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LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Facepunch.Steamworks.Posix.csproj
2023-10-02 16:43:54 +03:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>Facepunch.Steamworks.Posix64</AssemblyName>
<DefineConstants>$(DefineConstants);PLATFORM_POSIX64;PLATFORM_POSIX;PLATFORM_64</DefineConstants>
<TargetFrameworks>netstandard2.1</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<RootNamespace>Steamworks</RootNamespace>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<WarningsAsErrors>;NU1605;CS0114;CS0108;CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<None Update="libsteam_api64.dylib">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="libsteam_api64.so">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Import Project="Facepunch.Steamworks.targets" />
</Project>