Files
2025-09-25 11:11:35 +03:00

877 lines
39 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
namespace Barotrauma
{
public class NetStructReadException : Exception
{
public NetStructReadException(string message, Exception? innerException = null) : base(message, innerException) { }
}
/// <summary>
/// Marks fields and properties as to be serialized and deserialized by <see cref="INetSerializableStruct"/>.
/// Also contains settings for some types like maximum and minimum values for numbers to reduce bits used.
/// </summary>
/// <example>
/// <code>
/// struct NetPurchasedItem : INetSerializableStruct
/// {
/// [NetworkSerialize]
/// public string Identifier;
///
/// [NetworkSerialize(ArrayMaxSize = 16)]
/// public string[] Tags;
///
/// [NetworkSerialize(MinValueInt = 0, MaxValueInt = 8)]
/// public int Amount;
/// }
/// </code>
/// </example>
/// <remarks>
/// Using the attribute on the struct will make all fields and properties serialized
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Struct | AttributeTargets.Property)]
public sealed class NetworkSerialize : Attribute
{
public int MaxValueInt = int.MaxValue;
public int MinValueInt = int.MinValue;
public float MaxValueFloat = float.MaxValue;
public float MinValueFloat = float.MinValue;
public int NumberOfBits = 8;
public bool IncludeColorAlpha = false;
public int ArrayMaxSize = ushort.MaxValue;
public readonly int OrderKey;
public NetworkSerialize([CallerLineNumber] int lineNumber = 0)
{
OrderKey = lineNumber;
}
}
/// <summary>
/// Static class that contains serialize and deserialize functions for different types used in <see cref="INetSerializableStruct"/>
/// </summary>
[SuppressMessage("ReSharper", "RedundantTypeArgumentsOfMethod")]
static class NetSerializableProperties
{
public interface IReadWriteBehavior
{
public delegate object? ReadDelegate(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField);
public delegate void WriteDelegate(object? obj, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField);
public ReadDelegate ReadAction { get; }
public WriteDelegate WriteAction { get; }
}
public readonly struct ReadWriteBehavior<T> : IReadWriteBehavior
{
public delegate T ReadDelegate(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField);
public delegate void WriteDelegate(T obj, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField);
public IReadWriteBehavior.ReadDelegate ReadAction { get; }
public IReadWriteBehavior.WriteDelegate WriteAction { get; }
public ReadDelegate ReadActionDirect { get; }
public WriteDelegate WriteActionDirect { get; }
public ReadWriteBehavior(ReadDelegate readAction, WriteDelegate writeAction)
{
ReadAction = (inc, attribute, bitField) => readAction(inc, attribute, bitField);
WriteAction = (o, attribute, msg, bitField) => writeAction((T)o!, attribute, msg, bitField);
ReadActionDirect = readAction;
WriteActionDirect = writeAction;
}
}
public readonly struct CachedReflectedVariable
{
public delegate object? GetValueDelegate(object? obj);
public delegate void SetValueDelegate(object? obj, object? value);
public readonly string Name;
public readonly Type Type;
public readonly IReadWriteBehavior Behavior;
public readonly NetworkSerialize Attribute;
public readonly SetValueDelegate SetValue;
public readonly GetValueDelegate GetValue;
public readonly bool HasOwnAttribute;
public CachedReflectedVariable(MemberInfo info, IReadWriteBehavior behavior, Type baseClassType)
{
Behavior = behavior;
Name = info.Name;
switch (info)
{
case PropertyInfo pi:
Type = pi.PropertyType;
GetValue = pi.GetValue;
SetValue = pi.SetValue;
break;
case FieldInfo fi:
Type = fi.FieldType;
GetValue = fi.GetValue;
SetValue = fi.SetValue;
break;
default:
throw new ArgumentException($"Expected {nameof(FieldInfo)} or {nameof(PropertyInfo)} but found {info.GetType()}.", nameof(info));
}
if (info.GetCustomAttribute<NetworkSerialize>() is { } ownAttriute)
{
HasOwnAttribute = true;
Attribute = ownAttriute;
}
else if (baseClassType.GetCustomAttribute<NetworkSerialize>() is { } globalAttribute)
{
HasOwnAttribute = false;
Attribute = globalAttribute;
}
else
{
throw new InvalidOperationException($"Unable to serialize \"{Type}\" in \"{baseClassType}\" because it has no {nameof(NetworkSerialize)} attribute.");
}
}
}
private static readonly Dictionary<Type, ImmutableArray<CachedReflectedVariable>> CachedVariables = new Dictionary<Type, ImmutableArray<CachedReflectedVariable>>();
private static readonly Dictionary<Type, IReadWriteBehavior> TypeBehaviors
= new Dictionary<Type, IReadWriteBehavior>
{
{ typeof(Boolean), new ReadWriteBehavior<Boolean>(ReadBoolean, WriteBoolean) },
{ typeof(Byte), new ReadWriteBehavior<Byte>(ReadByte, WriteByte) },
{ typeof(UInt16), new ReadWriteBehavior<UInt16>(ReadUInt16, WriteUInt16) },
{ typeof(Int16), new ReadWriteBehavior<Int16>(ReadInt16, WriteInt16) },
{ typeof(UInt32), new ReadWriteBehavior<UInt32>(ReadUInt32, WriteUInt32) },
{ typeof(Int32), new ReadWriteBehavior<Int32>(ReadInt32, WriteInt32) },
{ typeof(UInt64), new ReadWriteBehavior<UInt64>(ReadUInt64, WriteUInt64) },
{ typeof(Int64), new ReadWriteBehavior<Int64>(ReadInt64, WriteInt64) },
{ typeof(Single), new ReadWriteBehavior<Single>(ReadSingle, WriteSingle) },
{ typeof(Double), new ReadWriteBehavior<Double>(ReadDouble, WriteDouble) },
{ typeof(String), new ReadWriteBehavior<String>(ReadString, WriteString) },
{ typeof(Identifier), new ReadWriteBehavior<Identifier>(ReadIdentifier, WriteIdentifier) },
{ typeof(AccountId), new ReadWriteBehavior<AccountId>(ReadAccountId, WriteAccountId) },
{ typeof(Color), new ReadWriteBehavior<Color>(ReadColor, WriteColor) },
{ typeof(Vector2), new ReadWriteBehavior<Vector2>(ReadVector2, WriteVector2) },
{ typeof(SerializableDateTime), new ReadWriteBehavior<SerializableDateTime>(ReadSerializableDateTime, WriteSerializableDateTime) },
{ typeof(NetLimitedString), new ReadWriteBehavior<NetLimitedString>(ReadNetLString, WriteNetLString) }
};
private static readonly ImmutableDictionary<Predicate<Type>, Func<Type, IReadWriteBehavior>> BehaviorFactories = new Dictionary<Predicate<Type>, Func<Type, IReadWriteBehavior>>
{
// Arrays
{ type => type.IsArray, CreateArrayBehavior },
// Nested INetSerializableStructs
{ type => typeof(INetSerializableStruct).IsAssignableFrom(type), CreateINetSerializableStructBehavior },
// Enums
{ type => type.IsEnum, CreateEnumBehavior },
// Nullable
{ type => Nullable.GetUnderlyingType(type) != null, CreateNullableStructBehavior },
// ImmutableArray
{ type => IsOfGenericType(type, typeof(ImmutableArray<>)), CreateImmutableArrayBehavior },
// Option
{ type => IsOfGenericType(type, typeof(Option<>)), CreateOptionBehavior }
}.ToImmutableDictionary();
/// <param name="behaviorGenericParam">The type that the behavior handles</param>
/// <param name="funcGenericParam">The type that will be used as the generic parameter for the read/write methods</param>
/// <param name="readFunc">The read method.
/// It must have a generic parameter.
/// The return type must be such that if the generic parameter is replaced with funcGenericParam, you get behaviorGenericParam.</param>
/// <param name="writeFunc">The write method. The first parameter's type must be the same as readFunc's return type.</param>
/// <typeparam name="TDelegateBase">Ideally the least specific type possible, because it's replaced by behaviorGenericParam</typeparam>
/// <returns>A ReadWriteBehavior&lt;behaviorGenericParam&gt;</returns>
private static IReadWriteBehavior CreateBehavior<TDelegateBase>(Type behaviorGenericParam,
Type funcGenericParam,
ReadWriteBehavior<TDelegateBase>.ReadDelegate readFunc,
ReadWriteBehavior<TDelegateBase>.WriteDelegate writeFunc)
{
var behaviorType = typeof(ReadWriteBehavior<>).MakeGenericType(behaviorGenericParam);
var readDelegateType = typeof(ReadWriteBehavior<>.ReadDelegate).MakeGenericType(behaviorGenericParam);
var writeDelegateType = typeof(ReadWriteBehavior<>.WriteDelegate).MakeGenericType(behaviorGenericParam);
var constructor = behaviorType.GetConstructor(new[]
{
readDelegateType, writeDelegateType
});
return (constructor!.Invoke(new object[]
{
readFunc.Method.GetGenericMethodDefinition().MakeGenericMethod(funcGenericParam).CreateDelegate(readDelegateType),
writeFunc.Method.GetGenericMethodDefinition().MakeGenericMethod(funcGenericParam).CreateDelegate(writeDelegateType)
}) as IReadWriteBehavior)!;
}
private static IReadWriteBehavior CreateArrayBehavior(Type arrayType) =>
CreateBehavior(
arrayType,
arrayType.GetElementType()!,
ReadArray<object>,
WriteArray<object>);
private static IReadWriteBehavior CreateINetSerializableStructBehavior(Type structType) =>
CreateBehavior(
structType,
structType,
ReadINetSerializableStruct<INetSerializableStruct>,
WriteINetSerializableStruct<INetSerializableStruct>);
private static IReadWriteBehavior CreateEnumBehavior(Type enumType) =>
CreateBehavior(
enumType,
enumType,
ReadEnum<Enum>,
WriteEnum<Enum>);
private static IReadWriteBehavior CreateNullableStructBehavior(Type nullableType) =>
CreateBehavior(
nullableType,
Nullable.GetUnderlyingType(nullableType)!,
ReadNullable<int>,
WriteNullable<int>);
private static IReadWriteBehavior CreateOptionBehavior(Type optionType) =>
CreateBehavior(
optionType,
optionType.GetGenericArguments()[0],
ReadOption<object>,
WriteOption<object>);
private static IReadWriteBehavior CreateImmutableArrayBehavior(Type arrayType) =>
CreateBehavior(
arrayType,
arrayType.GetGenericArguments()[0],
ReadImmutableArray<object>,
WriteImmutableArray<object>);
private static ImmutableArray<T> ReadImmutableArray<T>(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) where T : notnull
{
return ReadArray<T>(inc, attribute, bitField).ToImmutableArray();
}
private static void WriteImmutableArray<T>(ImmutableArray<T> array, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : notnull
{
ToolBox.ThrowIfNull(array);
WriteIReadOnlyCollection<T>(array, attribute, msg, bitField);
}
private static T[] ReadArray<T>(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) where T : notnull
{
int length = bitField.ReadInteger(0, attribute.ArrayMaxSize);
T[] array = new T[length];
if (!TryFindBehavior(out ReadWriteBehavior<T> behavior))
{
throw new InvalidOperationException($"Could not find suitable behavior for type {typeof(T)} in {nameof(ReadArray)}");
}
for (int i = 0; i < length; i++)
{
array[i] = behavior.ReadActionDirect(inc, attribute, bitField);
}
return array;
}
private static void WriteArray<T>(T[] array, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : notnull
{
ToolBox.ThrowIfNull(array);
WriteIReadOnlyCollection(array, attribute, msg, bitField);
}
private static void WriteIReadOnlyCollection<T>(IReadOnlyCollection<T> array, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : notnull
{
bitField.WriteInteger(array.Count, 0, attribute.ArrayMaxSize);
if (!TryFindBehavior(out ReadWriteBehavior<T> behavior))
{
throw new InvalidOperationException($"Could not find suitable behavior for type {typeof(T)} in {nameof(WriteArray)}");
}
foreach (T o in array)
{
behavior.WriteActionDirect(o, attribute, msg, bitField);
}
}
private static T ReadINetSerializableStruct<T>(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) where T : INetSerializableStruct
{
return INetSerializableStruct.ReadInternal<T>(inc, bitField);
}
private static void WriteINetSerializableStruct<T>(T serializableStruct, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : INetSerializableStruct
{
ToolBox.ThrowIfNull(serializableStruct);
serializableStruct.WriteInternal(msg, bitField);
}
private static T ReadEnum<T>(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) where T : Enum
{
var type = typeof(T);
Range<int> range = GetEnumRange(type);
int enumIndex = bitField.ReadInteger(range.Start, range.End);
if (typeof(T).GetCustomAttribute<FlagsAttribute>() != null)
{
return (T)(object)enumIndex;
}
foreach (T e in (T[])Enum.GetValues(type))
{
if (((int)(object)e) == enumIndex) { return e; }
}
throw new InvalidOperationException($"An enum {type} with value {enumIndex} could not be found in {nameof(ReadEnum)}");
}
private static void WriteEnum<T>(T value, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : Enum
{
ToolBox.ThrowIfNull(value);
Range<int> range = GetEnumRange(typeof(T));
bitField.WriteInteger((int)Convert.ChangeType(value, value.GetTypeCode()), range.Start, range.End);
}
private static T? ReadNullable<T>(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) where T : struct =>
ReadOption<T>(inc, attribute, bitField).TryUnwrap(out var value) ? value : null;
private static void WriteNullable<T>(T? value, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : struct =>
WriteOption<T>(value.HasValue ? Option<T>.Some(value.Value) : Option<T>.None(), attribute, msg, bitField);
private static Option<T> ReadOption<T>(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) where T : notnull
{
bool hasValue = bitField.ReadBoolean();
if (!hasValue)
{
return Option<T>.None();
}
if (TryFindBehavior(out ReadWriteBehavior<T> behavior))
{
return Option<T>.Some(behavior.ReadActionDirect(inc, attribute, bitField));
}
throw new InvalidOperationException($"Could not find suitable behavior for type {typeof(T)} in {nameof(ReadOption)}");
}
private static void WriteOption<T>(Option<T> option, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) where T : notnull
{
ToolBox.ThrowIfNull(option);
if (option.TryUnwrap(out T? value))
{
bitField.WriteBoolean(true);
if (TryFindBehavior(out ReadWriteBehavior<T> behavior))
{
behavior.WriteActionDirect(value, attribute, msg, bitField);
}
}
else
{
bitField.WriteBoolean(false);
}
}
private static bool ReadBoolean(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => bitField.ReadBoolean();
private static void WriteBoolean(bool b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { bitField.WriteBoolean(b); }
private static byte ReadByte(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadByte();
private static void WriteByte(byte b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteByte(b); }
private static ushort ReadUInt16(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadUInt16();
private static void WriteUInt16(ushort b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteUInt16(b); }
private static short ReadInt16(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadInt16();
private static void WriteInt16(short b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteInt16(b); }
private static uint ReadUInt32(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadUInt32();
private static void WriteUInt32(uint b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteUInt32(b); }
private static int ReadInt32(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField)
{
if (IsRanged(attribute.MinValueInt, attribute.MaxValueInt))
{
return bitField.ReadInteger(attribute.MinValueInt, attribute.MaxValueInt);
}
return inc.ReadInt32();
}
private static void WriteInt32(int i, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField)
{
ToolBox.ThrowIfNull(i);
if (IsRanged(attribute.MinValueInt, attribute.MaxValueInt))
{
bitField.WriteInteger(i, attribute.MinValueInt, attribute.MaxValueInt);
return;
}
msg.WriteInt32(i);
}
private static ulong ReadUInt64(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadUInt64();
private static void WriteUInt64(ulong b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteUInt64(b); }
private static long ReadInt64(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadInt64();
private static void WriteInt64(long b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteInt64(b); }
private static float ReadSingle(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField)
{
if (IsRanged(attribute.MinValueFloat, attribute.MaxValueFloat))
{
return bitField.ReadFloat(attribute.MinValueFloat, attribute.MaxValueFloat, attribute.NumberOfBits);
}
return inc.ReadSingle();
}
private static void WriteSingle(float f, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField)
{
ToolBox.ThrowIfNull(f);
if (IsRanged(attribute.MinValueFloat, attribute.MaxValueFloat))
{
bitField.WriteFloat(f, attribute.MinValueFloat, attribute.MaxValueFloat, attribute.NumberOfBits);
return;
}
msg.WriteSingle(f);
}
private static double ReadDouble(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadDouble();
private static void WriteDouble(double b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteDouble(b); }
// We do not validate that the string read is within the max length, but do we need to?
// Modified client could send a network message with a really long string when we use NetLimitedString
// but they could also just do that for any other network message.
private static NetLimitedString ReadNetLString(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => new NetLimitedString(inc.ReadString());
private static void WriteNetLString(NetLimitedString b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteString(b.Value); }
private static string ReadString(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadString();
private static void WriteString(string b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteString(b); }
private static Identifier ReadIdentifier(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => inc.ReadIdentifier();
private static void WriteIdentifier(Identifier b, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField) { msg.WriteIdentifier(b); }
private static AccountId ReadAccountId(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField)
{
string str = inc.ReadString();
return AccountId.Parse(str).TryUnwrap(out var accountId)
? accountId
: throw new InvalidCastException($"Could not parse \"{str}\" as an {nameof(AccountId)}");
}
private static void WriteAccountId(AccountId accountId, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField)
{
msg.WriteString(accountId.StringRepresentation);
}
private static Color ReadColor(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField) => attribute.IncludeColorAlpha ? inc.ReadColorR8G8B8A8() : inc.ReadColorR8G8B8();
private static void WriteColor(Color color, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField)
{
ToolBox.ThrowIfNull(color);
if (attribute.IncludeColorAlpha)
{
msg.WriteColorR8G8B8A8(color);
return;
}
msg.WriteColorR8G8B8(color);
}
private static Vector2 ReadVector2(IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField)
{
float x = ReadSingle(inc, attribute, bitField);
float y = ReadSingle(inc, attribute, bitField);
return new Vector2(x, y);
}
private static void WriteVector2(Vector2 vector2, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField)
{
ToolBox.ThrowIfNull(vector2);
var (x, y) = vector2;
WriteSingle(x, attribute, msg, bitField);
WriteSingle(y, attribute, msg, bitField);
}
private static readonly Range<Int64> ValidTickRange
= new Range<Int64>(
start: DateTime.MinValue.Ticks,
end: DateTime.MaxValue.Ticks);
private static readonly Range<Int16> ValidTimeZoneMinuteRange
= new Range<Int16>(
start: (Int16)TimeSpan.FromHours(-12).TotalMinutes,
end: (Int16)TimeSpan.FromHours(14).TotalMinutes);
private static SerializableDateTime ReadSerializableDateTime(
IReadMessage inc, NetworkSerialize attribute, ReadOnlyBitField bitField)
{
var ticks = inc.ReadInt64();
var timezone = inc.ReadInt16();
if (!ValidTickRange.Contains(ticks))
{
throw new Exception($"Incoming SerializableDateTime ticks out of range (ticks: {ticks}, timezone: {timezone})");
}
if (!ValidTimeZoneMinuteRange.Contains(timezone))
{
throw new Exception($"Incoming SerializableDateTime timezone out of range (ticks: {ticks}, timezone: {timezone})");
}
return new SerializableDateTime(new DateTime(ticks),
new SerializableTimeZone(TimeSpan.FromMinutes(timezone)));
}
private static void WriteSerializableDateTime(
SerializableDateTime dateTime, NetworkSerialize attribute, IWriteMessage msg, WriteOnlyBitField bitField)
{
msg.WriteInt64(dateTime.Ticks);
msg.WriteInt16((Int16)(dateTime.TimeZone.Value.Ticks / TimeSpan.TicksPerMinute));
}
private static bool IsRanged(float minValue, float maxValue) => minValue > float.MinValue || maxValue < float.MaxValue;
private static bool IsRanged(int minValue, int maxValue) => minValue > int.MinValue || maxValue < int.MaxValue;
private static Range<int> GetEnumRange(Type type)
{
ImmutableArray<int> values = Enum.GetValues(type).Cast<int>().ToImmutableArray();
return new Range<int>(values.Min(), values.Max());
}
private static bool TryFindBehavior<T>(out ReadWriteBehavior<T> behavior) where T : notnull
{
bool found = TryFindBehavior(typeof(T), out var bhvr);
behavior = found ? (ReadWriteBehavior<T>)bhvr : default;
return found;
}
private static bool TryFindBehavior(Type type, out IReadWriteBehavior behavior)
{
if (TypeBehaviors.TryGetValue(type, out var outBehavior))
{
behavior = outBehavior;
return true;
}
foreach (var (predicate, factory) in BehaviorFactories)
{
if (!predicate(type)) { continue; }
behavior = factory(type);
TypeBehaviors.Add(type, behavior);
return true;
}
behavior = default!;
return false;
}
public static ImmutableArray<CachedReflectedVariable> GetPropertiesAndFields(Type type)
{
if (CachedVariables.TryGetValue(type, out var cached)) { return cached; }
List<CachedReflectedVariable> variables = new List<CachedReflectedVariable>();
IEnumerable<PropertyInfo> propertyInfos = type.GetProperties().Where(HasAttribute).Where(NotStatic);
IEnumerable<FieldInfo> fieldInfos = type.GetFields().Where(HasAttribute).Where(NotStatic);
foreach (PropertyInfo info in propertyInfos)
{
if (info.SetMethod is null)
{
//skip get-only properties, because it's
//useful to have them but their value
//cannot be set when reading a struct
continue;
}
if (TryFindBehavior(info.PropertyType, out IReadWriteBehavior behavior))
{
variables.Add(new CachedReflectedVariable(info, behavior, type));
}
else
{
throw new Exception($"Unable to serialize type \"{type}\".");
}
}
foreach (FieldInfo info in fieldInfos)
{
if (TryFindBehavior(info.FieldType, out IReadWriteBehavior behavior))
{
variables.Add(new CachedReflectedVariable(info, behavior, type));
}
else
{
throw new Exception($"Unable to serialize type \"{type}\".");
}
}
ImmutableArray<CachedReflectedVariable> array = variables.All(v => v.HasOwnAttribute) ? variables.OrderBy(v => v.Attribute.OrderKey).ToImmutableArray() : variables.ToImmutableArray();
CachedVariables.Add(type, array);
return array;
bool HasAttribute(MemberInfo info) => (info.GetCustomAttribute<NetworkSerialize>() ?? type.GetCustomAttribute<NetworkSerialize>()) != null;
static bool NotStatic(MemberInfo info)
=> info switch
{
PropertyInfo property => property.GetGetMethod() is { IsStatic: false },
FieldInfo field => !field.IsStatic,
_ => false
};
}
private static bool IsOfGenericType(Type type, Type comparedTo)
{
return type.IsGenericType && type.GetGenericTypeDefinition() == comparedTo;
}
}
/// <summary>
/// Interface that allows the creation of automatically serializable and deserializable structs.
/// <br/><br/>
/// </summary>
/// <example>
/// <code>
/// public enum PurchaseResult
/// {
/// Unknown,
/// Completed,
/// Declined
/// }
///
/// [NetworkSerialize]
/// struct NetStoreTransaction : INetSerializableStruct
/// {
/// public long Timestamp { get; set; }
/// public PurchaseResult Result { get; set; }
/// public NetPurchasedItem? PurchasedItem { get; set; }
/// }
///
/// [NetworkSerialize]
/// struct NetPurchasedItem : INetSerializableStruct
/// {
/// public string Identifier;
/// public string[] Tags;
/// public int Amount;
/// }
/// </code>
/// </example>
/// <remarks>
/// Supported types are:<br/>
/// <see cref="Boolean">bool</see><br/>
/// <see cref="Byte">byte</see><br/>
/// <see cref="UInt16">ushort</see><br/>
/// <see cref="Int16">short</see><br/>
/// <see cref="UInt32">uint</see><br/>
/// <see cref="Int32">int</see><br/>
/// <see cref="UInt64">ulong</see><br/>
/// <see cref="Int64">long</see><br/>
/// <see cref="Single">float</see><br/>
/// <see cref="Double">double</see><br/>
/// <see cref="String">string</see><br/>
/// <see cref="Barotrauma.NetLimitedString"></see><br/>
/// <see cref="Barotrauma.Networking.AccountId"/><br/>
/// <see cref="System.Collections.Immutable.ImmutableArray{T}"></see><br/>
/// <see cref="Microsoft.Xna.Framework.Color"/><br/>
/// <see cref="Microsoft.Xna.Framework.Vector2"/><br/>
/// In addition arrays, enums, <see cref="Nullable{T}"/> and <see cref="Option{T}"/> are supported.<br/>
/// Using <see cref="Nullable{T}"/> or <see cref="Option{T}"/> will make the field or property optional.
/// </remarks>
/// <seealso cref="NetworkSerialize"/>
internal interface INetSerializableStruct
{
/// <summary>
/// Deserializes a network message into a struct.
/// </summary>
/// <example>
/// <code>
/// public void ClientRead(IReadMessage inc)
/// {
/// NetStoreTransaction transaction = INetSerializableStruct.Read&lt;NetStoreTransaction&gt;(inc);
/// if (transaction.Result == PurchaseResult.Declined)
/// {
/// Console.WriteLine("Purchase declined!");
/// return;
/// }
///
/// if (transaction.PurchasedItem is { } item)
/// {
/// // Purchased 3x Wrench with tags: smallitem, mechanical, tool
/// Console.WriteLine($"Purchased {item.Amount}x {item.Identifier} with tags: {string.Join(", ", item.Tags)}");
/// }
/// }
/// </code>
/// </example>
/// <param name="inc">Incoming network message</param>
/// <typeparam name="T">Type of the struct that implements <see cref="INetSerializableStruct"/></typeparam>
/// <returns>A new struct of type T with fields and properties deserialized</returns>
public static T Read<T>(IReadMessage inc) where T : INetSerializableStruct
{
try
{
ReadOnlyBitField bitField = new ReadOnlyBitField(inc);
return ReadInternal<T>(inc, bitField);
}
catch (Exception e)
{
throw new NetStructReadException($"Failed to read {nameof(INetSerializableStruct)}", e);
}
}
public static T ReadInternal<T>(IReadMessage inc, ReadOnlyBitField bitField) where T : INetSerializableStruct
{
object? newObject = Activator.CreateInstance(typeof(T));
if (newObject is null) { return default!; }
var properties = NetSerializableProperties.GetPropertiesAndFields(typeof(T));
foreach (NetSerializableProperties.CachedReflectedVariable property in properties)
{
object? value = property.Behavior.ReadAction(inc, property.Attribute, bitField);
try
{
property.SetValue(newObject, value);
}
catch (Exception exception)
{
throw new NetStructReadException($"Failed to assign" +
$" {value ?? "[NULL]"} ({value?.GetType().Name ?? "[NULL]"})" +
$" to {typeof(T).Name}.{property.Name} ({property.Type.Name})", exception);
}
}
return (T)newObject;
}
/// <summary>
/// Serializes the struct into a network message
/// <example>
/// <code>
/// public void ServerWrite(IWriteMessage msg)
/// {
/// INetSerializableStruct transaction = new NetStoreTransaction
/// {
/// Result = PurchaseResult.Completed,
/// Timestamp = DateTimeOffset.Now.ToUnixTimeSeconds(),
/// PurchasedItem = new NetPurchasedItem
/// {
/// Identifier = "Wrench",
/// Amount = 3,
/// Tags = new []{ "smallitem", "mechanical", "tool" }
/// }
/// };
///
/// transaction.Write(msg);
/// }
/// </code>
/// </example>
/// </summary>
/// <param name="msg">Outgoing network message</param>
public void Write(IWriteMessage msg)
{
WriteOnlyBitField bitField = new WriteOnlyBitField();
IWriteMessage structWriteMsg = new WriteOnlyMessage();
WriteInternal(structWriteMsg, bitField);
bitField.WriteToMessage(msg);
msg.WriteBytes(structWriteMsg.Buffer, 0, structWriteMsg.LengthBytes);
}
public void WriteInternal(IWriteMessage msg, WriteOnlyBitField bitField)
{
var properties = NetSerializableProperties.GetPropertiesAndFields(GetType());
foreach (NetSerializableProperties.CachedReflectedVariable property in properties)
{
object? value = property.GetValue(this);
property.Behavior.WriteAction(value!, property.Attribute, msg, bitField);
}
}
public static bool TryRead<T>(IReadMessage inc, AccountInfo sender, [NotNullWhen(true)] out T? data) where T : INetSerializableStruct
{
try
{
data = Read<T>(inc);
return true;
}
catch (Exception e)
{
LogError(e);
data = default;
return false;
}
void LogError(Exception e)
{
int prevPos = inc.BitPosition;
const int MaxBytesToLog = 500;
StringBuilder hexData = new();
inc.BitPosition = 0;
while (inc.BitPosition < inc.LengthBits &&
inc.BytePosition < MaxBytesToLog)
{
byte b = inc.ReadByte();
hexData.Append($"{b:X2} ");
}
// trim the last space if there is one
if (hexData.Length > 0) { hexData.Length--; }
if (inc.BytePosition >= MaxBytesToLog)
{
hexData.Append($" (data truncated, {inc.LengthBytes} bytes in the full message)");
}
inc.BitPosition = prevPos;
//only log the error once per sender, so this can't be abused by spamming the server with malformed data to fill up the console with errors
//note that the name is "Unknown" if the client hasn't properly joined yet, so errors when first joining are only logged once
string accountInfoName = AccountInfoToName(sender);
DebugConsole.ThrowErrorOnce(
identifier: $"INetSerializableStruct.TryRead:{accountInfoName}",
errorMsg: $"Failed to read a message by {accountInfoName}. Data: \"{hexData}\"", e);
static string AccountInfoToName(AccountInfo info)
{
var connectedClients =
GameMain.NetworkMember?.ConnectedClients ?? Array.Empty<Client>();
foreach (Client c in connectedClients)
{
if (c.AccountInfo == info)
{
return c.Name;
}
}
return info.AccountId.TryUnwrap(out var accountId) ? accountId.StringRepresentation : "Unknown";
}
}
}
}
}