Files
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00

18 lines
419 B
Plaintext

Completed features:
* Message coalescing
* Peer, connection statistics
* Lag, loss and duplication simulation for testing
* Connection approval
* Throttling
* Clock synchronization to detect jitter per packet (NetTime.RemoteNow)
* Peer discovery
* Message fragmentation
Missing features:
* Receipts 25% done, need design
* More realistic lag/loss (lumpy)
* Detect estimated packet loss
* More advanced ack packet