage(command, Color.White);
}
#if !DEBUG && CLIENT
if (GameMain.Client != null && !IsCommandPermitted(commands[0].ToLowerInvariant(), GameMain.Client))
{
ThrowError("You're not permitted to use the command \"" + commands[0].ToLowerInvariant()+"\"!");
return;
}
#endif
switch (commands[0].ToLowerInvariant())
{
case "clientlist":
if (GameMain.Server == null) break;
NewMessage("***************", Color.Cyan);
foreach (Client c in GameMain.Server.ConnectedClients)
{
NewMessage("- " + c.ID.ToString() + ": " + c.name + ", " + c.Connection.RemoteEndPoint.Address.ToString(), Color.Cyan);
}
NewMessage("***************", Color.Cyan);
break;
case "createfilelist":
UpdaterUtil.SaveFileList("filelist.xml");
break;
case "spawn":
case "spawncharacter":
if (commands.Length == 1) return;
Character spawnedCharacter = null;
Vector2 spawnPosition = Vector2.Zero;
WayPoint spawnPoint = null;
if (commands.Length > 2)
{
switch (commands[2].ToLowerInvariant())
{
case "inside":
spawnPoint = WayPoint.GetRandom(SpawnType.Human, null, Submarine.MainSub);
break;
case "outside":
spawnPoint = WayPoint.GetRandom(SpawnType.Enemy);
break;
case "near":
case "close":
float closestDist = -1.0f;
foreach (WayPoint wp in WayPoint.WayPointList)
{
if (wp.Submarine != null) continue;
//don't spawn inside hulls
if (Hull.FindHull(wp.WorldPosition, null) != null) continue;
float dist = Vector2.Distance(wp.WorldPosition, GameMain.GameScreen.Cam.WorldViewCenter);
if (closestDist < 0.0f || dist < closestDist)
{
spawnPoint = wp;
closestDist = dist;
}
}
break;
case "cursor":
spawnPosition = GameMain.GameScreen.Cam.ScreenToWorld(PlayerInput.MousePosition);
break;
default:
spawnPoint = WayPoint.GetRandom(commands[1].ToLowerInvariant() == "human" ? SpawnType.Human : SpawnType.Enemy);
break;
}
}
else
{
spawnPoint = WayPoint.GetRandom(commands[1].ToLowerInvariant() == "human" ? SpawnType.Human : SpawnType.Enemy);
}
if (string.IsNullOrWhiteSpace(commands[1])) return;
if (spawnPoint != null) spawnPosition = spawnPoint.WorldPosition;
if (commands[1].ToLowerInvariant() == "human")
{
spawnedCharacter = Character.Create(Character.HumanConfigFile, spawnPosition);
#if CLIENT
if (GameMain.GameSession != null)
{
SinglePlayerMode mode = GameMain.GameSession.gameMode as SinglePlayerMode;
if (mode != null)
{
Character.Controlled = spawnedCharacter;
GameMain.GameSession.CrewManager.AddCharacter(Character.Controlled);
GameMain.GameSession.CrewManager.SelectCharacter(null, Character.Controlled);
}
}
#endif
}
else
{
spawnedCharacter = Character.Create(
"Content/Characters/"
+ commands[1].First().ToString().ToUpper() + commands[1].Substring(1)
+ "/" + commands[1].ToLower() + ".xml", spawnPosition);
}
break;
case "spawnitem":
if (commands.Length < 2) return;
Vector2? spawnPos = null;
Inventory spawnInventory = null;
int extraParams = 0;
switch (commands.Last())
{
case "cursor":
extraParams = 1;
spawnPos = GameMain.GameScreen.Cam.ScreenToWorld(PlayerInput.MousePosition);
break;
case "inventory":
extraParams = 1;
spawnInventory = Character.Controlled == null ? null : Character.Controlled.Inventory;
break;
default:
extraParams = 0;
break;
}
string itemName = string.Join(" ", commands.Skip(1).Take(commands.Length - extraParams - 1)).ToLowerInvariant();
var itemPrefab = MapEntityPrefab.list.Find(ip => ip.Name.ToLowerInvariant() == itemName) as ItemPrefab;
if (itemPrefab == null)
{
ThrowError("Item \"" + itemName + "\" not found!");
return;
}
if (spawnPos == null && spawnInventory == null)
{
var wp = WayPoint.GetRandom(SpawnType.Human, null, Submarine.MainSub);
spawnPos = wp == null ? Vector2.Zero : wp.WorldPosition;
}
if (spawnPos != null)
{
Item.Spawner.AddToSpawnQueue(itemPrefab, (Vector2)spawnPos);
}
else if (spawnInventory != null)
{
Item.Spawner.AddToSpawnQueue(itemPrefab, spawnInventory);
}
break;
case "disablecrewai":
HumanAIController.DisableCrewAI = !HumanAIController.DisableCrewAI;
break;
case "enablecrewai":
HumanAIController.DisableCrewAI = false;
break;
/*case "admin":
if (commands.Length < 2) break;
if (GameMain.Server != null)
{
GameMain.Server.AdminAuthPass = commands[1];
}
else if (GameMain.Client != null)
{
GameMain.Client.RequestAdminAuth(commands[1]);
}
break;*/
case "kick":
if (GameMain.NetworkMember != null && commands.Length >= 2)
{
string playerName = string.Join(" ", commands.Skip(1));
ShowQuestionPrompt("Reason for kicking \"" + playerName + "\"?", (reason) =>
{
GameMain.NetworkMember.KickPlayer(playerName, reason);
});
}
break;
case "kickid":
case "banid":
if (GameMain.Server != null && commands.Length >= 2)
{
bool ban = commands[0].ToLowerInvariant() == "banid";
int id = 0;
int.TryParse(commands[1], out id);
var client = GameMain.Server.ConnectedClients.Find(c => c.ID == id);
if (client == null)
{
ThrowError("Client id \"" + id + "\" not found.");
return;
}
ShowQuestionPrompt(ban ? "Reason for banning \"" + client.name + "\"?" : "Reason for kicking \"" + client.name + "\"?", (reason) =>
{
if (ban)
{
ShowQuestionPrompt("Enter the duration of the ban (leave empty to ban permanently, or use the format \"[days] d [hours] h\")", (duration) =>
{
TimeSpan? banDuration = null;
if (!string.IsNullOrWhiteSpace(duration))
{
TimeSpan parsedBanDuration;
if (!TryParseTimeSpan(duration, out parsedBanDuration))
{
ThrowError("\"" + duration + "\" is not a valid ban duration. Use the format \"[days] d [hours] h\", \"[days] d\" or \"[hours] h\".");
return;
}
banDuration = parsedBanDuration;
}
GameMain.Server.BanPlayer(client.name, reason, false, banDuration);
});
}
else
{
GameMain.Server.KickPlayer(client.name, reason);
}
});
}
break;
case "ban":
if (GameMain.NetworkMember != null || commands.Length >= 2)
{
string clientName = string.Join(" ", commands.Skip(1));
ShowQuestionPrompt("Reason for banning \"" + clientName + "\"?", (reason) =>
{
ShowQuestionPrompt("Enter the duration of the ban (leave empty to ban permanently, or use the format \"[days] d [hours] h\")", (duration) =>
{
TimeSpan? banDuration = null;
if (!string.IsNullOrWhiteSpace(duration))
{
TimeSpan parsedBanDuration;
if (!TryParseTimeSpan(duration, out parsedBanDuration))
{
ThrowError("\"" + duration + "\" is not a valid ban duration. Use the format \"[days] d [hours] h\", \"[days] d\" or \"[hours] h\".");
return;
}
banDuration = parsedBanDuration;
}
GameMain.NetworkMember.BanPlayer(clientName, reason, false, banDuration);
});
});
}
break;
case "banip":
if (GameMain.Server != null || commands.Length >= 2)
{
ShowQuestionPrompt("Reason for banning the ip \"" + commands[1] + "\"?", (reason) =>
{
ShowQuestionPrompt("Enter the duration of the ban (leave empty to ban permanently, or use the format \"[days] d [hours] h\")", (duration) =>
{
TimeSpan? banDuration = null;
if (!string.IsNullOrWhiteSpace(duration))
{
TimeSpan parsedBanDuration;
if (!TryParseTimeSpan(duration, out parsedBanDuration))
{
ThrowError("\""+duration+ "\" is not a valid ban duration. Use the format \"[days] d [hours] h\", \"[days] d\" or \"[hours] h\".");
return;
}
banDuration = parsedBanDuration;
}
var client = GameMain.Server.ConnectedClients.Find(c => c.Connection.RemoteEndPoint.Address.ToString() == commands[1]);
if (client == null)
{
GameMain.Server.BanList.BanPlayer("Unnamed", commands[1], reason, banDuration);
}
else
{
GameMain.Server.KickClient(client, reason);
}
});
});
}
break;
case "teleportcharacter":
case "teleport":
var tpCharacter = FindMatchingCharacter(commands, false);
if (commands.Length < 2)
{
tpCharacter = Character.Controlled;
}
if (tpCharacter != null)
{
var cam = GameMain.GameScreen.Cam;
tpCharacter.AnimController.CurrentHull = null;
tpCharacter.Submarine = null;
tpCharacter.AnimController.SetPosition(ConvertUnits.ToSimUnits(cam.ScreenToWorld(PlayerInput.MousePosition)));
tpCharacter.AnimController.FindHull(cam.ScreenToWorld(PlayerInput.MousePosition), true);
}
break;
case "godmode":
if (Submarine.MainSub == null) return;
Submarine.MainSub.GodMode = !Submarine.MainSub.GodMode;
NewMessage(Submarine.MainSub.GodMode ? "Godmode on" : "Godmode off", Color.White);
break;
case "lockx":
Submarine.LockX = !Submarine.LockX;
break;
case "locky":
Submarine.LockY = !Submarine.LockY;
break;
case "dumpids":
try
{
int count = commands.Length < 2 ? 10 : int.Parse(commands[1]);
Entity.DumpIds(count);
}
catch
{
return;
}
break;
case "heal":
Character healedCharacter = null;
if (commands.Length == 1)
{
healedCharacter = Character.Controlled;
}
else
{
healedCharacter = FindMatchingCharacter(commands);
}
if (healedCharacter != null)
{
healedCharacter.AddDamage(CauseOfDeath.Damage, -healedCharacter.MaxHealth, null);
healedCharacter.Oxygen = 100.0f;
healedCharacter.Bleeding = 0.0f;
healedCharacter.SetStun(0.0f, true);
}
break;
case "revive":
Character revivedCharacter = null;
if (commands.Length == 1)
{
revivedCharacter = Character.Controlled;
}
else
{
revivedCharacter = FindMatchingCharacter(commands);
}
if (revivedCharacter != null)
{
revivedCharacter.Revive(false);
if (GameMain.Server != null)
{
foreach (Client c in GameMain.Server.ConnectedClients)
{
if (c.Character != revivedCharacter) continue;
//clients stop controlling the character when it dies, force control back
GameMain.Server.SetClientCharacter(c, revivedCharacter);
break;
}
}
}
break;
case "freeze":
if (Character.Controlled != null) Character.Controlled.AnimController.Frozen = !Character.Controlled.AnimController.Frozen;
break;
case "freecamera":
case "freecam":
Character.Controlled = null;
GameMain.GameScreen.Cam.TargetPos = Vector2.Zero;
break;
case "editwater":
case "water":
if (GameMain.Client == null)
{
Hull.EditWater = !Hull.EditWater;
NewMessage(Hull.EditWater ? "Water editing on" : "Water editing off", Color.White);
}
break;
case "explosion":
Vector2 explosionPos = GameMain.GameScreen.Cam.ScreenToWorld(PlayerInput.MousePosition);
float range = 500, force = 10, damage=50;
if (commands.Length > 1) float.TryParse(commands[1], out range);
if (commands.Length > 2) float.TryParse(commands[2], out force);
if (commands.Length > 3) float.TryParse(commands[3], out damage);
new Explosion(range, force, damage, damage).Explode(explosionPos);
break;
case "fire":
if (GameMain.Client == null)
{
Hull.EditFire = !Hull.EditFire;
NewMessage(Hull.EditFire ? "Fire spawning on" : "Fire spawning off", Color.White);
}
break;
case "fixitems":
foreach (Item it in Item.ItemList)
{
it.Condition = it.Prefab.Health;
}
break;
case "fixhull":
case "fixwalls":
foreach (Structure w in Structure.WallList)
{
for (int i = 0 ; i < w.SectionCount; i++)
{
w.AddDamage(i, -100000.0f);
}
}
break;
case "power":
Item reactorItem = Item.ItemList.Find(i => i.GetComponent<Reactor>() != null);
if (reactorItem == null) return;
float power = 5000.0f;
if (commands.Length>1) float.TryParse(commands[1], out power);
var reactor = reactorItem.GetComponent<Reactor>();
reactor.ShutDownTemp = power == 0 ? 0 : 7000.0f;
reactor.AutoTemp = true;
reactor.Temperature = power;
if (GameMain.Server != null)
{
reactorItem.CreateServerEvent(reactor);
}
break;
case "oxygen":
case "air":
foreach (Hull hull in Hull.hullList)
{
hull.OxygenPercentage = 100.0f;
}
break;
case "killmonsters":
foreach (Character c in Character.CharacterList)
{
if (!(c.AIController is EnemyAIController)) continue;
c.AddDamage(CauseOfDeath.Damage, 10000.0f, null);
}
break;
case "netstats":
if (GameMain.Server == null) return;
GameMain.Server.ShowNetStats = !GameMain.Server.ShowNetStats;
break;
default:
if (!ExecProjSpecific(commands)) NewMessage("Command not found", Color.Red);
break;
}
}
private static Character FindMatchingCharacter(string[] commands, bool ignoreRemotePlayers = false)
{
if (commands.Length < 2) return null;
int characterIndex;
string characterName;
if (int.TryParse(commands.Last(), out characterIndex) && commands.Length > 2)
{
characterName = string.Join(" ", commands.Skip(1).Take(commands.Length - 2)).ToLowerInvariant();
}
else
{
characterName = string.Join(" ", commands.Skip(1)).ToLowerInvariant();
characterIndex = -1;
}
var matchingCharacters = Character.CharacterList.FindAll(c => (!ignoreRemotePlayers || !c.IsRemotePlayer) && c.Name.ToLowerInvariant() == characterName);
if (!matchingCharacters.Any())
{
NewMessage("Matching characters not found", Color.Red);
return null;
}
if (characterIndex == -1)
{
if (matchingCharacters.Count > 1)
{
NewMessage(
"Found multiple matching characters. " +
"Use \"" + commands[0] + " [charactername] [0-" + (matchingCharacters.Count - 1) + "]\" to choose a specific character.",
Color.LightGray);
}
return matchingCharacters[0];
}
else if (characterIndex < 0 || characterIndex >= matchingCharacters.Count)
{
ThrowError("Character index out of range. Select an index between 0 and " + (matchingCharacters.Count - 1));
}
else
{
return matchingCharacters[characterIndex];
}
return null;
}
public static void NewMessage(string msg, Color color)
{
if (string.IsNullOrEmpty((msg))) return;
#if SERVER
Messages.Add(new ColoredText(msg, color));
//TODO: REMOVE
Console.ForegroundColor = XnaToConsoleColor.Convert(color);
Console.WriteLine(msg);
Console.ForegroundColor = ConsoleColor.White;
if (Messages.Count > MaxMessages)
{
Messages.RemoveRange(0, Messages.Count - MaxMessages);
}
#elif CLIENT
lock (queuedMessages)
{
queuedMessages.Enqueue(new ColoredText(msg, color));
}
#endif
}
private static void ShowQuestionPrompt(string question, QuestionCallback onAnswered)
{
NewMessage(" >>" + question, Color.Cyan);
activeQuestionCallback += onAnswered;
#if CLIENT
if (listBox != null && listBox.children.Count > 0)
{
activeQuestionText = listBox.children[listBox.children.Count - 1];
}
#endif
}
private static bool TryParseTimeSpan(string s, out TimeSpan timeSpan)
{
timeSpan = new TimeSpan();
if (string.IsNullOrWhiteSpace(s)) return false;
string currNum = "";
foreach (char c in s)
{
if (char.IsDigit(c))
{
currNum += c;
}
else if (char.IsWhiteSpace(c))
{
continue;
}
else
{
int parsedNum = 0;
if (!int.TryParse(currNum, out parsedNum))
{
return false;
}
switch (c)
{
case 'd':
timeSpan += new TimeSpan(parsedNum, 0, 0, 0, 0);
break;
case 'h':
timeSpan += new TimeSpan(0, parsedNum, 0, 0, 0);
break;
case 'm':
timeSpan += new TimeSpan(0, 0, parsedNum, 0, 0);
break;
case 's':
timeSpan += new TimeSpan(0, 0, 0, parsedNum, 0);
break;
default:
return false;
}
currNum = "";
}
}
return true;
}
public static void Log(string message)
{
if (GameSettings.VerboseLogging) NewMessage(message, Color.Gray);
}
public static void ThrowError(string error, Exception e = null)
{
if (e != null)
{
error += " {" + e.Message + "}\n" + e.StackTrace;
}
System.Diagnostics.Debug.WriteLine(error);
NewMessage(error, Color.Red);
#if CLIENT
isOpen = true;
#endif
}
}
}