Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components/Power/Powered.cs
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

33 lines
1.0 KiB
C#

using System.Collections.Generic;
using System.Xml.Linq;
using Barotrauma.Sounds;
namespace Barotrauma.Items.Components
{
partial class Powered : ItemComponent
{
protected List<RoundSound> sparkSounds;
private RoundSound powerOnSound;
private bool powerOnSoundPlayed;
partial void InitProjectSpecific(XElement element)
{
sparkSounds = new List<RoundSound>();
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "poweronsound":
powerOnSound = Submarine.LoadRoundSound(subElement, false);
break;
case "sparksound":
var sparkSound = Submarine.LoadRoundSound(subElement, false);
if (sparkSound != null) { sparkSounds.Add(sparkSound); }
break;
}
}
}
}
}