Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/GameSession/GameModes/MissionMode.cs

38 lines
1.0 KiB
C#

namespace Barotrauma
{
partial class MissionMode : GameMode
{
private Mission mission;
public override Mission Mission
{
get
{
return mission;
}
}
public MissionMode(GameModePreset preset, object param)
: base(preset, param)
{
Location[] locations = { GameMain.GameSession.StartLocation, GameMain.GameSession.EndLocation };
if (param is string)
{
mission = Mission.LoadRandom(locations, GameMain.NetLobbyScreen.LevelSeed, (string)param);
}
else if (param is MissionPrefab)
{
mission = ((MissionPrefab)param).Instantiate(locations);
}
else if (param is Mission)
{
mission = (Mission)param;
}
else
{
throw new System.ArgumentException("Unrecognized MissionMode parameter \"" + param + "\"");
}
}
}
}