Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components/Machines/Controller.cs
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

19 lines
511 B
C#

using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma.Items.Components
{
partial class Controller : ItemComponent
{
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
{
if (focusTarget != null && character.ViewTarget == focusTarget)
{
foreach (ItemComponent ic in focusTarget.Components)
{
ic.DrawHUD(spriteBatch, character);
}
}
}
}
}