This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
0
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
03fa2a2e1b6330a7291ff19fdb69e5cefc76c1fc
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
StatusEffects
T
History
Joonas Rikkonen
f5af432ad9
Fixed item tags & aliases not being taken into account when determining target validity in StatusEffect.Apply.
Closes
#316
2018-03-06 11:25:25 +02:00
..
DelayedEffect.cs
Made statuseffects stackable by default, fixed statuseffects only being considered the same if they're caused by the same item, applying the same non-stackable statuseffect again refreshes the timer of the existing statuseffect.
Closes
#309
2018-03-05 16:59:23 +02:00
PropertyConditional.cs
Cutting/repairing holes in walls is logged, fixed gaps emitting drip particles even if there's no water in either hull.
Closes
#139
2018-01-09 19:50:55 +02:00
StatusEffect.cs
Fixed item tags & aliases not being taken into account when determining target validity in StatusEffect.Apply.
Closes
#316
2018-03-06 11:25:25 +02:00