32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using System.Xml.Linq;
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#if CLIENT
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using Barotrauma.Particles;
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#endif
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namespace Barotrauma
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{
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[RequiredByCorePackage]
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[NotSyncedInMultiplayer]
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#if CLIENT
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sealed class ParticlesFile : GenericPrefabFile<ParticlePrefab>
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{
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public ParticlesFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { }
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protected override bool MatchesSingular(Identifier identifier) => !MatchesPlural(identifier);
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protected override bool MatchesPlural(Identifier identifier) => identifier == "prefabs" || identifier == "particles";
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protected override PrefabCollection<ParticlePrefab> Prefabs => ParticlePrefab.Prefabs;
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protected override ParticlePrefab CreatePrefab(ContentXElement element)
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{
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return new ParticlePrefab(element, this);
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}
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public override Md5Hash CalculateHash() => Md5Hash.Blank;
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}
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#else
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sealed class ParticlesFile : OtherFile
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{
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public ParticlesFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { } //this content type doesn't do anything on a server
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}
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#endif
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}
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