Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
0233579e37c6dcb4248ef72f6e6ce52f289c96fa
LuaCsForBarotraumaEP/Subsurface/Source/Networking
History
Regalis 0233579e37 ItemInventories don't have own ID's anymore but rely on owner ID, relaying reliablemessages through server
2015-10-21 01:39:00 +03:00
..
GameClient.cs
ItemInventories don't have own ID's anymore but rely on owner ID, relaying reliablemessages through server
2015-10-21 01:39:00 +03:00
GameServer.cs
ItemInventories don't have own ID's anymore but rely on owner ID, relaying reliablemessages through server
2015-10-21 01:39:00 +03:00
NetConfig.cs
ReliableMessage improvements & bugfixes
2015-10-20 20:45:47 +03:00
NetStats.cs
ReliableMessages for all reliable networkevents, netstats fix, own character is not networkplayer
2015-10-20 22:28:27 +03:00
NetworkEvent.cs
ItemInventories don't have own ID's anymore but rely on owner ID, relaying reliablemessages through server
2015-10-21 01:39:00 +03:00
NetworkMember.cs
"ReliableMessages", networkevents aren't sent if FillNetworkEvent fails
2015-10-19 22:49:38 +03:00
ReliableSender.cs
ItemInventories don't have own ID's anymore but rely on owner ID, relaying reliablemessages through server
2015-10-21 01:39:00 +03:00
Powered by Gitea Version: 1.25.4 Page: 31ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API