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LuaCsForBarotraumaEP
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019712ef66e9059cdc49d44fc7bc5989f843eb14
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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Joonas Rikkonen
019712ef66
(829458a66) Don't apply priority modifier on the priority value, because it's already applied to the max value. The priority value should be normalized, because we are using the lerp.
2019-05-16 05:12:07 +03:00
..
Components
(829458a66) Don't apply priority modifier on the priority value, because it's already applied to the max value. The priority value should be normalized, because we are using the lerp.
2019-05-16 05:12:07 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Item.cs
(829458a66) Don't apply priority modifier on the priority value, because it's already applied to the max value. The priority value should be normalized, because we are using the lerp.
2019-05-16 05:12:07 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
RelatedItem.cs
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00