46 lines
1.9 KiB
C#
46 lines
1.9 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace Barotrauma
|
|
{
|
|
partial class ConditionalSprite
|
|
{
|
|
public readonly List<PropertyConditional> conditionals = new List<PropertyConditional>();
|
|
public bool IsActive { get; private set; } = true;
|
|
|
|
public readonly PropertyConditional.LogicalOperatorType LogicalOperator;
|
|
public readonly bool Exclusive;
|
|
public ISerializableEntity Target { get; private set; }
|
|
public Sprite Sprite { get; private set; }
|
|
public DeformableSprite DeformableSprite { get; private set; }
|
|
public Sprite ActiveSprite => Sprite ?? DeformableSprite.Sprite;
|
|
|
|
public ConditionalSprite(ContentXElement element, ISerializableEntity target, string file = "", bool lazyLoad = false, float sourceRectScale = 1)
|
|
{
|
|
Target = target;
|
|
Exclusive = element.GetAttributeBool("exclusive", Exclusive);
|
|
LogicalOperator = element.GetAttributeEnum("comparison", LogicalOperator);
|
|
foreach (var subElement in element.Elements())
|
|
{
|
|
switch (subElement.Name.ToString().ToLowerInvariant())
|
|
{
|
|
case "conditional":
|
|
conditionals.AddRange(PropertyConditional.FromXElement(subElement));
|
|
break;
|
|
case "sprite":
|
|
Sprite = new Sprite(subElement, file: file, lazyLoad: lazyLoad, sourceRectScale: sourceRectScale);
|
|
break;
|
|
case "deformablesprite":
|
|
DeformableSprite = new DeformableSprite(subElement, filePath: file, lazyLoad: lazyLoad, sourceRectScale: sourceRectScale);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void CheckConditionals()
|
|
{
|
|
IsActive = Target != null && PropertyConditional.CheckConditionals(Target, conditionals, LogicalOperator);
|
|
}
|
|
}
|
|
}
|