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LuaCsForBarotraumaEP
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024094cfba478f7f7fa90c442f4d21ee56d04a44
LuaCsForBarotraumaEP
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Subsurface
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Content
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Regalis
3ec6f008d5
Item/structure sprites flip by default
2016-10-03 16:43:03 +03:00
..
cabinets.png
Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
2016-04-16 15:33:28 +03:00
containers.xml
Item/structure sprites flip by default
2016-10-03 16:43:03 +03:00
crates.png
Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
2016-04-16 15:33:28 +03:00
locker.png
Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
2016-04-16 15:33:28 +03:00