1846 lines
94 KiB
C#
1846 lines
94 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System.Linq;
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using Barotrauma.Networking;
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using System.Globalization;
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using Barotrauma.Extensions;
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namespace Barotrauma
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{
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class TabMenu
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{
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public static bool PendingChanges = false;
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private static bool initialized = false;
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private static UISprite spectateIcon, disconnectedIcon;
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private static Sprite ownerIcon, moderatorIcon;
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public enum InfoFrameTab { Crew, Mission, Reputation, Traitor, Submarine, Talents };
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public static InfoFrameTab SelectedTab { get; private set; }
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private GUIFrame infoFrame, contentFrame;
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private readonly List<GUIButton> tabButtons = new List<GUIButton>();
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private GUIFrame infoFrameHolder;
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private List<LinkedGUI> linkedGUIList;
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private GUIListBox logList;
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private GUIListBox[] crewListArray;
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private float sizeMultiplier = 1f;
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private IEnumerable<Character> crew;
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private List<CharacterTeamType> teamIDs;
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private const string inLobbyString = "\u2022 \u2022 \u2022";
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public static GUIFrame PendingChangesFrame = null;
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public static Color OwnCharacterBGColor = Color.Gold * 0.7f;
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private bool isTransferMenuOpen;
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private bool isSending;
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private GUIComponent transferMenu;
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private GUIButton transferMenuButton;
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private float transferMenuOpenState;
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private bool transferMenuStateCompleted;
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private readonly HashSet<Identifier> registeredEvents = new HashSet<Identifier>();
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private readonly TalentMenu talentMenu = new TalentMenu();
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private class LinkedGUI
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{
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private const ushort lowPingThreshold = 100;
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private const ushort mediumPingThreshold = 200;
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public readonly Client Client;
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private ushort currentPing;
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private readonly Character character;
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private readonly bool wasCharacterAlive;
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private readonly GUITextBlock textBlock;
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private readonly GUIFrame frame;
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private readonly GUIImage permissionIcon;
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public LinkedGUI(Client client, GUIFrame frame, GUITextBlock textBlock, GUIImage permissionIcon)
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{
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this.Client = client;
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this.textBlock = textBlock;
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this.frame = frame;
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this.permissionIcon = permissionIcon;
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character = client?.Character;
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wasCharacterAlive = client?.Character != null && !client.Character.IsDead;
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}
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public LinkedGUI(Character character, GUIFrame frame, GUITextBlock textBlock)
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{
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this.character = character;
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this.textBlock = textBlock;
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this.frame = frame;
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wasCharacterAlive = character != null && !character.IsDead;
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}
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public bool HasMultiplayerCharacterChanged()
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{
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if (Client == null) { return false; }
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if (GameSettings.CurrentConfig.VerboseLogging)
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{
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if (Client.Character != character)
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{
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DebugConsole.Log($"Refreshing tab menu crew list (client \"{Client.Name}\"'s character changed from \"{character?.Name ?? "null"}\" to \"{Client.Character?.Name ?? "null"}\")");
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}
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}
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return Client.Character != character;
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}
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public bool HasCharacterDied()
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{
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if (character == null) { return false; }
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bool isAlive = !(character?.IsDead ?? true);
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if (GameSettings.CurrentConfig.VerboseLogging)
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{
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if (wasCharacterAlive && !isAlive)
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{
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DebugConsole.Log(Client == null ?
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$"Refreshing tab menu crew list (character \"{character?.Name ?? "null"}\" died)" :
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$"Refreshing tab menu crew list (client \"{Client.Name}\"'s character \"{character?.Name ?? "null"}\" died)");
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}
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else if (!wasCharacterAlive && isAlive)
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{
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DebugConsole.Log(Client == null ?
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$"Refreshing tab menu crew list (character \"{character?.Name ?? "null"}\" came back to life)" :
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$"Refreshing tab menu crew list (client \"{Client.Name}\"'s character \"{character?.Name ?? "null"}\" came back to life)");
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}
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}
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return isAlive != wasCharacterAlive;
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}
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public void TryPingRefresh()
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{
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if (Client == null) { return; }
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if (currentPing == Client.Ping) { return; }
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currentPing = Client.Ping;
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textBlock.Text = currentPing.ToString();
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textBlock.TextColor = GetPingColor();
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}
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public void TryPermissionIconRefresh(Sprite icon)
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{
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if (Client == null || permissionIcon == null) { return; }
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permissionIcon.Sprite = icon;
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}
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private Color GetPingColor()
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{
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if (currentPing < lowPingThreshold)
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{
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return GUIStyle.Green;
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}
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else if (currentPing < mediumPingThreshold)
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{
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return GUIStyle.Yellow;
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}
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else
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{
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return GUIStyle.Red;
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}
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}
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public void Remove(GUIFrame parent)
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{
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parent.RemoveChild(frame);
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}
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}
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public void Initialize()
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{
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spectateIcon = GUIStyle.GetComponentStyle("SpectateIcon").Sprites[GUIComponent.ComponentState.None][0];
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disconnectedIcon = GUIStyle.GetComponentStyle("DisconnectedIcon").Sprites[GUIComponent.ComponentState.None][0];
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ownerIcon = GUIStyle.GetComponentStyle("OwnerIcon").GetDefaultSprite();
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moderatorIcon = GUIStyle.GetComponentStyle("ModeratorIcon").GetDefaultSprite();
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initialized = true;
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}
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public TabMenu()
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{
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if (!initialized) { Initialize(); }
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CreateInfoFrame(SelectedTab);
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SelectInfoFrameTab(SelectedTab);
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}
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public void Update(float deltaTime)
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{
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float menuOpenSpeed = deltaTime * 10f;
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if (isTransferMenuOpen)
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{
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if (transferMenuStateCompleted)
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{
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transferMenuOpenState = transferMenuOpenState < 0.25f ? Math.Min(0.25f, transferMenuOpenState + (menuOpenSpeed / 2f)) : 0.25f;
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}
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else
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{
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if (transferMenuOpenState > 0.15f)
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{
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transferMenuStateCompleted = false;
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transferMenuOpenState = Math.Max(0.15f, transferMenuOpenState - menuOpenSpeed);
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}
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else
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{
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transferMenuStateCompleted = true;
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}
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}
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}
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else
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{
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transferMenuStateCompleted = false;
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if (transferMenuOpenState < 1f)
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{
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transferMenuOpenState = Math.Min(1f, transferMenuOpenState + menuOpenSpeed);
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}
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}
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if (transferMenu != null && transferMenuButton != null)
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{
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int pos = (int)(transferMenuOpenState * -transferMenu.Rect.Height);
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transferMenu.RectTransform.AbsoluteOffset = new Point(0, pos);
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transferMenuButton.RectTransform.AbsoluteOffset = new Point(0, -pos - transferMenu.Rect.Height);
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}
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GameSession.UpdateTalentNotificationIndicator(talentPointNotification);
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talentMenu?.Update();
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if (SelectedTab != InfoFrameTab.Crew) { return; }
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if (linkedGUIList == null) { return; }
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if (GameMain.IsMultiplayer)
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{
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for (int i = 0; i < linkedGUIList.Count; i++)
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{
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linkedGUIList[i].TryPingRefresh();
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linkedGUIList[i].TryPermissionIconRefresh(GetPermissionIcon(linkedGUIList[i].Client));
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if (linkedGUIList[i].HasMultiplayerCharacterChanged() || linkedGUIList[i].HasCharacterDied())
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{
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RemoveCurrentElements();
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CreateMultiPlayerList(true);
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return;
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}
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}
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}
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else
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{
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for (int i = 0; i < linkedGUIList.Count; i++)
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{
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if (linkedGUIList[i].HasCharacterDied())
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{
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RemoveCurrentElements();
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CreateSinglePlayerList(true);
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return;
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}
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}
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}
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}
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public void AddToGUIUpdateList()
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{
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infoFrame?.AddToGUIUpdateList();
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NetLobbyScreen.JobInfoFrame?.AddToGUIUpdateList();
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}
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public static void OnRoundEnded()
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{
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storedMessages.Clear();
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PendingChanges = false;
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}
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private void CreateInfoFrame(InfoFrameTab selectedTab)
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{
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tabButtons.Clear();
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infoFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null);
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new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, infoFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker");
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//this used to be a switch expression but i changed it because it killed enc :(
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//now it's not even a switch statement anymore :(
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Vector2 contentFrameSize = new Vector2(0.45f, 0.667f);
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contentFrame = new GUIFrame(new RectTransform(contentFrameSize, infoFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.12f) });
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var horizontalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.958f, 0.943f), contentFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, GUI.IntScale(25f)) }, isHorizontal: true)
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{
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RelativeSpacing = 0.01f
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};
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var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(0.07f, 1f), parent: horizontalLayoutGroup.RectTransform), isHorizontal: false)
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{
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AbsoluteSpacing = GUI.IntScale(5f)
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};
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var innerLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.92f, 1f), horizontalLayoutGroup.RectTransform))
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{
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RelativeSpacing = 0.01f,
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Stretch = true
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};
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float absoluteSpacing = innerLayoutGroup.RelativeSpacing * innerLayoutGroup.Rect.Height;
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int multiplier = GameMain.GameSession?.GameMode is CampaignMode ? 2 : 1;
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int infoFrameHolderHeight = Math.Min((int)(0.97f * innerLayoutGroup.Rect.Height), (int)(innerLayoutGroup.Rect.Height - multiplier * (GUI.IntScale(15f) + absoluteSpacing)));
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infoFrameHolder = new GUIFrame(new RectTransform(new Point(innerLayoutGroup.Rect.Width, infoFrameHolderHeight), parent: innerLayoutGroup.RectTransform), style: null);
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GUIButton createTabButton(InfoFrameTab tab, string textTag)
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{
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var newButton = new GUIButton(new RectTransform(Vector2.One, buttonArea.RectTransform, scaleBasis: ScaleBasis.BothWidth), style: $"InfoFrameTabButton.{tab}")
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{
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UserData = tab,
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ToolTip = TextManager.Get(textTag),
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OnClicked = (btn, userData) => { SelectInfoFrameTab((InfoFrameTab)userData); return true; }
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};
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tabButtons.Add(newButton);
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return newButton;
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}
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var crewButton = createTabButton(InfoFrameTab.Crew, "crew");
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if (!(GameMain.GameSession?.GameMode is TestGameMode))
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{
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createTabButton(InfoFrameTab.Mission, "mission");
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}
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if (GameMain.GameSession?.GameMode is CampaignMode campaignMode)
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{
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var reputationButton = createTabButton(InfoFrameTab.Reputation, "reputation");
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var balanceFrame = new GUIFrame(new RectTransform(new Point(innerLayoutGroup.Rect.Width, innerLayoutGroup.Rect.Height - infoFrameHolderHeight), parent: innerLayoutGroup.RectTransform), style: "InnerFrame");
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GUITextBlock balanceText = new GUITextBlock(new RectTransform(Vector2.One, balanceFrame.RectTransform), string.Empty, textAlignment: Alignment.Right);
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if (GameMain.IsMultiplayer)
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{
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balanceText.ToolTip = TextManager.Get("bankdescription");
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}
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GUIFrame bottomDisclaimerFrame = new GUIFrame(new RectTransform(new Vector2(contentFrameSize.X, 0.1f), infoFrame.RectTransform)
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{
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AbsoluteOffset = new Point(contentFrame.Rect.X, contentFrame.Rect.Bottom + GUI.IntScale(8))
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}, style: null);
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PendingChangesFrame = new GUIFrame(new RectTransform(Vector2.One, bottomDisclaimerFrame.RectTransform, Anchor.Center), style: null);
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if (GameMain.NetLobbyScreen?.CampaignCharacterDiscarded ?? false)
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{
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NetLobbyScreen.CreateChangesPendingFrame(PendingChangesFrame);
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}
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SetBalanceText(balanceText, campaignMode.Bank.Balance);
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Identifier eventIdentifier = nameof(CreateInfoFrame).ToIdentifier();
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campaignMode.OnMoneyChanged.RegisterOverwriteExisting(eventIdentifier, e =>
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{
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if (!e.Owner.IsNone()) { return; }
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SetBalanceText(balanceText, e.Wallet.Balance);
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});
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registeredEvents.Add(eventIdentifier);
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static void SetBalanceText(GUITextBlock text, int balance)
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{
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text.Text = TextManager.GetWithVariable("bankbalanceformat", "[money]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", balance));
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}
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}
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else
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{
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bool isTraitor = GameMain.Client?.Character?.IsTraitor ?? false;
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if (isTraitor && GameMain.Client.TraitorMission != null)
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{
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var traitorButton = createTabButton(InfoFrameTab.Traitor, "tabmenu.traitor");
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}
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}
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var submarineButton = createTabButton(InfoFrameTab.Submarine, "submarine");
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var talentsButton = createTabButton(InfoFrameTab.Talents, "tabmenu.character");
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talentsButton.OnAddedToGUIUpdateList += (component) =>
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{
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talentsButton.Enabled = Character.Controlled?.Info != null || GameMain.Client?.CharacterInfo != null;
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if (!talentsButton.Enabled && selectedTab == InfoFrameTab.Talents)
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{
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SelectInfoFrameTab(InfoFrameTab.Crew);
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}
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};
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talentPointNotification = GameSession.CreateTalentIconNotification(talentsButton);
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}
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public void SelectInfoFrameTab(InfoFrameTab selectedTab)
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{
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SelectedTab = selectedTab;
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CreateInfoFrame(selectedTab);
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tabButtons.ForEach(tb => tb.Selected = (InfoFrameTab)tb.UserData == selectedTab);
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switch (selectedTab)
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{
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case InfoFrameTab.Crew:
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CreateCrewListFrame(infoFrameHolder);
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break;
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case InfoFrameTab.Mission:
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CreateMissionInfo(infoFrameHolder);
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break;
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case InfoFrameTab.Reputation:
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if (GameMain.GameSession?.RoundSummary != null && GameMain.GameSession?.GameMode is CampaignMode campaignMode)
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{
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infoFrameHolder.ClearChildren();
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GUIFrame reputationFrame = new GUIFrame(new RectTransform(Vector2.One, infoFrameHolder.RectTransform, Anchor.TopCenter), style: "GUIFrameListBox");
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GameMain.GameSession.RoundSummary.CreateReputationInfoPanel(reputationFrame, campaignMode);
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}
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break;
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case InfoFrameTab.Traitor:
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TraitorMissionPrefab traitorMission = GameMain.Client?.TraitorMission;
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Character traitor = GameMain.Client?.Character;
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if (traitor == null || traitorMission == null) { return; }
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CreateTraitorInfo(infoFrameHolder, traitorMission, traitor);
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break;
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case InfoFrameTab.Submarine:
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CreateSubmarineInfo(infoFrameHolder, Submarine.MainSub);
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break;
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case InfoFrameTab.Talents:
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talentMenu.CreateGUI(infoFrameHolder, Character.Controlled ?? GameMain.Client?.Character);
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break;
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}
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}
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private const float jobColumnWidthPercentage = 0.138f,
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characterColumnWidthPercentage = 0.45f,
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pingColumnWidthPercentage = 0.206f,
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walletColumnWidthPercentage = 0.206f;
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private int jobColumnWidth, characterColumnWidth, pingColumnWidth, walletColumnWidth;
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private void CreateCrewListFrame(GUIFrame crewFrame)
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{
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crew = GameMain.GameSession?.CrewManager?.GetCharacters() ?? new List<Character>() { TestScreen.dummyCharacter};
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teamIDs = crew.Select(c => c.TeamID).Distinct().ToList();
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// Show own team first when there's more than one team
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if (teamIDs.Count > 1 && GameMain.Client?.Character != null)
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{
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CharacterTeamType ownTeam = GameMain.Client.Character.TeamID;
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teamIDs = teamIDs.OrderBy(i => i != ownTeam).ThenBy(i => i).ToList();
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}
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if (!teamIDs.Any()) { teamIDs.Add(CharacterTeamType.None); }
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var content = new GUILayoutGroup(new RectTransform(Vector2.One, crewFrame.RectTransform));
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crewListArray = new GUIListBox[teamIDs.Count];
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GUILayoutGroup[] headerFrames = new GUILayoutGroup[teamIDs.Count];
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float nameHeight = 0.075f;
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Vector2 crewListSize = new Vector2(1f, 1f / teamIDs.Count - (teamIDs.Count > 1 ? nameHeight * 1.1f : 0f));
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for (int i = 0; i < teamIDs.Count; i++)
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{
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if (teamIDs.Count > 1)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, nameHeight), content.RectTransform), CombatMission.GetTeamName(teamIDs[i]), textColor: i == 0 ? GUIStyle.Green : GUIStyle.Orange) { ForceUpperCase = ForceUpperCase.Yes };
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}
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headerFrames[i] = new GUILayoutGroup(new RectTransform(Vector2.Zero, content.RectTransform, Anchor.TopLeft, Pivot.BottomLeft) { AbsoluteOffset = new Point(2, -1) }, isHorizontal: true)
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{
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AbsoluteSpacing = 2,
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UserData = i
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};
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GUIListBox crewList = new GUIListBox(new RectTransform(crewListSize, content.RectTransform))
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{
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Padding = new Vector4(2, 5, 0, 0),
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AutoHideScrollBar = false,
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PlaySoundOnSelect = true
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};
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crewList.UpdateDimensions();
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if (teamIDs.Count > 1)
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{
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crewList.OnSelected = (component, obj) =>
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{
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for (int i = 0; i < crewListArray.Length; i++)
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{
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if (crewListArray[i] == crewList) continue;
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crewListArray[i].Deselect();
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}
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SelectElement(component.UserData, crewList);
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return true;
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};
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}
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else
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{
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crewList.OnSelected = (component, obj) =>
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{
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SelectElement(component.UserData, crewList);
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return true;
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};
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}
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crewListArray[i] = crewList;
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}
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for (int i = 0; i < teamIDs.Count; i++)
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{
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headerFrames[i].RectTransform.RelativeSize = new Vector2(1f - crewListArray[i].ScrollBar.Rect.Width / (float)crewListArray[i].Rect.Width, GUIStyle.HotkeyFont.Size / (float)crewFrame.RectTransform.Rect.Height * 1.5f);
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if (!GameMain.IsMultiplayer)
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{
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CreateSinglePlayerListContentHolder(headerFrames[i]);
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}
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else
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{
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CreateMultiPlayerListContentHolder(headerFrames[i]);
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}
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}
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crewFrame.RectTransform.AbsoluteOffset = new Point(0, (int)(headerFrames[0].Rect.Height * headerFrames.Length) - (teamIDs.Count > 1 ? GUI.IntScale(10f) : 0));
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float totalRelativeHeight = 0.0f;
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if (teamIDs.Count > 1) { totalRelativeHeight += teamIDs.Count * nameHeight; }
|
|
headerFrames.ForEach(f => totalRelativeHeight += f.RectTransform.RelativeSize.Y);
|
|
crewListArray.ForEach(f => totalRelativeHeight += f.RectTransform.RelativeSize.Y);
|
|
if (totalRelativeHeight > 1.0f)
|
|
{
|
|
float heightOverflow = totalRelativeHeight - 1.0f;
|
|
float heightToReduce = heightOverflow / crewListArray.Length;
|
|
crewListArray.ForEach(l =>
|
|
{
|
|
l.RectTransform.Resize(l.RectTransform.RelativeSize - new Vector2(0.0f, heightToReduce));
|
|
l.UpdateDimensions();
|
|
});
|
|
}
|
|
|
|
if (GameMain.IsMultiplayer)
|
|
{
|
|
CreateMultiPlayerList(false);
|
|
CreateMultiPlayerLogContent(crewFrame);
|
|
}
|
|
else
|
|
{
|
|
CreateSinglePlayerList(false);
|
|
}
|
|
}
|
|
|
|
private void CreateSinglePlayerListContentHolder(GUILayoutGroup headerFrame)
|
|
{
|
|
GUIButton jobButton = new GUIButton(new RectTransform(new Vector2(0f, 1f), headerFrame.RectTransform), TextManager.Get("tabmenu.job"), style: "GUIButtonSmallFreeScale");
|
|
GUIButton characterButton = new GUIButton(new RectTransform(new Vector2(0f, 1f), headerFrame.RectTransform), TextManager.Get("name"), style: "GUIButtonSmallFreeScale");
|
|
|
|
sizeMultiplier = (headerFrame.Rect.Width - headerFrame.AbsoluteSpacing * (headerFrame.CountChildren - 1)) / (float)headerFrame.Rect.Width;
|
|
|
|
jobButton.RectTransform.RelativeSize = new Vector2(jobColumnWidthPercentage * sizeMultiplier, 1f);
|
|
characterButton.RectTransform.RelativeSize = new Vector2((1f - jobColumnWidthPercentage * sizeMultiplier) * sizeMultiplier, 1f);
|
|
|
|
jobButton.TextBlock.Font = characterButton.TextBlock.Font = GUIStyle.HotkeyFont;
|
|
jobButton.CanBeFocused = characterButton.CanBeFocused = false;
|
|
jobButton.TextBlock.ForceUpperCase = characterButton.TextBlock.ForceUpperCase = ForceUpperCase.Yes;
|
|
|
|
jobColumnWidth = jobButton.Rect.Width;
|
|
characterColumnWidth = characterButton.Rect.Width;
|
|
}
|
|
|
|
private void CreateSinglePlayerList(bool refresh)
|
|
{
|
|
if (refresh)
|
|
{
|
|
crew = GameMain.GameSession.CrewManager.GetCharacters();
|
|
}
|
|
|
|
linkedGUIList = new List<LinkedGUI>();
|
|
|
|
for (int i = 0; i < teamIDs.Count; i++)
|
|
{
|
|
foreach (Character character in crew.Where(c => c.TeamID == teamIDs[i]))
|
|
{
|
|
CreateSinglePlayerCharacterElement(character, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CreateSinglePlayerCharacterElement(Character character, int i)
|
|
{
|
|
GUIFrame frame = new GUIFrame(new RectTransform(new Point(crewListArray[i].Content.Rect.Width, GUI.IntScale(33f)), crewListArray[i].Content.RectTransform), style: "ListBoxElement")
|
|
{
|
|
UserData = character,
|
|
Color = (Character.Controlled == character) ? OwnCharacterBGColor : Color.Transparent
|
|
};
|
|
|
|
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), frame.RectTransform, Anchor.Center), isHorizontal: true)
|
|
{
|
|
AbsoluteSpacing = 2
|
|
};
|
|
|
|
new GUICustomComponent(new RectTransform(new Point(jobColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform, Anchor.Center), onDraw: (sb, component) => character.Info.DrawJobIcon(sb, component.Rect))
|
|
{
|
|
CanBeFocused = false,
|
|
HoverColor = Color.White,
|
|
SelectedColor = Color.White
|
|
};
|
|
|
|
GUITextBlock characterNameBlock = new GUITextBlock(new RectTransform(new Point(characterColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform),
|
|
ToolBox.LimitString(character.Info.Name, GUIStyle.Font, characterColumnWidth), textAlignment: Alignment.Center, textColor: character.Info.Job.Prefab.UIColor);
|
|
|
|
linkedGUIList.Add(new LinkedGUI(character, frame, textBlock: null));
|
|
}
|
|
|
|
private void CreateMultiPlayerListContentHolder(GUILayoutGroup headerFrame)
|
|
{
|
|
bool isCampaign = GameMain.GameSession?.Campaign is MultiPlayerCampaign;
|
|
GUIButton jobButton = new GUIButton(new RectTransform(new Vector2(0f, 1f), headerFrame.RectTransform), TextManager.Get("tabmenu.job"), style: "GUIButtonSmallFreeScale");
|
|
GUIButton characterButton = new GUIButton(new RectTransform(new Vector2(0f, 1f), headerFrame.RectTransform), TextManager.Get("name"), style: "GUIButtonSmallFreeScale");
|
|
GUIButton pingButton = new GUIButton(new RectTransform(new Vector2(0f, 1f), headerFrame.RectTransform), TextManager.Get("serverlistping"), style: "GUIButtonSmallFreeScale");
|
|
if (isCampaign)
|
|
{
|
|
GUIButton walletButton = new GUIButton(new RectTransform(new Vector2(0f, 1f), headerFrame.RectTransform)
|
|
{
|
|
RelativeSize = new Vector2(walletColumnWidthPercentage * sizeMultiplier, 1f)
|
|
}, TextManager.Get("crewwallet.wallet"), style: "GUIButtonSmallFreeScale")
|
|
{
|
|
TextBlock = { Font = GUIStyle.HotkeyFont },
|
|
CanBeFocused = false,
|
|
ForceUpperCase = ForceUpperCase.Yes
|
|
};
|
|
walletColumnWidth = walletButton.Rect.Width;
|
|
}
|
|
|
|
sizeMultiplier = (headerFrame.Rect.Width - headerFrame.AbsoluteSpacing * (headerFrame.CountChildren - 1)) / (float)headerFrame.Rect.Width;
|
|
|
|
jobButton.RectTransform.RelativeSize = new Vector2(jobColumnWidthPercentage * sizeMultiplier, 1f);
|
|
characterButton.RectTransform.RelativeSize = new Vector2((characterColumnWidthPercentage + (isCampaign ? 0 : walletColumnWidthPercentage)) * sizeMultiplier, 1f);
|
|
pingButton.RectTransform.RelativeSize = new Vector2(pingColumnWidthPercentage * sizeMultiplier, 1f);
|
|
|
|
jobButton.TextBlock.Font = characterButton.TextBlock.Font = pingButton.TextBlock.Font = GUIStyle.HotkeyFont;
|
|
jobButton.CanBeFocused = characterButton.CanBeFocused = pingButton.CanBeFocused = false;
|
|
jobButton.TextBlock.ForceUpperCase = characterButton.TextBlock.ForceUpperCase = pingButton.ForceUpperCase = ForceUpperCase.Yes;
|
|
|
|
jobColumnWidth = jobButton.Rect.Width;
|
|
characterColumnWidth = characterButton.Rect.Width;
|
|
pingColumnWidth = pingButton.Rect.Width;
|
|
}
|
|
|
|
private void CreateMultiPlayerList(bool refresh)
|
|
{
|
|
if (refresh)
|
|
{
|
|
crew = GameMain.GameSession.CrewManager.GetCharacters();
|
|
}
|
|
|
|
linkedGUIList = new List<LinkedGUI>();
|
|
|
|
var connectedClients = GameMain.Client.ConnectedClients;
|
|
|
|
for (int i = 0; i < teamIDs.Count; i++)
|
|
{
|
|
foreach (Character character in crew.Where(c => c.TeamID == teamIDs[i]))
|
|
{
|
|
if (!(character is AICharacter) && connectedClients.Any(c => c.Character == null && c.Name == character.Name)) { continue; }
|
|
CreateMultiPlayerCharacterElement(character, GameMain.Client.PreviouslyConnectedClients.FirstOrDefault(c => c.Character == character), i);
|
|
}
|
|
}
|
|
|
|
for (int j = 0; j < connectedClients.Count; j++)
|
|
{
|
|
Client client = connectedClients[j];
|
|
if (!client.InGame || client.Character == null || client.Character.IsDead)
|
|
{
|
|
CreateMultiPlayerClientElement(client);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CreateMultiPlayerCharacterElement(Character character, Client client, int i)
|
|
{
|
|
GUIFrame frame = new GUIFrame(new RectTransform(new Point(crewListArray[i].Content.Rect.Width, GUI.IntScale(33f)), crewListArray[i].Content.RectTransform), style: "ListBoxElement")
|
|
{
|
|
UserData = character,
|
|
Color = (GameMain.NetworkMember != null && GameMain.Client.Character == character) ? OwnCharacterBGColor : Color.Transparent
|
|
};
|
|
|
|
frame.OnSecondaryClicked += (component, data) =>
|
|
{
|
|
NetLobbyScreen.CreateModerationContextMenu(client);
|
|
return true;
|
|
};
|
|
|
|
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), frame.RectTransform, Anchor.Center), isHorizontal: true)
|
|
{
|
|
AbsoluteSpacing = 2
|
|
};
|
|
|
|
new GUICustomComponent(new RectTransform(new Point(jobColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform, Anchor.Center), onDraw: (sb, component) => character.Info.DrawJobIcon(sb, component.Rect))
|
|
{
|
|
CanBeFocused = false,
|
|
HoverColor = Color.White,
|
|
SelectedColor = Color.White
|
|
};
|
|
|
|
if (client != null)
|
|
{
|
|
CreateNameWithPermissionIcon(client, paddedFrame, out GUIImage permissionIcon);
|
|
linkedGUIList.Add(new LinkedGUI(client, frame,
|
|
new GUITextBlock(new RectTransform(new Point(pingColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform), client.Ping.ToString(), textAlignment: Alignment.Center),
|
|
permissionIcon));
|
|
}
|
|
else
|
|
{
|
|
GUITextBlock characterNameBlock = new GUITextBlock(new RectTransform(new Point(characterColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform),
|
|
ToolBox.LimitString(character.Info.Name, GUIStyle.Font, characterColumnWidth), textAlignment: Alignment.Center, textColor: character.Info.Job.Prefab.UIColor);
|
|
|
|
if (character is AICharacter)
|
|
{
|
|
linkedGUIList.Add(new LinkedGUI(character, frame,
|
|
new GUITextBlock(new RectTransform(new Point(pingColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform), TextManager.Get("tabmenu.bot"), textAlignment: Alignment.Center) { ForceUpperCase = ForceUpperCase.Yes }));
|
|
}
|
|
else
|
|
{
|
|
linkedGUIList.Add(new LinkedGUI(client: null, frame, textBlock: null, permissionIcon: null));
|
|
|
|
new GUICustomComponent(new RectTransform(new Point(pingColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform, Anchor.Center), onDraw: (sb, component) => DrawDisconnectedIcon(sb, component.Rect))
|
|
{
|
|
CanBeFocused = false,
|
|
HoverColor = Color.White,
|
|
SelectedColor = Color.White
|
|
};
|
|
}
|
|
}
|
|
|
|
CreateWalletCrewFrame(character, paddedFrame);
|
|
}
|
|
|
|
private void CreateMultiPlayerClientElement(Client client)
|
|
{
|
|
int teamIndex = GetTeamIndex(client);
|
|
if (teamIndex == -1) teamIndex = 0;
|
|
|
|
GUIFrame frame = new GUIFrame(new RectTransform(new Point(crewListArray[teamIndex].Content.Rect.Width, GUI.IntScale(33f)), crewListArray[teamIndex].Content.RectTransform), style: "ListBoxElement")
|
|
{
|
|
UserData = client,
|
|
Color = Color.Transparent
|
|
};
|
|
|
|
frame.OnSecondaryClicked += (component, data) =>
|
|
{
|
|
NetLobbyScreen.CreateModerationContextMenu(client);
|
|
return true;
|
|
};
|
|
|
|
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), frame.RectTransform, Anchor.Center), isHorizontal: true)
|
|
{
|
|
AbsoluteSpacing = 2
|
|
};
|
|
|
|
new GUICustomComponent(new RectTransform(new Point(jobColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform, Anchor.Center),
|
|
onDraw: (sb, component) => DrawNotInGameIcon(sb, component.Rect, client))
|
|
{
|
|
CanBeFocused = false,
|
|
HoverColor = Color.White,
|
|
SelectedColor = Color.White
|
|
};
|
|
|
|
CreateNameWithPermissionIcon(client, paddedFrame, out GUIImage permissionIcon);
|
|
linkedGUIList.Add(new LinkedGUI(client, frame,
|
|
new GUITextBlock(new RectTransform(new Point(pingColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform), client.Ping.ToString(), textAlignment: Alignment.Center),
|
|
permissionIcon));
|
|
|
|
if (client.Character is { } character)
|
|
{
|
|
CreateWalletCrewFrame(character, paddedFrame);
|
|
}
|
|
}
|
|
|
|
private int GetTeamIndex(Client client)
|
|
{
|
|
if (teamIDs.Count <= 1) { return 0; }
|
|
|
|
if (client.Character != null)
|
|
{
|
|
return teamIDs.IndexOf(client.Character.TeamID);
|
|
}
|
|
|
|
if (client.CharacterID != 0)
|
|
{
|
|
foreach (Character c in crew)
|
|
{
|
|
if (client.CharacterID == c.ID)
|
|
{
|
|
return teamIDs.IndexOf(c.TeamID);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
foreach (Character c in crew)
|
|
{
|
|
if (client.Name == c.Name)
|
|
{
|
|
return teamIDs.IndexOf(c.TeamID);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
private void CreateWalletCrewFrame(Character character, GUILayoutGroup paddedFrame)
|
|
{
|
|
if (!(GameMain.GameSession?.Campaign is MultiPlayerCampaign)) { return; }
|
|
|
|
GUILayoutGroup walletLayout = new GUILayoutGroup(new RectTransform(new Point(walletColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform, Anchor.Center), childAnchor: Anchor.Center)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
GUILayoutGroup paddedLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1f), walletLayout.RectTransform, Anchor.Center), isHorizontal: true)
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
new GUIFrame(new RectTransform(Vector2.One, paddedLayoutGroup.RectTransform), style: null)
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
ToolTip = TextManager.Get("walletdescription")
|
|
};
|
|
|
|
if (character.IsBot) { return; }
|
|
|
|
Sprite walletSprite = GUIStyle.CrewWalletIconSmall.Value.Sprite;
|
|
|
|
GUIImage icon = new GUIImage(new RectTransform(Vector2.One, paddedLayoutGroup.RectTransform, scaleBasis: ScaleBasis.BothHeight), walletSprite, scaleToFit: true) { CanBeFocused = false };
|
|
GUITextBlock walletBlock = new GUITextBlock(new RectTransform(Vector2.One, paddedLayoutGroup.RectTransform), string.Empty, textAlignment: Alignment.Right, font: GUIStyle.Font)
|
|
{
|
|
AutoScaleHorizontal = true,
|
|
Padding = Vector4.Zero,
|
|
CanBeFocused = false
|
|
};
|
|
|
|
GUIImage largeIcon = new GUIImage(new RectTransform(Vector2.One, paddedLayoutGroup.RectTransform), walletSprite, scaleToFit: true)
|
|
{
|
|
CanBeFocused = false,
|
|
IgnoreLayoutGroups = true,
|
|
Visible = false
|
|
};
|
|
|
|
if (character.IsBot)
|
|
{
|
|
largeIcon.Visible = true;
|
|
icon.Visible = false;
|
|
walletBlock.Visible = false;
|
|
largeIcon.Enabled = false;
|
|
return;
|
|
}
|
|
|
|
walletLayout.Recalculate();
|
|
paddedLayoutGroup.Recalculate();
|
|
SetWalletText(walletBlock, character.Wallet, icon, largeIcon);
|
|
|
|
if (GameMain.GameSession?.Campaign is MultiPlayerCampaign campaign)
|
|
{
|
|
Identifier eventIdentifier = new Identifier($"{nameof(CreateWalletCrewFrame)}.{character.ID}");
|
|
campaign.OnMoneyChanged.RegisterOverwriteExisting(eventIdentifier, e =>
|
|
{
|
|
if (!(e.Owner is Some<Character> { Value: var owner }) || owner != character) { return; }
|
|
SetWalletText(walletBlock, e.Wallet, icon, largeIcon);
|
|
});
|
|
registeredEvents.Add(eventIdentifier);
|
|
}
|
|
|
|
static void SetWalletText(GUITextBlock block, Wallet wallet, GUIImage icon, GUIImage largeIcon)
|
|
{
|
|
const int million = 1000000,
|
|
tooSmallPixelTreshold = 50; // 50 pixels is just not enough to see any meaningful info
|
|
|
|
block.Text = TextManager.FormatCurrency(wallet.Balance);
|
|
block.ToolTip = string.Empty;
|
|
|
|
if (wallet.Balance >= million)
|
|
{
|
|
block.Text = TextManager.Get("crewwallet.balance.toomuchtoshow");
|
|
block.ToolTip = block.Text;
|
|
}
|
|
|
|
largeIcon.Visible = false;
|
|
icon.Visible = true;
|
|
block.Visible = true;
|
|
|
|
if (tooSmallPixelTreshold > block.Rect.Width)
|
|
{
|
|
largeIcon.Visible = true;
|
|
icon.Visible = false;
|
|
block.Visible = false;
|
|
largeIcon.ToolTip = block.Text;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CreateNameWithPermissionIcon(Client client, GUILayoutGroup paddedFrame, out GUIImage permissionIcon)
|
|
{
|
|
GUITextBlock characterNameBlock;
|
|
Sprite permissionIconSprite = GetPermissionIcon(client);
|
|
JobPrefab prefab = client.Character?.Info?.Job?.Prefab;
|
|
Color nameColor = prefab != null ? prefab.UIColor : Color.White;
|
|
|
|
Point iconSize = new Point((int)(paddedFrame.Rect.Height * 0.8f));
|
|
float characterNameWidthAdjustment = (iconSize.X + paddedFrame.AbsoluteSpacing) / characterColumnWidth;
|
|
|
|
characterNameBlock = new GUITextBlock(new RectTransform(new Point(characterColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform),
|
|
ToolBox.LimitString(client.Name, GUIStyle.Font, (int)(characterColumnWidth - paddedFrame.Rect.Width * characterNameWidthAdjustment)), textAlignment: Alignment.Center, textColor: nameColor);
|
|
|
|
float iconWidth = iconSize.X / (float)characterColumnWidth;
|
|
int xOffset = (int)(jobColumnWidth + characterNameBlock.TextPos.X - GUIStyle.Font.MeasureString(characterNameBlock.Text).X / 2f - paddedFrame.AbsoluteSpacing - iconWidth * paddedFrame.Rect.Width);
|
|
permissionIcon = new GUIImage(new RectTransform(new Vector2(iconWidth, 1f), paddedFrame.RectTransform) { AbsoluteOffset = new Point(xOffset + 2, 0) }, permissionIconSprite) { IgnoreLayoutGroups = true };
|
|
|
|
|
|
if (client.Character != null && client.Character.IsDead)
|
|
{
|
|
characterNameBlock.Strikethrough = new GUITextBlock.StrikethroughSettings(null, GUI.IntScale(1f), GUI.IntScale(5f));
|
|
}
|
|
}
|
|
|
|
private Sprite GetPermissionIcon(Client client)
|
|
{
|
|
if (GameMain.NetworkMember == null || client == null || !client.HasPermissions) { return null; }
|
|
|
|
if (client.IsOwner) // Owner cannot be kicked
|
|
{
|
|
return ownerIcon;
|
|
}
|
|
else
|
|
{
|
|
return moderatorIcon;
|
|
}
|
|
}
|
|
|
|
private void DrawNotInGameIcon(SpriteBatch spriteBatch, Rectangle area, Client client)
|
|
{
|
|
if (client.Spectating)
|
|
{
|
|
spectateIcon.Draw(spriteBatch, area, Color.White);
|
|
}
|
|
else if (client.Character != null && client.Character.IsDead)
|
|
{
|
|
if (client.Character.Info != null)
|
|
{
|
|
client.Character.Info.DrawJobIcon(spriteBatch, area);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Vector2 stringOffset = GUIStyle.Font.MeasureString(inLobbyString) / 2f;
|
|
GUIStyle.Font.DrawString(spriteBatch, inLobbyString, area.Center.ToVector2() - stringOffset, Color.White);
|
|
}
|
|
}
|
|
|
|
private void DrawDisconnectedIcon(SpriteBatch spriteBatch, Rectangle area)
|
|
{
|
|
disconnectedIcon.Draw(spriteBatch, area, GUIStyle.Red);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Select an element from CrewListFrame
|
|
/// </summary>
|
|
private bool SelectElement(object userData, GUIComponent crewList)
|
|
{
|
|
Character character = userData as Character;
|
|
Client client = userData as Client;
|
|
|
|
GUIComponent existingPreview = infoFrameHolder.FindChild("SelectedCharacter");
|
|
if (existingPreview != null) { infoFrameHolder.RemoveChild(existingPreview); }
|
|
|
|
GUIFrame background = new GUIFrame(new RectTransform(new Vector2(0.543f, 0.69f), infoFrameHolder.RectTransform, Anchor.TopRight, Pivot.TopLeft) { RelativeOffset = new Vector2(-0.061f, 0) })
|
|
{
|
|
UserData = "SelectedCharacter"
|
|
};
|
|
|
|
if (character != null)
|
|
{
|
|
if (GameMain.Client is null)
|
|
{
|
|
GUIComponent preview = character.Info.CreateInfoFrame(background, false, null);
|
|
}
|
|
else
|
|
{
|
|
GUIComponent preview = character.Info.CreateInfoFrame(background, false, GetPermissionIcon(GameMain.Client.ConnectedClients.Find(c => c.Character == character)));
|
|
|
|
GameMain.Client.SelectCrewCharacter(character, preview);
|
|
if (!character.IsBot && GameMain.GameSession?.Campaign is MultiPlayerCampaign mpCampaign) { CreateWalletFrame(background, character, mpCampaign); }
|
|
}
|
|
|
|
if (background.FindChild(TalentMenu.ManageBotTalentsButtonUserData, recursive: true) is GUIButton { Enabled: true } talentButton)
|
|
{
|
|
talentButton.OnClicked = (button, o) =>
|
|
{
|
|
talentMenu.CreateGUI(infoFrameHolder, character);
|
|
return true;
|
|
};
|
|
}
|
|
}
|
|
else if (client != null)
|
|
{
|
|
GUIComponent preview = CreateClientInfoFrame(background, client, GetPermissionIcon(client));
|
|
GameMain.Client?.SelectCrewClient(client, preview);
|
|
if (client.Character != null && GameMain.GameSession?.Campaign is MultiPlayerCampaign mpCampaign)
|
|
{
|
|
CreateWalletFrame(background, client.Character, mpCampaign);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private void CreateWalletFrame(GUIComponent parent, Character character, MultiPlayerCampaign campaign)
|
|
{
|
|
if (campaign is null) { throw new ArgumentNullException(nameof(campaign), "Tried to create a wallet frame when campaign was null"); }
|
|
if (character is null) { throw new ArgumentNullException(nameof(character), "Tried to create a wallet frame for a null character");}
|
|
isTransferMenuOpen = false;
|
|
transferMenuOpenState = 1f;
|
|
ImmutableHashSet<Character> salaryCrew = GameSession.GetSessionCrewCharacters(CharacterType.Player).Where(c => c != character).ToImmutableHashSet();
|
|
|
|
Wallet targetWallet = character.Wallet;
|
|
|
|
GUIFrame walletFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.35f), parent.RectTransform, anchor: Anchor.TopLeft)
|
|
{
|
|
RelativeOffset = new Vector2(0, 1.02f)
|
|
});
|
|
|
|
GUILayoutGroup walletLayout = new GUILayoutGroup(new RectTransform(ToolBox.PaddingSizeParentRelative(walletFrame.RectTransform, 0.9f), walletFrame.RectTransform, anchor: Anchor.Center));
|
|
|
|
GUILayoutGroup headerLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.33f), walletLayout.RectTransform), isHorizontal: true);
|
|
GUIImage icon = new GUIImage(new RectTransform(Vector2.One, headerLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "CrewWalletIconLarge", scaleToFit: true);
|
|
float relativeX = icon.RectTransform.NonScaledSize.X / (float)icon.Parent.RectTransform.NonScaledSize.X;
|
|
GUILayoutGroup headerTextLayout = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - relativeX, 1f), headerLayout.RectTransform), isHorizontal: true) { Stretch = true };
|
|
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), headerTextLayout.RectTransform), TextManager.Get("crewwallet.wallet"), font: GUIStyle.LargeFont);
|
|
GUIFrame walletTooltipFrame = new GUIFrame(new RectTransform(Vector2.One, headerLayout.RectTransform), style: null)
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
ToolTip = TextManager.Get("walletdescription")
|
|
};
|
|
GUITextBlock moneyBlock = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), headerTextLayout.RectTransform), TextManager.FormatCurrency(targetWallet.Balance), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.Right);
|
|
|
|
GUILayoutGroup middleLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.66f), walletLayout.RectTransform));
|
|
GUILayoutGroup salaryTextLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), middleLayout.RectTransform), isHorizontal: true);
|
|
GUITextBlock salaryTitle = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), salaryTextLayout.RectTransform), TextManager.Get("crewwallet.salary"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.BottomLeft);
|
|
GUITextBlock rewardBlock = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), salaryTextLayout.RectTransform), string.Empty, textAlignment: Alignment.BottomRight);
|
|
GUIFrame salaryTooltipFrame = new GUIFrame(new RectTransform(Vector2.One, middleLayout.RectTransform), style: null)
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
ToolTip = TextManager.Get("crewwallet.salary.tooltip")
|
|
};
|
|
GUILayoutGroup sliderLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), middleLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.Center);
|
|
GUIScrollBar salarySlider = new GUIScrollBar(new RectTransform(new Vector2(0.9f, 1f), sliderLayout.RectTransform), style: "GUISlider", barSize: 0.03f)
|
|
{
|
|
Range = new Vector2(0, 1),
|
|
BarScrollValue = targetWallet.RewardDistribution / 100f,
|
|
Step = 0.01f,
|
|
BarSize = 0.1f,
|
|
OnMoved = (bar, scroll) =>
|
|
{
|
|
int rewardDistribution = RoundRewardDistribution(scroll, bar.Step);
|
|
SetRewardText(rewardDistribution, rewardBlock);
|
|
return true;
|
|
},
|
|
OnReleased = (bar, scroll) =>
|
|
{
|
|
int newRewardDistribution = RoundRewardDistribution(scroll, bar.Step);
|
|
if (newRewardDistribution == targetWallet.RewardDistribution) { return false; }
|
|
SetRewardDistribution(character, newRewardDistribution);
|
|
return true;
|
|
}
|
|
};
|
|
int RoundRewardDistribution(float scroll, float step) => (int)MathUtils.RoundTowardsClosest(scroll * 100, step * 100);
|
|
|
|
SetRewardText(targetWallet.RewardDistribution, rewardBlock);
|
|
|
|
// @formatter:off
|
|
GUIScissorComponent scissorComponent = new GUIScissorComponent(new RectTransform(new Vector2(0.85f, 1.25f), walletFrame.RectTransform, Anchor.BottomCenter, Pivot.TopCenter))
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
transferMenu = new GUIFrame(new RectTransform(Vector2.One, scissorComponent.Content.RectTransform));
|
|
|
|
GUILayoutGroup transferMenuLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.8f), transferMenu.RectTransform, Anchor.BottomLeft), childAnchor: Anchor.Center);
|
|
GUILayoutGroup paddedTransferMenuLayout = new GUILayoutGroup(new RectTransform(ToolBox.PaddingSizeParentRelative(transferMenuLayout.RectTransform, 0.85f), transferMenuLayout.RectTransform));
|
|
GUILayoutGroup mainLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), paddedTransferMenuLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
|
|
GUILayoutGroup leftLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1f), mainLayout.RectTransform));
|
|
GUITextBlock leftName = new GUITextBlock(new RectTransform(new Vector2(1f, 0.5f), leftLayout.RectTransform), character.Name, textAlignment: Alignment.CenterLeft, font: GUIStyle.SubHeadingFont);
|
|
GUITextBlock leftBalance = new GUITextBlock(new RectTransform(new Vector2(1f, 0.5f), leftLayout.RectTransform), TextManager.FormatCurrency(targetWallet.Balance), textAlignment: Alignment.Left) { TextColor = GUIStyle.Blue };
|
|
GUILayoutGroup rightLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1f), mainLayout.RectTransform), childAnchor: Anchor.TopRight);
|
|
GUITextBlock rightName = new GUITextBlock(new RectTransform(new Vector2(1f, 0.5f), rightLayout.RectTransform), string.Empty, font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterRight);
|
|
GUITextBlock rightBalance = new GUITextBlock(new RectTransform(new Vector2(1f, 0.5f), rightLayout.RectTransform), string.Empty, textAlignment: Alignment.Right) { TextColor = GUIStyle.Red };
|
|
GUILayoutGroup centerLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), mainLayout.RectTransform, Anchor.Center), childAnchor: Anchor.Center) { IgnoreLayoutGroups = true };
|
|
new GUIFrame(new RectTransform(new Vector2(0f, 1f), centerLayout.RectTransform, Anchor.Center), style: "VerticalLine") { IgnoreLayoutGroups = true };
|
|
GUIButton centerButton = new GUIButton(new RectTransform(new Vector2(1f), centerLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight, anchor: Anchor.Center), style: "GUIButtonTransferArrow");
|
|
|
|
GUILayoutGroup inputLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), paddedTransferMenuLayout.RectTransform), childAnchor: Anchor.Center);
|
|
GUINumberInput transferAmountInput = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), inputLayout.RectTransform), NumberType.Int, hidePlusMinusButtons: true)
|
|
{
|
|
MinValueInt = 0
|
|
};
|
|
|
|
GUILayoutGroup buttonLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), paddedTransferMenuLayout.RectTransform), childAnchor: Anchor.Center);
|
|
GUILayoutGroup centerButtonLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 1f), buttonLayout.RectTransform), isHorizontal: true);
|
|
GUIButton resetButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), centerButtonLayout.RectTransform), TextManager.Get("reset"), style: "GUIButtonFreeScale") { Enabled = false };
|
|
GUIButton confirmButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), centerButtonLayout.RectTransform), TextManager.Get("confirm"), style: "GUIButtonFreeScale") { Enabled = false };
|
|
// @formatter:on
|
|
ImmutableArray<GUILayoutGroup> layoutGroups = ImmutableArray.Create(transferMenuLayout, paddedTransferMenuLayout, mainLayout, leftLayout, rightLayout);
|
|
MedicalClinicUI.EnsureTextDoesntOverflow(character.Name, leftName, leftLayout.Rect, layoutGroups);
|
|
transferMenuButton = new GUIButton(new RectTransform(new Vector2(0.5f, 0.2f), walletFrame.RectTransform, Anchor.BottomCenter, Pivot.TopCenter), style: "UIToggleButtonVertical")
|
|
{
|
|
ToolTip = TextManager.Get("crewwallet.transfer.tooltip"),
|
|
OnClicked = (button, o) =>
|
|
{
|
|
isTransferMenuOpen = !isTransferMenuOpen;
|
|
if (!isTransferMenuOpen)
|
|
{
|
|
transferAmountInput.IntValue = 0;
|
|
}
|
|
ToggleTransferMenuIcon(button, open: isTransferMenuOpen);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
Identifier eventIdentifier = nameof(CreateWalletFrame).ToIdentifier();
|
|
|
|
ToggleTransferMenuIcon(transferMenuButton, open: isTransferMenuOpen);
|
|
ToggleCenterButton(centerButton, isSending);
|
|
|
|
Wallet otherWallet;
|
|
GameMain.Client?.OnPermissionChanged.RegisterOverwriteExisting(eventIdentifier, e => UpdateWalletInterface(registerEvents: false));
|
|
UpdateWalletInterface(registerEvents: true);
|
|
|
|
void UpdateWalletInterface(bool registerEvents)
|
|
{
|
|
if (!(Character.Controlled is { } myCharacter))
|
|
{
|
|
salarySlider.Enabled = false;
|
|
transferAmountInput.Enabled = false;
|
|
centerButton.Enabled = false;
|
|
confirmButton.Enabled = false;
|
|
return;
|
|
}
|
|
|
|
bool hasMoneyPermissions = CampaignMode.AllowedToManageWallets();
|
|
salarySlider.Enabled = hasMoneyPermissions;
|
|
|
|
switch (hasMoneyPermissions)
|
|
{
|
|
case true:
|
|
rightName.Text = TextManager.Get("crewwallet.bank");
|
|
otherWallet = campaign.Bank;
|
|
break;
|
|
case false when character == myCharacter:
|
|
rightName.Text = TextManager.Get("crewwallet.bank");
|
|
otherWallet = campaign.Bank;
|
|
isSending = true;
|
|
ToggleCenterButton(centerButton, isSending);
|
|
break;
|
|
default:
|
|
rightName.Text = myCharacter.Name;
|
|
otherWallet = campaign.PersonalWallet;
|
|
break;
|
|
}
|
|
|
|
MedicalClinicUI.EnsureTextDoesntOverflow(rightName.Text.ToString(), rightName, rightLayout.Rect, layoutGroups);
|
|
|
|
UpdatedConfirmButtonText();
|
|
|
|
if (!hasMoneyPermissions)
|
|
{
|
|
if (character != Character.Controlled)
|
|
{
|
|
centerButton.Enabled = centerButton.CanBeFocused = false;
|
|
}
|
|
|
|
salarySlider.Enabled = salarySlider.CanBeFocused = false;
|
|
}
|
|
|
|
leftBalance.Text = TextManager.FormatCurrency(otherWallet.Balance);
|
|
|
|
UpdateAllInputs();
|
|
|
|
if (!registerEvents) { return; }
|
|
|
|
centerButton.OnClicked = (btn, o) =>
|
|
{
|
|
isSending = !isSending;
|
|
UpdatedConfirmButtonText();
|
|
ToggleCenterButton(btn, isSending);
|
|
UpdateAllInputs();
|
|
return true;
|
|
};
|
|
|
|
transferAmountInput.OnValueChanged = input =>
|
|
{
|
|
UpdateInputs();
|
|
};
|
|
|
|
transferAmountInput.OnValueEntered = input =>
|
|
{
|
|
UpdateAllInputs();
|
|
};
|
|
|
|
resetButton.OnClicked = (button, o) =>
|
|
{
|
|
transferAmountInput.IntValue = 0;
|
|
UpdateAllInputs();
|
|
return true;
|
|
};
|
|
|
|
confirmButton.OnClicked = (button, o) =>
|
|
{
|
|
int amount = transferAmountInput.IntValue;
|
|
if (amount == 0) { return false; }
|
|
|
|
Option<Character> target1 = Option<Character>.Some(character),
|
|
target2 = otherWallet == campaign.Bank ? Option<Character>.None() : Option<Character>.Some(myCharacter);
|
|
if (isSending) { (target1, target2) = (target2, target1); }
|
|
|
|
SendTransaction(target1, target2, amount);
|
|
isTransferMenuOpen = false;
|
|
ToggleTransferMenuIcon(transferMenuButton, isTransferMenuOpen);
|
|
return true;
|
|
};
|
|
|
|
campaign.OnMoneyChanged.RegisterOverwriteExisting(eventIdentifier, e =>
|
|
{
|
|
if (e.Wallet == targetWallet)
|
|
{
|
|
moneyBlock.Text = TextManager.FormatCurrency(e.Info.Balance);
|
|
salarySlider.BarScrollValue = e.Info.RewardDistribution / 100f;
|
|
}
|
|
|
|
UpdateAllInputs();
|
|
});
|
|
|
|
registeredEvents.Add(eventIdentifier);
|
|
|
|
void UpdatedConfirmButtonText()
|
|
{
|
|
confirmButton.Text = TextManager.Get(hasMoneyPermissions || isSending ? "confirm" : "crewwallet.requestmoney");
|
|
}
|
|
|
|
void UpdateAllInputs()
|
|
{
|
|
UpdateInputs();
|
|
UpdateMaxInput();
|
|
}
|
|
|
|
void UpdateInputs()
|
|
{
|
|
confirmButton.Enabled = resetButton.Enabled = transferAmountInput.IntValue > 0;
|
|
if (transferAmountInput.IntValue == 0)
|
|
{
|
|
rightBalance.Text = TextManager.FormatCurrency(otherWallet.Balance);
|
|
rightBalance.TextColor = GUIStyle.TextColorNormal;
|
|
leftBalance.Text = TextManager.FormatCurrency(targetWallet.Balance);
|
|
leftBalance.TextColor = GUIStyle.TextColorNormal;
|
|
}
|
|
else if (isSending)
|
|
{
|
|
rightBalance.Text = TextManager.FormatCurrency(otherWallet.Balance + transferAmountInput.IntValue);
|
|
rightBalance.TextColor = GUIStyle.Blue;
|
|
leftBalance.Text = TextManager.FormatCurrency(targetWallet.Balance - transferAmountInput.IntValue);
|
|
leftBalance.TextColor = GUIStyle.Red;
|
|
}
|
|
else
|
|
{
|
|
rightBalance.Text = TextManager.FormatCurrency(otherWallet.Balance - transferAmountInput.IntValue);
|
|
rightBalance.TextColor = GUIStyle.Red;
|
|
leftBalance.Text = TextManager.FormatCurrency(targetWallet.Balance + transferAmountInput.IntValue);
|
|
leftBalance.TextColor = GUIStyle.Blue;
|
|
}
|
|
}
|
|
|
|
void UpdateMaxInput()
|
|
{
|
|
int maxValue = isSending ? targetWallet.Balance : otherWallet.Balance;
|
|
transferAmountInput.MaxValueInt = maxValue;
|
|
|
|
transferAmountInput.Enabled = true;
|
|
transferAmountInput.ToolTip = string.Empty;
|
|
|
|
if (!hasMoneyPermissions && GameMain.Client?.ServerSettings is { } serverSettings)
|
|
{
|
|
transferAmountInput.MaxValueInt = Math.Min(maxValue, serverSettings.MaximumMoneyTransferRequest);
|
|
if (serverSettings.MaximumMoneyTransferRequest <= 0)
|
|
{
|
|
transferAmountInput.Enabled = false;
|
|
transferAmountInput.ToolTip = TextManager.Get("wallettransferrequestdisabled");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SetRewardText(int value, GUITextBlock block)
|
|
{
|
|
var (_, percentage, sum) = Mission.GetRewardShare(value, salaryCrew, Option<int>.None());
|
|
LocalizedString tooltip = string.Empty;
|
|
block.TextColor = GUIStyle.TextColorNormal;
|
|
|
|
if (sum > 100)
|
|
{
|
|
tooltip = TextManager.GetWithVariables("crewwallet.salary.over100toolitp", ("[sum]", $"{(int)sum}"), ("[newvalue]", $"{percentage}"));
|
|
block.TextColor = GUIStyle.Orange;
|
|
}
|
|
|
|
LocalizedString text = TextManager.GetWithVariable("percentageformat", "[value]", $"{value}");
|
|
|
|
block.Text = text;
|
|
block.ToolTip = RichString.Rich(tooltip);
|
|
}
|
|
|
|
static void ToggleTransferMenuIcon(GUIButton btn, bool open)
|
|
{
|
|
foreach (GUIComponent child in btn.Children)
|
|
{
|
|
child.SpriteEffects = open ? SpriteEffects.None : SpriteEffects.FlipVertically;
|
|
}
|
|
}
|
|
|
|
static void ToggleCenterButton(GUIButton btn, bool isSending)
|
|
{
|
|
foreach (GUIComponent child in btn.Children)
|
|
{
|
|
child.SpriteEffects = isSending ? SpriteEffects.None : SpriteEffects.FlipHorizontally;
|
|
}
|
|
}
|
|
|
|
static void SendTransaction(Option<Character> to, Option<Character> from, int amount)
|
|
{
|
|
INetSerializableStruct transfer = new NetWalletTransfer
|
|
{
|
|
Sender = from.Select(option => option.ID),
|
|
Receiver = to.Select(option => option.ID),
|
|
Amount = amount
|
|
};
|
|
IWriteMessage msg = new WriteOnlyMessage().WithHeader(ClientPacketHeader.TRANSFER_MONEY);
|
|
transfer.Write(msg);
|
|
GameMain.Client?.ClientPeer?.Send(msg, DeliveryMethod.Reliable);
|
|
}
|
|
|
|
static void SetRewardDistribution(Character character, int newValue)
|
|
{
|
|
INetSerializableStruct transfer = new NetWalletSetSalaryUpdate
|
|
{
|
|
Target = character.ID,
|
|
NewRewardDistribution = newValue
|
|
};
|
|
IWriteMessage msg = new WriteOnlyMessage().WithHeader(ClientPacketHeader.REWARD_DISTRIBUTION);
|
|
transfer.Write(msg);
|
|
GameMain.Client?.ClientPeer?.Send(msg, DeliveryMethod.Reliable);
|
|
}
|
|
}
|
|
|
|
private GUIComponent CreateClientInfoFrame(GUIFrame frame, Client client, Sprite permissionIcon = null)
|
|
{
|
|
GUIComponent paddedFrame;
|
|
|
|
if (client.Character?.Info == null)
|
|
{
|
|
paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.874f, 0.58f), frame.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) })
|
|
{
|
|
RelativeSpacing = 0.05f
|
|
//Stretch = true
|
|
};
|
|
|
|
var headerArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.322f), paddedFrame.RectTransform), isHorizontal: true);
|
|
|
|
new GUICustomComponent(new RectTransform(new Vector2(0.425f, 1.0f), headerArea.RectTransform),
|
|
onDraw: (sb, component) => DrawNotInGameIcon(sb, component.Rect, client));
|
|
|
|
GUIFont font = paddedFrame.Rect.Width < 280 ? GUIStyle.SmallFont : GUIStyle.Font;
|
|
|
|
var headerTextArea = new GUILayoutGroup(new RectTransform(new Vector2(0.575f, 1.0f), headerArea.RectTransform))
|
|
{
|
|
RelativeSpacing = 0.02f,
|
|
Stretch = true
|
|
};
|
|
|
|
GUITextBlock clientNameBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), ToolBox.LimitString(client.Name, GUIStyle.Font, headerTextArea.Rect.Width), textColor: Color.White, font: GUIStyle.Font)
|
|
{
|
|
ForceUpperCase = ForceUpperCase.Yes,
|
|
Padding = Vector4.Zero
|
|
};
|
|
|
|
if (permissionIcon != null)
|
|
{
|
|
Point iconSize = permissionIcon.SourceRect.Size;
|
|
int iconWidth = (int)((float)clientNameBlock.Rect.Height / iconSize.Y * iconSize.X);
|
|
new GUIImage(new RectTransform(new Point(iconWidth, clientNameBlock.Rect.Height), clientNameBlock.RectTransform) { AbsoluteOffset = new Point(-iconWidth - 2, 0) }, permissionIcon) { IgnoreLayoutGroups = true };
|
|
}
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), client.Spectating ? TextManager.Get("playingasspectator") : TextManager.Get("tabmenu.inlobby"), textColor: Color.White, font: font, wrap: true)
|
|
{
|
|
Padding = Vector4.Zero
|
|
};
|
|
}
|
|
else
|
|
{
|
|
paddedFrame = client.Character.Info.CreateInfoFrame(frame, false, permissionIcon);
|
|
}
|
|
|
|
return paddedFrame;
|
|
}
|
|
|
|
private void CreateMultiPlayerLogContent(GUIFrame crewFrame)
|
|
{
|
|
var logContainer = new GUIFrame(new RectTransform(new Vector2(0.543f, 0.717f), infoFrameHolder.RectTransform, Anchor.TopLeft, Pivot.TopRight) { RelativeOffset = new Vector2(-0.145f, 0) });
|
|
var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.900f, 0.900f), logContainer.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0f, 0.0475f) }, style: null);
|
|
var content = new GUILayoutGroup(new RectTransform(Vector2.One, innerFrame.RectTransform))
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
logList = new GUIListBox(new RectTransform(Vector2.One, content.RectTransform))
|
|
{
|
|
Padding = new Vector4(0, 10 * GUI.Scale, 0, 10 * GUI.Scale),
|
|
UserData = crewFrame,
|
|
AutoHideScrollBar = false,
|
|
Spacing = (int)(5 * GUI.Scale)
|
|
};
|
|
|
|
foreach ((string message, PlayerConnectionChangeType type) in storedMessages)
|
|
{
|
|
AddLineToLog(message, type);
|
|
}
|
|
|
|
logList.BarScroll = 1f;
|
|
}
|
|
|
|
private static readonly List<(string message, PlayerConnectionChangeType type)> storedMessages = new List<(string message, PlayerConnectionChangeType type)>();
|
|
|
|
public static void StorePlayerConnectionChangeMessage(ChatMessage message)
|
|
{
|
|
if (!GameMain.GameSession?.IsRunning ?? true) { return; }
|
|
|
|
string msg = ChatMessage.GetTimeStamp() + message.TextWithSender;
|
|
storedMessages.Add((msg, message.ChangeType));
|
|
|
|
if (GameSession.IsTabMenuOpen && SelectedTab == InfoFrameTab.Crew)
|
|
{
|
|
TabMenu instance = GameSession.TabMenuInstance;
|
|
instance.AddLineToLog(msg, message.ChangeType);
|
|
instance.RemoveCurrentElements();
|
|
instance.CreateMultiPlayerList(true);
|
|
}
|
|
}
|
|
|
|
private void RemoveCurrentElements()
|
|
{
|
|
for (int i = 0; i < crewListArray.Length; i++)
|
|
{
|
|
for (int j = 0; j < linkedGUIList.Count; j++)
|
|
{
|
|
linkedGUIList[j].Remove(crewListArray[i].Content);
|
|
}
|
|
}
|
|
|
|
linkedGUIList.Clear();
|
|
}
|
|
|
|
private void AddLineToLog(string line, PlayerConnectionChangeType type)
|
|
{
|
|
Color textColor = Color.White;
|
|
|
|
switch (type)
|
|
{
|
|
case PlayerConnectionChangeType.Joined:
|
|
textColor = GUIStyle.Green;
|
|
break;
|
|
case PlayerConnectionChangeType.Kicked:
|
|
textColor = GUIStyle.Orange;
|
|
break;
|
|
case PlayerConnectionChangeType.Disconnected:
|
|
textColor = GUIStyle.Yellow;
|
|
break;
|
|
case PlayerConnectionChangeType.Banned:
|
|
textColor = GUIStyle.Red;
|
|
break;
|
|
}
|
|
|
|
if (logList != null)
|
|
{
|
|
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), logList.Content.RectTransform), RichString.Rich(line), wrap: true, font: GUIStyle.SmallFont)
|
|
{
|
|
TextColor = textColor,
|
|
CanBeFocused = false,
|
|
UserData = line
|
|
};
|
|
textBlock.CalculateHeightFromText();
|
|
if (textBlock.HasColorHighlight)
|
|
{
|
|
foreach (var data in textBlock.RichTextData)
|
|
{
|
|
textBlock.ClickableAreas.Add(new GUITextBlock.ClickableArea()
|
|
{
|
|
Data = data,
|
|
OnClick = GameMain.NetLobbyScreen.SelectPlayer,
|
|
OnSecondaryClick = GameMain.NetLobbyScreen.ShowPlayerContextMenu
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CreateMissionInfo(GUIFrame infoFrame)
|
|
{
|
|
if (Level.Loaded?.LevelData == null)
|
|
{
|
|
DebugConsole.ThrowError("Failed to display mission info in the tab menu (no level loaded).\n" + Environment.StackTrace);
|
|
return;
|
|
}
|
|
|
|
infoFrame.ClearChildren();
|
|
GUIFrame missionFrame = new GUIFrame(new RectTransform(Vector2.One, infoFrame.RectTransform, Anchor.TopCenter), style: "GUIFrameListBox");
|
|
int padding = (int)(0.0245f * missionFrame.Rect.Height);
|
|
GUIFrame missionFrameContent = new GUIFrame(new RectTransform(new Point(missionFrame.Rect.Width - padding * 2, missionFrame.Rect.Height - padding * 2), infoFrame.RectTransform, Anchor.Center), style: null);
|
|
Location location = GameMain.GameSession.StartLocation;
|
|
if (Level.Loaded.Type == LevelData.LevelType.LocationConnection)
|
|
{
|
|
location ??= GameMain.GameSession.EndLocation;
|
|
}
|
|
|
|
GUILayoutGroup locationInfoContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), missionFrameContent.RectTransform))
|
|
{
|
|
AbsoluteSpacing = GUI.IntScale(10)
|
|
};
|
|
|
|
Sprite portrait = location.Type.GetPortrait(location.PortraitId);
|
|
bool hasPortrait = portrait != null && portrait.SourceRect.Width > 0 && portrait.SourceRect.Height > 0;
|
|
int contentWidth = missionFrameContent.Rect.Width;
|
|
if (hasPortrait)
|
|
{
|
|
float portraitAspectRatio = portrait.SourceRect.Width / portrait.SourceRect.Height;
|
|
GUIImage portraitImage = new GUIImage(new RectTransform(new Vector2(0.5f, 1f), locationInfoContainer.RectTransform, Anchor.CenterRight), portrait, scaleToFit: true)
|
|
{
|
|
IgnoreLayoutGroups = true
|
|
};
|
|
locationInfoContainer.Recalculate();
|
|
portraitImage.RectTransform.NonScaledSize = new Point(Math.Min((int)(portraitImage.Rect.Size.Y * portraitAspectRatio), portraitImage.Rect.Width), portraitImage.Rect.Size.Y);
|
|
}
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), locationInfoContainer.RectTransform), location.Name, font: GUIStyle.LargeFont);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), locationInfoContainer.RectTransform), location.Type.Name, font: GUIStyle.SubHeadingFont);
|
|
|
|
if (location.Faction?.Prefab != null)
|
|
{
|
|
var factionLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), locationInfoContainer.RectTransform),
|
|
TextManager.Get("Faction"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterLeft);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), factionLabel.RectTransform), location.Faction.Prefab.Name, textAlignment: Alignment.CenterRight);
|
|
}
|
|
var biomeLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), locationInfoContainer.RectTransform),
|
|
TextManager.Get("Biome", "location"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterLeft);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), biomeLabel.RectTransform), Level.Loaded.LevelData.Biome.DisplayName, textAlignment: Alignment.CenterRight);
|
|
var difficultyLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), locationInfoContainer.RectTransform),
|
|
TextManager.Get("LevelDifficulty"), font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterLeft);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), difficultyLabel.RectTransform), TextManager.GetWithVariable("percentageformat", "[value]", ((int)Level.Loaded.LevelData.Difficulty).ToString()), textAlignment: Alignment.CenterRight);
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), missionFrameContent.RectTransform) { AbsoluteOffset = new Point(0, locationInfoContainer.Rect.Height + padding) }, style: "HorizontalLine")
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
int locationInfoYOffset = locationInfoContainer.Rect.Height + padding * 2;
|
|
|
|
|
|
GUIListBox missionList = new GUIListBox(new RectTransform(new Point(contentWidth, missionFrameContent.Rect.Height - locationInfoYOffset), missionFrameContent.RectTransform, Anchor.TopCenter) { AbsoluteOffset = new Point(0, locationInfoYOffset) });
|
|
missionList.ContentBackground.Color = Color.Transparent;
|
|
missionList.Spacing = GUI.IntScale(15);
|
|
|
|
if (GameMain.GameSession?.Missions != null)
|
|
{
|
|
int spacing = GUI.IntScale(5);
|
|
int iconSize = (int)(GUIStyle.LargeFont.MeasureChar('T').Y + GUIStyle.Font.MeasureChar('T').Y * 4 + spacing * 4);
|
|
|
|
foreach (Mission mission in GameMain.GameSession.Missions)
|
|
{
|
|
if (!mission.Prefab.ShowInMenus) { continue; }
|
|
GUIFrame missionDescriptionHolder = new GUIFrame(new RectTransform(Vector2.One, missionList.Content.RectTransform), style: null);
|
|
GUILayoutGroup missionTextGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.744f, 0f), missionDescriptionHolder.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(iconSize + spacing, 0) }, false, childAnchor: Anchor.TopLeft)
|
|
{
|
|
AbsoluteSpacing = spacing
|
|
};
|
|
LocalizedString descriptionText = mission.Description;
|
|
foreach (LocalizedString missionMessage in mission.ShownMessages)
|
|
{
|
|
descriptionText += "\n\n" + missionMessage;
|
|
}
|
|
RichString rewardText = mission.GetMissionRewardText(Submarine.MainSub);
|
|
RichString reputationText = mission.GetReputationRewardText(mission.Locations[0]);
|
|
|
|
Func<string, string> wrapMissionText(GUIFont font)
|
|
{
|
|
return (str) => ToolBox.WrapText(str, missionTextGroup.Rect.Width, font.Value);
|
|
}
|
|
RichString missionNameString = RichString.Rich(mission.Name, wrapMissionText(GUIStyle.LargeFont));
|
|
RichString missionRewardString = RichString.Rich(rewardText, wrapMissionText(GUIStyle.Font));
|
|
RichString missionReputationString = RichString.Rich(reputationText, wrapMissionText(GUIStyle.Font));
|
|
RichString missionDescriptionString = RichString.Rich(descriptionText, wrapMissionText(GUIStyle.Font));
|
|
|
|
Vector2 missionNameSize = GUIStyle.LargeFont.MeasureString(missionNameString.SanitizedValue);
|
|
Vector2 missionDescriptionSize = GUIStyle.Font.MeasureString(missionDescriptionString.SanitizedValue);
|
|
Vector2 missionRewardSize = GUIStyle.Font.MeasureString(missionRewardString.SanitizedValue);
|
|
Vector2 missionReputationSize = GUIStyle.Font.MeasureString(missionReputationString.SanitizedValue);
|
|
|
|
float ySize = missionNameSize.Y + missionDescriptionSize.Y + missionRewardSize.Y + missionReputationSize.Y + missionTextGroup.AbsoluteSpacing * 4;
|
|
bool displayDifficulty = mission.Difficulty.HasValue;
|
|
if (displayDifficulty) { ySize += missionRewardSize.Y; }
|
|
|
|
missionDescriptionHolder.RectTransform.NonScaledSize = new Point(missionDescriptionHolder.RectTransform.NonScaledSize.X, (int)ySize);
|
|
missionTextGroup.RectTransform.NonScaledSize = new Point(missionTextGroup.RectTransform.NonScaledSize.X, missionDescriptionHolder.RectTransform.NonScaledSize.Y);
|
|
|
|
if (mission.Prefab.Icon != null)
|
|
{
|
|
/*float iconAspectRatio = mission.Prefab.Icon.SourceRect.Width / mission.Prefab.Icon.SourceRect.Height;
|
|
int iconWidth = (int)(0.225f * missionDescriptionHolder.RectTransform.NonScaledSize.X);
|
|
int iconHeight = Math.Max(missionTextGroup.RectTransform.NonScaledSize.Y, (int)(iconWidth * iconAspectRatio));
|
|
Point iconSize = new Point(iconWidth, iconHeight);*/
|
|
|
|
var icon = new GUIImage(new RectTransform(new Point(iconSize), missionDescriptionHolder.RectTransform), mission.Prefab.Icon, null, true)
|
|
{
|
|
Color = mission.Prefab.IconColor,
|
|
HoverColor = mission.Prefab.IconColor,
|
|
SelectedColor = mission.Prefab.IconColor,
|
|
CanBeFocused = false
|
|
};
|
|
UpdateMissionStateIcon(mission, icon);
|
|
mission.OnMissionStateChanged += (mission) => UpdateMissionStateIcon(mission, icon);
|
|
}
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), missionNameString, font: GUIStyle.LargeFont);
|
|
GUILayoutGroup difficultyIndicatorGroup = null;
|
|
if (displayDifficulty)
|
|
{
|
|
difficultyIndicatorGroup = new GUILayoutGroup(new RectTransform(new Point(missionTextGroup.Rect.Width, (int)missionRewardSize.Y), parent: missionTextGroup.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
|
{
|
|
AbsoluteSpacing = 1
|
|
};
|
|
var difficultyColor = mission.GetDifficultyColor();
|
|
for (int i = 0; i < mission.Difficulty.Value; i++)
|
|
{
|
|
new GUIImage(new RectTransform(Vector2.One, difficultyIndicatorGroup.RectTransform, scaleBasis: ScaleBasis.Smallest), "DifficultyIndicator", scaleToFit: true)
|
|
{
|
|
CanBeFocused = false,
|
|
Color = difficultyColor
|
|
};
|
|
}
|
|
}
|
|
var rewardTextBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), missionRewardString);
|
|
if (difficultyIndicatorGroup != null)
|
|
{
|
|
difficultyIndicatorGroup.RectTransform.Resize(new Point((int)(difficultyIndicatorGroup.Rect.Width - rewardTextBlock.Padding.X - rewardTextBlock.Padding.Z), difficultyIndicatorGroup.Rect.Height));
|
|
difficultyIndicatorGroup.RectTransform.AbsoluteOffset = new Point((int)rewardTextBlock.Padding.X, 0);
|
|
}
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), missionReputationString);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), missionDescriptionString);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GUILayoutGroup missionTextGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0f), missionList.RectTransform, Anchor.CenterLeft), false, childAnchor: Anchor.TopLeft);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), TextManager.Get("NoMission"), font: GUIStyle.LargeFont);
|
|
}
|
|
}
|
|
|
|
private void UpdateMissionStateIcon(Mission mission, GUIImage missionIcon)
|
|
{
|
|
if (mission == null || missionIcon == null) { return; }
|
|
string style = string.Empty;
|
|
if (mission.DisplayAsFailed)
|
|
{
|
|
style = "MissionFailedIcon";
|
|
}
|
|
else if (mission.DisplayAsCompleted)
|
|
{
|
|
style = "MissionCompletedIcon";
|
|
}
|
|
GUIImage stateIcon = missionIcon.GetChild<GUIImage>();
|
|
if (string.IsNullOrEmpty(style))
|
|
{
|
|
if (stateIcon != null)
|
|
{
|
|
stateIcon.Visible = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
stateIcon ??= new GUIImage(new RectTransform(Vector2.One, missionIcon.RectTransform), style, scaleToFit: true);
|
|
stateIcon.Visible = true;
|
|
}
|
|
}
|
|
|
|
private void CreateTraitorInfo(GUIFrame infoFrame, TraitorMissionPrefab traitorMission, Character traitor)
|
|
{
|
|
GUIFrame missionFrame = new GUIFrame(new RectTransform(Vector2.One, infoFrame.RectTransform, Anchor.TopCenter), style: "GUIFrameListBox");
|
|
|
|
int padding = (int)(0.0245f * missionFrame.Rect.Height);
|
|
|
|
GUIFrame missionDescriptionHolder = new GUIFrame(new RectTransform(new Point(missionFrame.Rect.Width - padding * 2, 0), missionFrame.RectTransform, Anchor.TopCenter) { AbsoluteOffset = new Point(0, padding) }, style: null);
|
|
GUILayoutGroup missionTextGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.65f, 0f), missionDescriptionHolder.RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.319f, 0f) }, false, childAnchor: Anchor.TopLeft);
|
|
|
|
LocalizedString missionNameString = ToolBox.WrapText(TextManager.Get("tabmenu.traitor"), missionTextGroup.Rect.Width, GUIStyle.LargeFont);
|
|
LocalizedString missionDescriptionString = ToolBox.WrapText(traitor.TraitorCurrentObjective, missionTextGroup.Rect.Width, GUIStyle.Font);
|
|
|
|
Vector2 missionNameSize = GUIStyle.LargeFont.MeasureString(missionNameString);
|
|
Vector2 missionDescriptionSize = GUIStyle.Font.MeasureString(missionDescriptionString);
|
|
|
|
missionDescriptionHolder.RectTransform.NonScaledSize = new Point(missionDescriptionHolder.RectTransform.NonScaledSize.X, (int)(missionNameSize.Y + missionDescriptionSize.Y));
|
|
missionTextGroup.RectTransform.NonScaledSize = new Point(missionTextGroup.RectTransform.NonScaledSize.X, missionDescriptionHolder.RectTransform.NonScaledSize.Y);
|
|
|
|
float aspectRatio = traitorMission.Icon.SourceRect.Width / traitorMission.Icon.SourceRect.Height;
|
|
|
|
int iconWidth = (int)(0.319f * missionDescriptionHolder.RectTransform.NonScaledSize.X);
|
|
int iconHeight = Math.Max(missionTextGroup.RectTransform.NonScaledSize.Y, (int)(iconWidth * aspectRatio));
|
|
Point iconSize = new Point(iconWidth, iconHeight);
|
|
|
|
new GUIImage(new RectTransform(iconSize, missionDescriptionHolder.RectTransform), traitorMission.Icon, null, true) { Color = traitorMission.IconColor };
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), missionNameString, font: GUIStyle.LargeFont);
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextGroup.RectTransform), missionDescriptionString);
|
|
}
|
|
|
|
private void CreateSubmarineInfo(GUIFrame infoFrame, Submarine sub)
|
|
{
|
|
GUIFrame subInfoFrame = new GUIFrame(new RectTransform(Vector2.One, infoFrame.RectTransform, Anchor.TopCenter), style: "GUIFrameListBox");
|
|
GUIFrame paddedFrame = new GUIFrame(new RectTransform(Vector2.One * 0.97f, subInfoFrame.RectTransform, Anchor.Center), style: null);
|
|
|
|
var previewButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.43f), paddedFrame.RectTransform), style: null)
|
|
{
|
|
OnClicked = (btn, obj) => { SubmarinePreview.Create(sub.Info); return false; },
|
|
};
|
|
|
|
var previewImage = sub.Info.PreviewImage ?? SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name.Equals(sub.Info.Name, StringComparison.OrdinalIgnoreCase))?.PreviewImage;
|
|
if (previewImage == null)
|
|
{
|
|
new GUITextBlock(new RectTransform(Vector2.One, previewButton.RectTransform), TextManager.Get("SubPreviewImageNotFound"));
|
|
}
|
|
else
|
|
{
|
|
var submarinePreviewBackground = new GUIFrame(new RectTransform(Vector2.One, previewButton.RectTransform), style: null)
|
|
{
|
|
Color = Color.Black,
|
|
HoverColor = Color.Black,
|
|
SelectedColor = Color.Black,
|
|
PressedColor = Color.Black,
|
|
CanBeFocused = false,
|
|
};
|
|
new GUIImage(new RectTransform(new Vector2(0.98f), submarinePreviewBackground.RectTransform, Anchor.Center), previewImage, scaleToFit: true) { CanBeFocused = false };
|
|
new GUIFrame(new RectTransform(Vector2.One, submarinePreviewBackground.RectTransform), "InnerGlow", color: Color.Black) { CanBeFocused = false };
|
|
}
|
|
|
|
new GUIFrame(new RectTransform(Vector2.One * 0.12f, previewButton.RectTransform, anchor: Anchor.BottomRight, pivot: Pivot.BottomRight, scaleBasis: ScaleBasis.BothHeight)
|
|
{
|
|
AbsoluteOffset = new Point((int)(0.03f * previewButton.Rect.Height))
|
|
},
|
|
"ExpandButton", Color.White)
|
|
{
|
|
Color = Color.White,
|
|
HoverColor = Color.White,
|
|
PressedColor = Color.White
|
|
};
|
|
|
|
var subInfoTextLayout = new GUILayoutGroup(new RectTransform(Vector2.One, paddedFrame.RectTransform));
|
|
|
|
LocalizedString className = !sub.Info.HasTag(SubmarineTag.Shuttle) ?
|
|
TextManager.GetWithVariables("submarine.classandtier",
|
|
("[class]", TextManager.Get($"submarineclass.{sub.Info.SubmarineClass}")),
|
|
("[tier]", TextManager.Get($"submarinetier.{sub.Info.Tier}"))) :
|
|
TextManager.Get("shuttle");
|
|
|
|
int nameHeight = (int)GUIStyle.LargeFont.MeasureString(sub.Info.DisplayName, true).Y;
|
|
int classHeight = (int)GUIStyle.SubHeadingFont.MeasureString(className).Y;
|
|
|
|
var submarineNameText = new GUITextBlock(new RectTransform(new Point(subInfoTextLayout.Rect.Width, nameHeight + HUDLayoutSettings.Padding / 2), subInfoTextLayout.RectTransform), sub.Info.DisplayName, textAlignment: Alignment.CenterLeft, font: GUIStyle.LargeFont) { CanBeFocused = false };
|
|
submarineNameText.RectTransform.MinSize = new Point(0, (int)submarineNameText.TextSize.Y);
|
|
var submarineClassText = new GUITextBlock(new RectTransform(new Point(subInfoTextLayout.Rect.Width, classHeight), subInfoTextLayout.RectTransform), className, textAlignment: Alignment.CenterLeft, font: GUIStyle.SubHeadingFont) { CanBeFocused = false };
|
|
submarineClassText.RectTransform.MinSize = new Point(0, (int)submarineClassText.TextSize.Y);
|
|
|
|
if (GameMain.GameSession?.GameMode is CampaignMode campaign)
|
|
{
|
|
GUILayoutGroup headerLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.09f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0f, 0.43f) }, isHorizontal: true) { Stretch = true };
|
|
GUIImage headerIcon = new GUIImage(new RectTransform(Vector2.One, headerLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "SubmarineIcon");
|
|
new GUITextBlock(new RectTransform(Vector2.One, headerLayout.RectTransform), TextManager.Get("uicategory.upgrades"), font: GUIStyle.LargeFont);
|
|
|
|
var upgradeRootLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.48f), paddedFrame.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft), isHorizontal: true);
|
|
|
|
var upgradeCategoryPanel = UpgradeStore.CreateUpgradeCategoryList(new RectTransform(new Vector2(0.4f, 1f), upgradeRootLayout.RectTransform));
|
|
upgradeCategoryPanel.HideChildrenOutsideFrame = true;
|
|
UpgradeStore.UpdateCategoryList(upgradeCategoryPanel, campaign, sub, UpgradeStore.GetApplicableCategories(sub).ToArray());
|
|
GUIComponent[] toRemove = upgradeCategoryPanel.Content.FindChildren(c => !c.Enabled).ToArray();
|
|
toRemove.ForEach(c => upgradeCategoryPanel.RemoveChild(c));
|
|
|
|
var upgradePanel = new GUIListBox(new RectTransform(new Vector2(0.6f, 1f), upgradeRootLayout.RectTransform));
|
|
upgradeCategoryPanel.OnSelected = (component, userData) =>
|
|
{
|
|
upgradePanel.ClearChildren();
|
|
if (userData is UpgradeStore.CategoryData categoryData && Submarine.MainSub != null)
|
|
{
|
|
foreach (UpgradePrefab prefab in categoryData.Prefabs)
|
|
{
|
|
var frame = UpgradeStore.CreateUpgradeFrame(prefab, categoryData.Category, campaign, new RectTransform(new Vector2(1f, 0.3f), upgradePanel.Content.RectTransform), addBuyButton: false);
|
|
UpgradeStore.UpdateUpgradeEntry(frame, prefab, categoryData.Category, campaign);
|
|
}
|
|
}
|
|
return true;
|
|
};
|
|
}
|
|
else
|
|
{
|
|
var specsListBox = new GUIListBox(new RectTransform(new Vector2(1f, 0.57f), paddedFrame.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft))
|
|
{
|
|
CurrentSelectMode = GUIListBox.SelectMode.None
|
|
};
|
|
sub.Info.CreateSpecsWindow(specsListBox, GUIStyle.Font, includeTitle: false, includeClass: false, includeDescription: true);
|
|
}
|
|
}
|
|
|
|
private GUIImage talentPointNotification;
|
|
|
|
public static void CreateSkillList(Character character, CharacterInfo info, GUIListBox parent)
|
|
{
|
|
parent.Content.ClearChildren();
|
|
List<GUITextBlock> skillNames = new List<GUITextBlock>();
|
|
foreach (Skill skill in info.Job.GetSkills())
|
|
{
|
|
GUILayoutGroup skillContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.0f), parent.Content.RectTransform), isHorizontal: true) { CanBeFocused = true };
|
|
var skillName = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.0f), skillContainer.RectTransform), TextManager.Get($"skillname.{skill.Identifier}").Fallback(skill.Identifier.Value));
|
|
skillNames.Add(skillName);
|
|
skillName.RectTransform.MinSize = new Point(0, skillName.Rect.Height);
|
|
skillContainer.RectTransform.MinSize = new Point(0, skillName.Rect.Height);
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), skillContainer.RectTransform), Math.Floor(skill.Level).ToString("F0"), textAlignment: Alignment.TopRight);
|
|
|
|
float modifiedSkillLevel = MathF.Floor(character?.GetSkillLevel(skill.Identifier) ?? skill.Level);
|
|
if (!MathUtils.NearlyEqual(MathF.Floor(modifiedSkillLevel), MathF.Floor(skill.Level)))
|
|
{
|
|
int skillChange = (int)MathF.Floor(modifiedSkillLevel - MathF.Floor(skill.Level));
|
|
string stringColor = skillChange switch
|
|
{
|
|
> 0 => XMLExtensions.ToStringHex(GUIStyle.Green),
|
|
< 0 => XMLExtensions.ToStringHex(GUIStyle.Red),
|
|
_ => XMLExtensions.ToStringHex(GUIStyle.TextColorNormal)
|
|
};
|
|
|
|
RichString changeText = RichString.Rich($"(‖color:{stringColor}‖{(skillChange > 0 ? "+" : string.Empty) + skillChange}‖color:end‖)");
|
|
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), skillContainer.RectTransform), changeText) { Padding = Vector4.Zero };
|
|
}
|
|
skillContainer.Recalculate();
|
|
}
|
|
|
|
parent.RecalculateChildren();
|
|
GUITextBlock.AutoScaleAndNormalize(skillNames);
|
|
}
|
|
|
|
public void OnExperienceChanged(Character character)
|
|
{
|
|
if (character != Character.Controlled) { return; }
|
|
talentMenu.UpdateTalentInfo();
|
|
}
|
|
|
|
public void OnClose()
|
|
{
|
|
if (!(GameMain.GameSession?.Campaign is { } campaign)) { return; }
|
|
foreach (Identifier identifier in registeredEvents)
|
|
{
|
|
campaign.OnMoneyChanged.TryDeregister(identifier);
|
|
}
|
|
}
|
|
}
|
|
}
|