Files
2020-03-04 13:04:10 +01:00

33 lines
843 B
C#

/* Original source Farseer Physics Engine:
* Copyright (c) 2014 Ian Qvist, http://farseerphysics.codeplex.com
* Microsoft Permissive License (Ms-PL) v1.1
*/
using System;
using FarseerPhysics.Common.PhysicsLogic;
using FarseerPhysics.Dynamics;
namespace FarseerPhysics.Controllers
{
public abstract class Controller : FilterData
{
public ControllerCategory ControllerCategory = ControllerCategory.Cat01;
public bool Enabled = true;
public World World { get; internal set; }
public Controller()
{
}
public override bool IsActiveOn(Body body)
{
if (body.ControllerFilter.IsControllerIgnored(ControllerCategory))
return false;
return base.IsActiveOn(body);
}
public abstract void Update(float dt);
}
}