752 lines
31 KiB
C#
752 lines
31 KiB
C#
using Barotrauma.Extensions;
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using Barotrauma.Networking;
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using Barotrauma.Steam;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RestSharp;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using System.Threading;
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namespace Barotrauma
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{
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class ServerListScreen : Screen
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{
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//how often the client is allowed to refresh servers
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private TimeSpan AllowedRefreshInterval = new TimeSpan(0, 0, 3);
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private GUIFrame menu;
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private GUIListBox serverList;
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private GUIButton joinButton;
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private GUITextBox clientNameBox, ipBox;
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private bool masterServerResponded;
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private IRestResponse masterServerResponse;
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private float[] columnRelativeWidth;
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//filters
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private GUITextBox searchBox;
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private GUITickBox filterPassword;
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private GUITickBox filterIncompatible;
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private GUITickBox filterFull;
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private GUITickBox filterEmpty;
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//a timer for
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private DateTime refreshDisableTimer;
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private bool waitingForRefresh;
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public ServerListScreen()
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{
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int width = Math.Min(GameMain.GraphicsWidth - 160, 1000);
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int height = Math.Min(GameMain.GraphicsHeight - 160, 700);
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Rectangle panelRect = new Rectangle(0, 0, width, height);
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menu = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas, Anchor.Center));
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new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.133f), menu.RectTransform, Anchor.TopCenter),
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TextManager.Get("JoinServer"), textAlignment: Alignment.Left, font: GUI.LargeFont);
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var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.03f) }, style: null);
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//-------------------------------------------------------------------------------------
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//left column
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//-------------------------------------------------------------------------------------
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var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 0.92f), paddedFrame.RectTransform, Anchor.TopLeft));
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), leftColumn.RectTransform), style: null);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("YourName"));
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clientNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.045f), leftColumn.RectTransform), "")
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{
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Text = GameMain.Config.DefaultPlayerName
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};
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clientNameBox.OnTextChanged += RefreshJoinButtonState;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ServerIP"));
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// TODO: Show IP on server info window
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ipBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.045f), leftColumn.RectTransform), "");
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ipBox.OnTextChanged += RefreshJoinButtonState;
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ipBox.OnSelected += (sender, key) =>
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{
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if (sender.UserData is ServerInfo)
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{
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sender.Text = "";
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sender.UserData = null;
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}
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};
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.45f), leftColumn.RectTransform), style: null);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterServers"));
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searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), "");
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), leftColumn.RectTransform), style: null);
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searchBox.OnTextChanged += (txtBox, txt) => { FilterServers(); return true; };
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filterPassword = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterPassword"));
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filterPassword.OnSelected += (tickBox) => { FilterServers(); return true; };
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filterIncompatible = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterIncompatibleServers"));
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filterIncompatible.OnSelected += (tickBox) => { FilterServers(); return true; };
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filterFull = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterFullServers"));
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filterFull.OnSelected += (tickBox) => { FilterServers(); return true; };
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filterEmpty = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterEmptyServers"));
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filterEmpty.OnSelected += (tickBox) => { FilterServers(); return true; };
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//-------------------------------------------------------------------------------------
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//right column
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//-------------------------------------------------------------------------------------
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var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - leftColumn.RectTransform.RelativeSize.X - 0.017f, 0.97f),
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paddedFrame.RectTransform, Anchor.TopRight))
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{
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RelativeSpacing = 0.02f,
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Stretch = true
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};
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serverList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.85f), rightColumn.RectTransform, Anchor.Center))
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{
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OnSelected = SelectServer
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};
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columnRelativeWidth = new float[] { 0.04f, 0.02f, 0.044f, 0.77f, 0.02f, 0.075f, 0.06f };
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var buttonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.075f), rightColumn.RectTransform), style: null);
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GUIButton button = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform, Anchor.TopLeft),
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TextManager.Get("Back"), style: "GUIButtonLarge")
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{
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OnClicked = GameMain.MainMenuScreen.ReturnToMainMenu
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};
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var refreshButton = new GUIButton(new RectTransform(new Vector2(buttonContainer.Rect.Height / (float)buttonContainer.Rect.Width, 0.9f), buttonContainer.RectTransform, Anchor.Center),
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"", style: "GUIButtonRefresh") {
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ToolTip = TextManager.Get("ServerListRefresh"),
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OnClicked = RefreshServers
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};
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joinButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform, Anchor.TopRight),
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TextManager.Get("ServerListJoin"), style: "GUIButtonLarge")
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{
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OnClicked = JoinServer,
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Enabled = false
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};
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//--------------------------------------------------------
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button.SelectedColor = button.Color;
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refreshDisableTimer = DateTime.Now;
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}
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public override void Select()
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{
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base.Select();
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RefreshServers(null, null);
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}
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private void FilterServers()
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{
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serverList.Content.RemoveChild(serverList.Content.FindChild("noresults"));
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foreach (GUIComponent child in serverList.Content.Children)
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{
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if (!(child.UserData is ServerInfo)) continue;
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ServerInfo serverInfo = (ServerInfo)child.UserData;
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bool incompatible =
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(!serverInfo.ContentPackageHashes.Any() && serverInfo.ContentPackagesMatch(GameMain.Config.SelectedContentPackages)) ||
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(!string.IsNullOrEmpty(serverInfo.GameVersion) && serverInfo.GameVersion != GameMain.Version.ToString());
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child.Visible =
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serverInfo.ServerName.ToLowerInvariant().Contains(searchBox.Text.ToLowerInvariant()) &&
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(!filterPassword.Selected || !serverInfo.HasPassword) &&
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(!filterIncompatible.Selected || !incompatible) &&
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(!filterFull.Selected || serverInfo.PlayerCount < serverInfo.MaxPlayers) &&
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(!filterEmpty.Selected || serverInfo.PlayerCount > 0);
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}
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if (serverList.Content.Children.All(c => !c.Visible))
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("NoMatchingServers"))
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{
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UserData = "noresults"
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};
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}
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}
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private bool RefreshJoinButtonState(GUIComponent component, object obj)
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{
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if (obj == null || waitingForRefresh) return false;
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if (!string.IsNullOrWhiteSpace(clientNameBox.Text) && !string.IsNullOrWhiteSpace(ipBox.Text))
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{
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joinButton.Enabled = true;
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}
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else
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{
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joinButton.Enabled = false;
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}
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return true;
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}
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private bool SelectServer(GUIComponent component, object obj)
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{
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if (obj == null || waitingForRefresh) return false;
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if (!string.IsNullOrWhiteSpace(clientNameBox.Text))
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{
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joinButton.Enabled = true;
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}
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else
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{
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clientNameBox.Flash();
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joinButton.Enabled = false;
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}
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ServerInfo serverInfo;
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try
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{
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serverInfo = (ServerInfo)obj;
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ipBox.UserData = serverInfo;
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ipBox.Text = serverInfo.ServerName;
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}
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catch (InvalidCastException)
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{
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return false;
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}
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return true;
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}
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private bool RefreshServers(GUIButton button, object obj)
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{
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if (waitingForRefresh) return false;
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serverList.ClearChildren();
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ipBox.Text = null;
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joinButton.Enabled = false;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("RefreshingServerList"));
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CoroutineManager.StartCoroutine(WaitForRefresh());
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return true;
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}
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private IEnumerable<object> WaitForRefresh()
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{
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waitingForRefresh = true;
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if (refreshDisableTimer > DateTime.Now)
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{
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yield return new WaitForSeconds((float)(refreshDisableTimer - DateTime.Now).TotalSeconds);
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}
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if (GameMain.Config.UseSteamMatchmaking)
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{
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serverList.ClearChildren();
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if (!SteamManager.GetServers(AddToServerList, UpdateServerInfo, ServerQueryFinished))
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{
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serverList.ClearChildren();
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("ServerListNoSteamConnection"));
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}
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}
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else
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{
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CoroutineManager.StartCoroutine(SendMasterServerRequest());
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}
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waitingForRefresh = false;
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refreshDisableTimer = DateTime.Now + AllowedRefreshInterval;
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yield return CoroutineStatus.Success;
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}
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private void UpdateServerList(string masterServerData)
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{
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serverList.ClearChildren();
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if (masterServerData.Substring(0, 5).ToLowerInvariant() == "error")
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{
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DebugConsole.ThrowError("Error while connecting to master server (" + masterServerData + ")!");
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return;
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}
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string[] lines = masterServerData.Split('\n');
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List<ServerInfo> serverInfos = new List<ServerInfo>();
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for (int i = 0; i < lines.Length; i++)
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{
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string[] arguments = lines[i].Split('|');
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if (arguments.Length < 3) continue;
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string ip = arguments[0];
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string port = arguments[1];
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string serverName = arguments[2];
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bool gameStarted = arguments.Length > 3 && arguments[3] == "1";
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string currPlayersStr = arguments.Length > 4 ? arguments[4] : "";
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string maxPlayersStr = arguments.Length > 5 ? arguments[5] : "";
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bool hasPassWord = arguments.Length > 6 && arguments[6] == "1";
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string gameVersion = arguments.Length > 7 ? arguments[7] : "";
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string contentPackageNames = arguments.Length > 8 ? arguments[8] : "";
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string contentPackageHashes = arguments.Length > 9 ? arguments[9] : "";
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int.TryParse(currPlayersStr, out int playerCount);
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int.TryParse(maxPlayersStr, out int maxPlayers);
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var serverInfo = new ServerInfo()
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{
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IP = ip,
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Port = port,
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ServerName = serverName,
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GameStarted = gameStarted,
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PlayerCount = playerCount,
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MaxPlayers = maxPlayers,
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HasPassword = hasPassWord,
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GameVersion = gameVersion
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};
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foreach (string contentPackageName in contentPackageNames.Split(','))
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{
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if (string.IsNullOrEmpty(contentPackageName)) continue;
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serverInfo.ContentPackageNames.Add(contentPackageName);
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}
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foreach (string contentPackageHash in contentPackageHashes.Split(','))
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{
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if (string.IsNullOrEmpty(contentPackageHash)) continue;
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serverInfo.ContentPackageHashes.Add(contentPackageHash);
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}
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serverInfos.Add(serverInfo);
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}
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serverList.Content.ClearChildren();
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if (serverInfos.Count() == 0)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("NoServers"));
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return;
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}
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foreach (ServerInfo serverInfo in serverInfos)
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{
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AddToServerList(serverInfo);
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}
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}
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private void AddToServerList(ServerInfo serverInfo)
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{
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var serverFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), serverList.Content.RectTransform) { MinSize = new Point(0, 20) },
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style: "InnerFrame", color: Color.White * 0.5f)
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{
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UserData = serverInfo
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};
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var serverContent = new GUILayoutGroup(new RectTransform(new Vector2(0.98f, 1.0f), serverFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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};
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UpdateServerInfo(serverInfo);
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}
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private void UpdateServerInfo(ServerInfo serverInfo)
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{
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var serverFrame = serverList.Content.FindChild(serverInfo);
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if (serverFrame == null) return;
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var serverContent = serverFrame.Children.First();
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serverContent.ClearChildren();
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var compatibleBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[0], 0.9f), serverContent.RectTransform, Anchor.Center), label: "")
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{
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Enabled = false,
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Selected =
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serverInfo.GameVersion == GameMain.Version.ToString() &&
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serverInfo.ContentPackagesMatch(GameMain.SelectedPackages),
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UserData = "compatible"
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};
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var passwordBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[1], 0.5f), serverContent.RectTransform, Anchor.Center), label: "", style: "GUIServerListPasswordTickBox")
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{
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ToolTip = TextManager.Get((serverInfo.HasPassword) ? "ServerListHasPassword" : "FilterPassword"),
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Selected = serverInfo.HasPassword,
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Enabled = false,
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UserData = "password"
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};
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new GUIButton(new RectTransform(new Vector2(columnRelativeWidth[2], 0.8f), serverContent.RectTransform, Anchor.Center), style: "GUIButtonServerListInfo") {
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ToolTip = TextManager.Get("ServerListInfo"),
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OnClicked = (btn, obj) => {
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SelectServer(null, serverInfo);
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var msgBox = new GUIMessageBox("", "", new string[] { TextManager.Get("Cancel"), TextManager.Get("ServerListJoin") }, 550, 400);
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msgBox.Buttons[0].OnClicked += msgBox.Close;
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msgBox.Buttons[1].OnClicked += JoinServer;
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msgBox.Buttons[1].OnClicked += msgBox.Close;
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serverInfo.CreatePreviewWindow(msgBox);
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return true;
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}
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};
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var serverName = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[3], 1.0f), serverContent.RectTransform), serverInfo.ServerName, style: "GUIServerListTextBox");
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var gameStartedBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[4], 0.4f), serverContent.RectTransform, Anchor.Center),
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label: "", style: "GUIServerListRoundStartedTickBox") {
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ToolTip = TextManager.Get((serverInfo.GameStarted) ? "ServerListRoundStarted" : "ServerListRoundNotStarted"),
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Selected = serverInfo.GameStarted,
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Enabled = false
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};
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var serverPlayers = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[5], 1.0f), serverContent.RectTransform),
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serverInfo.PlayerCount + "/" + serverInfo.MaxPlayers, style: "GUIServerListTextBox", textAlignment: Alignment.Right)
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{
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ToolTip = TextManager.Get("ServerListPlayers")
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};
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var serverPingText = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[6], 1.0f), serverContent.RectTransform), "?",
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style: "GUIServerListTextBox", textColor: Color.White * 0.5f, textAlignment: Alignment.Right)
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{
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ToolTip = TextManager.Get("ServerListPing")
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};
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if (serverInfo.PingChecked)
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{
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serverPingText.Text = serverInfo.Ping > -1 ? serverInfo.Ping.ToString() : "?";
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}
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else if (!string.IsNullOrEmpty(serverInfo.IP))
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{
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try
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{
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GetServerPing(serverInfo, serverPingText);
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}
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catch (NullReferenceException ex)
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{
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DebugConsole.ThrowError("Ping is null", ex);
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}
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}
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if (GameMain.Config.UseSteamMatchmaking && serverInfo.RespondedToSteamQuery.HasValue && serverInfo.RespondedToSteamQuery.Value == false)
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{
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string toolTip = TextManager.Get("ServerListNoSteamQueryResponse");
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compatibleBox.Selected = false;
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serverContent.Children.ForEach(c => c.ToolTip = toolTip);
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serverName.TextColor *= 0.8f;
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serverPlayers.TextColor *= 0.8f;
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}
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else if (string.IsNullOrEmpty(serverInfo.GameVersion) || !serverInfo.ContentPackageHashes.Any())
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{
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compatibleBox.Selected = false;
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new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), compatibleBox.Box.RectTransform, Anchor.Center), " ? ", Color.Yellow * 0.85f, textAlignment: Alignment.Center)
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{
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ToolTip = TextManager.Get(string.IsNullOrEmpty(serverInfo.GameVersion) ?
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"ServerListUnknownVersion" :
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"ServerListUnknownContentPackage")
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};
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}
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else if (!compatibleBox.Selected)
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{
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string toolTip = "";
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if (serverInfo.GameVersion != GameMain.Version.ToString())
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toolTip = TextManager.Get("ServerListIncompatibleVersion").Replace("[version]", serverInfo.GameVersion);
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for (int i = 0; i < serverInfo.ContentPackageNames.Count; i++)
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{
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if (!GameMain.SelectedPackages.Any(cp => cp.MD5hash.Hash == serverInfo.ContentPackageHashes[i]))
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{
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if (toolTip != "") toolTip += "\n";
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toolTip += TextManager.Get("ServerListIncompatibleContentPackage")
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.Replace("[contentpackage]", serverInfo.ContentPackageNames[i])
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.Replace("[hash]", Md5Hash.GetShortHash(serverInfo.ContentPackageHashes[i]));
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}
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}
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serverContent.Children.ForEach(c => c.ToolTip = toolTip);
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serverName.TextColor *= 0.5f;
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serverPlayers.TextColor *= 0.5f;
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}
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FilterServers();
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}
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private void ServerQueryFinished()
|
|
{
|
|
if (serverList.Content.Children.All(c => !c.Visible))
|
|
{
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
|
|
TextManager.Get("NoMatchingServers"))
|
|
{
|
|
UserData = "noresults"
|
|
};
|
|
}
|
|
}
|
|
|
|
private IEnumerable<object> SendMasterServerRequest()
|
|
{
|
|
RestClient client = null;
|
|
try
|
|
{
|
|
client = new RestClient(NetConfig.MasterServerUrl);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Error while connecting to master server", e);
|
|
}
|
|
|
|
if (client == null) yield return CoroutineStatus.Success;
|
|
|
|
var request = new RestRequest("masterserver2.php", Method.GET);
|
|
request.AddParameter("gamename", "barotrauma");
|
|
request.AddParameter("action", "listservers");
|
|
|
|
// execute the request
|
|
masterServerResponded = false;
|
|
var restRequestHandle = client.ExecuteAsync(request, response => MasterServerCallBack(response));
|
|
|
|
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 8);
|
|
while (!masterServerResponded)
|
|
{
|
|
if (DateTime.Now > timeOut)
|
|
{
|
|
serverList.ClearChildren();
|
|
restRequestHandle.Abort();
|
|
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.Get("MasterServerTimeOutError"));
|
|
yield return CoroutineStatus.Success;
|
|
}
|
|
yield return CoroutineStatus.Running;
|
|
}
|
|
|
|
if (masterServerResponse.ErrorException != null)
|
|
{
|
|
serverList.ClearChildren();
|
|
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.Get("MasterServerErrorException").Replace("[error]", masterServerResponse.ErrorException.ToString()));
|
|
}
|
|
else if (masterServerResponse.StatusCode != System.Net.HttpStatusCode.OK)
|
|
{
|
|
serverList.ClearChildren();
|
|
|
|
switch (masterServerResponse.StatusCode)
|
|
{
|
|
case System.Net.HttpStatusCode.NotFound:
|
|
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
|
TextManager.Get("MasterServerError404")
|
|
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
|
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
|
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
|
break;
|
|
case System.Net.HttpStatusCode.ServiceUnavailable:
|
|
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
|
TextManager.Get("MasterServerErrorUnavailable")
|
|
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
|
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
|
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
|
break;
|
|
default:
|
|
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
|
TextManager.Get("MasterServerError404")
|
|
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
|
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
|
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
|
break;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
UpdateServerList(masterServerResponse.Content);
|
|
}
|
|
|
|
yield return CoroutineStatus.Success;
|
|
|
|
}
|
|
|
|
private void MasterServerCallBack(IRestResponse response)
|
|
{
|
|
masterServerResponse = response;
|
|
masterServerResponded = true;
|
|
}
|
|
|
|
private bool JoinServer(GUIButton button, object obj)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(clientNameBox.Text))
|
|
{
|
|
clientNameBox.Flash();
|
|
joinButton.Enabled = false;
|
|
return false;
|
|
}
|
|
|
|
GameMain.Config.DefaultPlayerName = clientNameBox.Text;
|
|
GameMain.Config.SaveNewPlayerConfig();
|
|
|
|
string ip = null;
|
|
if (ipBox.UserData is ServerInfo serverInfo)
|
|
{
|
|
ip = serverInfo.IP + ":" + serverInfo.Port;
|
|
}
|
|
else if (!string.IsNullOrWhiteSpace(ipBox.Text))
|
|
{
|
|
ip = ipBox.Text;
|
|
}
|
|
|
|
if (string.IsNullOrWhiteSpace(ip))
|
|
{
|
|
ipBox.Flash();
|
|
joinButton.Enabled = false;
|
|
return false;
|
|
}
|
|
|
|
CoroutineManager.StartCoroutine(ConnectToServer(ip));
|
|
|
|
return true;
|
|
}
|
|
|
|
private IEnumerable<object> ConnectToServer(string ip)
|
|
{
|
|
#if !DEBUG
|
|
try
|
|
{
|
|
#endif
|
|
GameMain.Client = new GameClient(clientNameBox.Text, ip);
|
|
#if !DEBUG
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Failed to start the client", e);
|
|
}
|
|
#endif
|
|
|
|
yield return CoroutineStatus.Success;
|
|
}
|
|
|
|
public void GetServerPing(ServerInfo serverInfo, GUITextBlock serverPingText)
|
|
{
|
|
serverInfo.PingChecked = false;
|
|
serverInfo.Ping = -1;
|
|
|
|
var pingThread = new Thread(() => { PingServer(serverInfo, 1000); })
|
|
{
|
|
IsBackground = true
|
|
};
|
|
pingThread.Start();
|
|
|
|
CoroutineManager.StartCoroutine(UpdateServerPingText(serverInfo, serverPingText, 1000));
|
|
}
|
|
|
|
private IEnumerable<object> UpdateServerPingText(ServerInfo serverInfo, GUITextBlock serverPingText, int timeOut)
|
|
{
|
|
DateTime timeOutTime = DateTime.Now + new TimeSpan(0, 0, 0, 0, milliseconds: timeOut);
|
|
while (DateTime.Now < timeOutTime)
|
|
{
|
|
if (serverInfo.PingChecked)
|
|
{
|
|
if (serverInfo.Ping != -1)
|
|
{
|
|
if (serverInfo.Ping < 50)
|
|
{
|
|
serverPingText.TextColor = Color.Green * 1.75f;
|
|
}
|
|
else if (serverInfo.Ping < 150)
|
|
{
|
|
serverPingText.TextColor = Color.Yellow * 0.85f;
|
|
}
|
|
else
|
|
{
|
|
serverPingText.TextColor = Color.Red * 0.75f;
|
|
}
|
|
}
|
|
serverPingText.Text = serverInfo.Ping > -1 ? serverInfo.Ping.ToString() : "?";
|
|
yield return CoroutineStatus.Success;
|
|
}
|
|
|
|
yield return CoroutineStatus.Running;
|
|
}
|
|
yield return CoroutineStatus.Success;
|
|
}
|
|
|
|
public void PingServer(ServerInfo serverInfo, int timeOut)
|
|
{
|
|
if (serverInfo?.IP == null)
|
|
{
|
|
serverInfo.PingChecked = true;
|
|
serverInfo.Ping = -1;
|
|
return;
|
|
}
|
|
|
|
long rtt = -1;
|
|
IPAddress address = IPAddress.Parse(serverInfo.IP);
|
|
if (address != null)
|
|
{
|
|
//don't attempt to ping if the address is IPv6 and it's not supported
|
|
if (address.AddressFamily != AddressFamily.InterNetworkV6 || Socket.OSSupportsIPv6)
|
|
{
|
|
Ping ping = new Ping();
|
|
byte[] buffer = new byte[32];
|
|
try
|
|
{
|
|
PingReply pingReply = ping.Send(address, timeOut, buffer, new PingOptions(128, true));
|
|
|
|
if (pingReply != null)
|
|
{
|
|
switch (pingReply.Status)
|
|
{
|
|
case IPStatus.Success:
|
|
rtt = pingReply.RoundtripTime;
|
|
break;
|
|
default:
|
|
rtt = -1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
catch (PingException ex)
|
|
{
|
|
string errorMsg = "Failed to ping a server (" + serverInfo.ServerName + ", " + serverInfo.IP + ") - " + (ex?.InnerException?.Message ?? ex.Message);
|
|
GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
|
|
#if DEBUG
|
|
DebugConsole.NewMessage(errorMsg, Color.Red);
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
serverInfo.PingChecked = true;
|
|
serverInfo.Ping = (int)rtt;
|
|
}
|
|
|
|
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
|
|
{
|
|
graphics.Clear(Color.CornflowerBlue);
|
|
|
|
GameMain.TitleScreen.DrawLoadingText = false;
|
|
GameMain.TitleScreen.Draw(spriteBatch, graphics, (float)deltaTime);
|
|
|
|
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
|
|
|
|
GUI.Draw(Cam, spriteBatch);
|
|
|
|
spriteBatch.End();
|
|
}
|
|
|
|
public override void AddToGUIUpdateList()
|
|
{
|
|
menu.AddToGUIUpdateList();
|
|
}
|
|
|
|
}
|
|
}
|