Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Map/Submarine.cs
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

465 lines
18 KiB
C#

using Barotrauma.Networking;
using Barotrauma.RuinGeneration;
using Barotrauma.Sounds;
using FarseerPhysics;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
class RoundSound
{
public Sound Sound;
public readonly float Volume;
public readonly float Range;
public readonly bool Stream;
public string Filename
{
get { return Sound.Filename; }
}
public RoundSound(XElement element, Sound sound)
{
Sound = sound;
Stream = sound.Stream;
Range = element.GetAttributeFloat("range", 1000.0f);
Volume = element.GetAttributeFloat("volume", 1.0f);
}
}
partial class Submarine : Entity, IServerSerializable
{
public Sprite PreviewImage;
private static List<RoundSound> roundSounds = null;
public static RoundSound LoadRoundSound(XElement element, bool stream=false)
{
string filename = element.GetAttributeString("file", "");
if (string.IsNullOrEmpty(filename)) filename = element.GetAttributeString("sound", "");
if (string.IsNullOrEmpty(filename))
{
DebugConsole.ThrowError("Error when loading round sound (" + element + ") - file path not set");
return null;
}
filename = Path.GetFullPath(filename);
Sound existingSound = null;
if (roundSounds == null)
{
roundSounds = new List<RoundSound>();
}
else
{
existingSound = roundSounds.Find(s => s.Filename == filename && s.Stream == stream)?.Sound;
}
if (existingSound == null)
{
try
{
existingSound = GameMain.SoundManager.LoadSound(filename, stream);
}
catch (FileNotFoundException e)
{
DebugConsole.ThrowError("Failed to load sound file \"" + filename + "\".", e);
return null;
}
}
RoundSound newSound = new RoundSound(element, existingSound);
roundSounds.Add(newSound);
return newSound;
}
private static void RemoveRoundSound(RoundSound roundSound)
{
roundSound.Sound?.Dispose();
if (roundSounds == null) return;
if (roundSounds.Contains(roundSound)) roundSounds.Remove(roundSound);
foreach (RoundSound otherSound in roundSounds)
{
if (otherSound.Sound == roundSound.Sound) otherSound.Sound = null;
}
}
public static void RemoveAllRoundSounds()
{
if (roundSounds == null) return;
for (int i = roundSounds.Count - 1; i >= 0; i--)
{
RemoveRoundSound(roundSounds[i]);
}
}
//drawing ----------------------------------------------------
public static void CullEntities(Camera cam)
{
HashSet<Submarine> visibleSubs = new HashSet<Submarine>();
foreach (Submarine sub in Loaded)
{
if (sub.WorldPosition.Y < Level.MaxEntityDepth) continue;
Rectangle worldBorders = new Rectangle(
sub.Borders.X + (int)sub.WorldPosition.X - 500,
sub.Borders.Y + (int)sub.WorldPosition.Y + 500,
sub.Borders.Width + 1000,
sub.Borders.Height + 1000);
if (RectsOverlap(worldBorders, cam.WorldView))
{
visibleSubs.Add(sub);
}
}
HashSet<Ruin> visibleRuins = new HashSet<Ruin>();
if (Level.Loaded != null)
{
foreach (Ruin ruin in Level.Loaded.Ruins)
{
Rectangle worldBorders = new Rectangle(
ruin.Area.X - 500,
ruin.Area.Y + ruin.Area.Height + 500,
ruin.Area.Width + 1000,
ruin.Area.Height + 1000);
if (RectsOverlap(worldBorders, cam.WorldView))
{
visibleRuins.Add(ruin);
}
}
}
if (visibleEntities == null)
{
visibleEntities = new List<MapEntity>(MapEntity.mapEntityList.Count);
}
else
{
visibleEntities.Clear();
}
Rectangle worldView = cam.WorldView;
foreach (MapEntity entity in MapEntity.mapEntityList)
{
if (entity.Submarine != null)
{
if (!visibleSubs.Contains(entity.Submarine)) { continue; }
}
else if (entity.ParentRuin != null)
{
if (!visibleRuins.Contains(entity.ParentRuin)) { continue; }
}
if (entity.IsVisible(worldView)) { visibleEntities.Add(entity); }
}
}
public static void Draw(SpriteBatch spriteBatch, bool editing = false)
{
var entitiesToRender = !editing && visibleEntities != null ? visibleEntities : MapEntity.mapEntityList;
foreach (MapEntity e in entitiesToRender)
{
e.Draw(spriteBatch, editing);
}
}
public static void DrawFront(SpriteBatch spriteBatch, bool editing = false, Predicate<MapEntity> predicate = null)
{
var entitiesToRender = !editing && visibleEntities != null ? visibleEntities : MapEntity.mapEntityList;
foreach (MapEntity e in entitiesToRender)
{
if (!e.DrawOverWater) continue;
if (predicate != null)
{
if (!predicate(e)) continue;
}
e.Draw(spriteBatch, editing, false);
}
if (GameMain.DebugDraw)
{
foreach (Submarine sub in Loaded)
{
Rectangle worldBorders = sub.Borders;
worldBorders.Location += sub.WorldPosition.ToPoint();
worldBorders.Y = -worldBorders.Y;
GUI.DrawRectangle(spriteBatch, worldBorders, Color.White, false, 0, 5);
if (sub.subBody.PositionBuffer.Count < 2) continue;
Vector2 prevPos = ConvertUnits.ToDisplayUnits(sub.subBody.PositionBuffer[0].Position);
prevPos.Y = -prevPos.Y;
for (int i = 1; i < sub.subBody.PositionBuffer.Count; i++)
{
Vector2 currPos = ConvertUnits.ToDisplayUnits(sub.subBody.PositionBuffer[i].Position);
currPos.Y = -currPos.Y;
GUI.DrawRectangle(spriteBatch, new Rectangle((int)currPos.X - 10, (int)currPos.Y - 10, 20, 20), Color.Blue * 0.6f, true, 0.01f);
GUI.DrawLine(spriteBatch, prevPos, currPos, Color.Cyan * 0.5f, 0, 5);
prevPos = currPos;
}
}
}
}
public static float DamageEffectCutoff;
public static Color DamageEffectColor;
public static void DrawDamageable(SpriteBatch spriteBatch, Effect damageEffect, bool editing = false)
{
var entitiesToRender = !editing && visibleEntities != null ? visibleEntities : MapEntity.mapEntityList;
foreach (MapEntity e in entitiesToRender)
{
if (e.DrawDamageEffect)
e.DrawDamage(spriteBatch, damageEffect);
}
if (damageEffect != null)
{
damageEffect.Parameters["aCutoff"].SetValue(0.0f);
damageEffect.Parameters["cCutoff"].SetValue(0.0f);
DamageEffectCutoff = 0.0f;
}
}
public static void DrawBack(SpriteBatch spriteBatch, bool editing = false, Predicate<MapEntity> predicate = null)
{
var entitiesToRender = !editing && visibleEntities != null ? visibleEntities : MapEntity.mapEntityList;
foreach (MapEntity e in entitiesToRender)
{
if (!e.DrawBelowWater) continue;
if (predicate != null)
{
if (!predicate(e)) continue;
}
e.Draw(spriteBatch, editing, true);
}
}
public static bool SaveCurrent(string filePath, MemoryStream previewImage = null)
{
if (MainSub == null)
{
MainSub = new Submarine(filePath);
}
MainSub.filePath = filePath;
return MainSub.SaveAs(filePath, previewImage);
}
public void CreatePreviewWindow(GUIMessageBox messageBox)
{
var background = new GUIButton(new RectTransform(Vector2.One, messageBox.RectTransform), style: "GUIBackgroundBlocker")
{
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) messageBox.Close(); return true; }
};
background.RectTransform.SetAsFirstChild();
new GUITextBlock(new RectTransform(new Vector2(1, 0), messageBox.Content.RectTransform, Anchor.TopCenter), Name, textAlignment: Alignment.Center, font: GUI.LargeFont, wrap: true);
var upperPart = new GUIFrame(new RectTransform(new Vector2(1, 0.4f), messageBox.Content.RectTransform, Anchor.Center, Pivot.BottomCenter), color: Color.Transparent);
var descriptionBox = new GUIListBox(new RectTransform(new Vector2(1, 0.35f), messageBox.Content.RectTransform, Anchor.Center, Pivot.TopCenter));
if (PreviewImage == null)
{
new GUITextBlock(new RectTransform(new Vector2(0.45f, 1), upperPart.RectTransform), TextManager.Get("SubPreviewImageNotFound"));
}
else
{
new GUIImage(new RectTransform(new Vector2(0.45f, 1), upperPart.RectTransform), PreviewImage);
}
Vector2 realWorldDimensions = Dimensions * Physics.DisplayToRealWorldRatio;
string dimensionsStr = realWorldDimensions == Vector2.Zero ?
TextManager.Get("Unknown") :
TextManager.Get("DimensionsFormat").Replace("[width]", ((int)(realWorldDimensions.X)).ToString()).Replace("[height]", ((int)(realWorldDimensions.Y)).ToString());
var layoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.45f, 1), upperPart.RectTransform, Anchor.TopRight));
new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
$"{TextManager.Get("Dimensions")}: {dimensionsStr}",
font: GUI.SmallFont, wrap: true);
new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
$"{TextManager.Get("RecommendedCrewSize")}: {(RecommendedCrewSizeMax == 0 ? TextManager.Get("Unknown") : RecommendedCrewSizeMin + " - " + RecommendedCrewSizeMax)}",
font: GUI.SmallFont, wrap: true);
new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
$"{TextManager.Get("RecommendedCrewExperience")}: {(string.IsNullOrEmpty(RecommendedCrewExperience) ? TextManager.Get("unknown") : TextManager.Get(RecommendedCrewExperience))}",
font: GUI.SmallFont, wrap: true);
new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
$"{TextManager.Get("RequiredContentPackages")}: {string.Join(", ", RequiredContentPackages)}",
font: GUI.SmallFont, wrap: true);
new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform, Anchor.TopLeft), Description, font: GUI.SmallFont, wrap: true)
{
CanBeFocused = false
};
}
public void CreateMiniMap(GUIComponent parent, IEnumerable<Entity> pointsOfInterest = null)
{
Rectangle worldBorders = GetDockedBorders();
worldBorders.Location += WorldPosition.ToPoint();
//create a container that has the same "aspect ratio" as the sub
float aspectRatio = worldBorders.Width / (float)worldBorders.Height;
float parentAspectRatio = parent.Rect.Width / (float)parent.Rect.Height;
float scale = 0.9f;
GUIFrame hullContainer = new GUIFrame(new RectTransform(
(parentAspectRatio > aspectRatio ? new Vector2(aspectRatio / parentAspectRatio, 1.0f) : new Vector2(1.0f, parentAspectRatio / aspectRatio)) * scale,
parent.RectTransform, Anchor.Center),
style: null);
foreach (Hull hull in Hull.hullList)
{
if (hull.Submarine != this && !DockedTo.Contains(hull.Submarine)) continue;
Vector2 relativeHullPos = new Vector2(
(hull.WorldRect.X - worldBorders.X) / (float)worldBorders.Width,
(worldBorders.Y - hull.WorldRect.Y) / (float)worldBorders.Height);
Vector2 relativeHullSize = new Vector2(hull.Rect.Width / (float)worldBorders.Width, hull.Rect.Height / (float)worldBorders.Height);
var hullFrame = new GUIFrame(new RectTransform(relativeHullSize, hullContainer.RectTransform) { RelativeOffset = relativeHullPos }, style: "MiniMapRoom", color: Color.DarkCyan * 0.8f)
{
UserData = hull
};
new GUIFrame(new RectTransform(Vector2.One, hullFrame.RectTransform), style: "ScanLines", color: Color.DarkCyan * 0.8f);
}
if (pointsOfInterest != null)
{
foreach (Entity entity in pointsOfInterest)
{
Vector2 relativePos = new Vector2(
(entity.WorldPosition.X - worldBorders.X) / worldBorders.Width,
(worldBorders.Y - entity.WorldPosition.Y) / worldBorders.Height);
new GUIFrame(new RectTransform(new Point(1, 1), hullContainer.RectTransform) { RelativeOffset = relativePos }, style: null)
{
CanBeFocused = false,
UserData = entity
};
}
}
}
public void CheckForErrors()
{
List<string> errorMsgs = new List<string>();
if (!Hull.hullList.Any())
{
errorMsgs.Add(TextManager.Get("NoHullsWarning"));
}
foreach (Item item in Item.ItemList)
{
if (item.GetComponent<Items.Components.Vent>() == null) continue;
if (!item.linkedTo.Any())
{
errorMsgs.Add(TextManager.Get("DisconnectedVentsWarning"));
break;
}
}
if (!WayPoint.WayPointList.Any(wp => wp.ShouldBeSaved && wp.SpawnType == SpawnType.Path))
{
errorMsgs.Add(TextManager.Get("NoWaypointsWarning"));
}
if (WayPoint.WayPointList.Find(wp => wp.SpawnType == SpawnType.Cargo) == null)
{
errorMsgs.Add(TextManager.Get("NoCargoSpawnpointWarning"));
}
if (!Item.ItemList.Any(it => it.GetComponent<Items.Components.Pump>() != null && it.HasTag("ballast")))
{
errorMsgs.Add(TextManager.Get("NoBallastTagsWarning"));
}
if (errorMsgs.Any())
{
new GUIMessageBox(TextManager.Get("Warning"), string.Join("\n\n", errorMsgs), 400, 0);
}
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (Vector2.Distance(e.Position, HiddenSubPosition) > 20000)
{
//move disabled items (wires, items inside containers) inside the sub
if (e is Item item && item.body != null && !item.body.Enabled)
{
item.SetTransform(ConvertUnits.ToSimUnits(HiddenSubPosition), 0.0f);
}
}
}
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (Vector2.Distance(e.Position, HiddenSubPosition) > 20000)
{
var msgBox = new GUIMessageBox(
TextManager.Get("Warning"),
TextManager.Get("FarAwayEntitiesWarning"),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked += (btn, obj) =>
{
GameMain.SubEditorScreen.Cam.Position = e.WorldPosition;
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked += msgBox.Close;
break;
}
}
}
public void ClientRead(ServerNetObject type, NetBuffer msg, float sendingTime)
{
var posInfo = PhysicsBody.ClientRead(type, msg, sendingTime, parentDebugName: Name);
msg.ReadPadBits();
if (posInfo != null)
{
int index = 0;
while (index < subBody.PositionBuffer.Count && sendingTime > subBody.PositionBuffer[index].Timestamp)
{
index++;
}
subBody.PositionBuffer.Insert(index, posInfo);
}
}
}
}