Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/LuatraumaBuild.props
NotAlwaysTrue 59bc21973a OBT/1.2.0(Spring Update)
Sync with Upstream
2026-04-25 13:25:41 +08:00

31 lines
1.6 KiB
XML

<Project>
<Target Name="CopyPublicizedFilesOnBuild" AfterTargets="Build">
<Copy
SourceFiles="$(TargetDir)\Publicized\BarotraumaCore.dll"
DestinationFiles="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\BarotraumaCore.dll"
/>
<Copy Condition="$(DefineConstants.Contains('CLIENT'))"
SourceFiles="$(TargetDir)\Publicized\Barotrauma.dll"
DestinationFiles="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\Barotrauma.dll"
/>
<Copy Condition="$(DefineConstants.Contains('SERVER'))"
SourceFiles="$(TargetDir)\Publicized\DedicatedServer.dll"
DestinationFiles="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\DedicatedServer.dll"
/>
</Target>
<Target Name="CopyPublicizedFilesOnPublish" AfterTargets="Publish">
<Copy
SourceFiles="$(PublishDir)\Publicized\BarotraumaCore.dll"
DestinationFiles="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\BarotraumaCore.dll"
/>
<Copy Condition="$(DefineConstants.Contains('CLIENT'))"
SourceFiles="$(PublishDir)\Publicized\Barotrauma.dll"
DestinationFiles="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\Barotrauma.dll"
/>
<Copy Condition="$(DefineConstants.Contains('SERVER'))"
SourceFiles="$(PublishDir)\Publicized\DedicatedServer.dll"
DestinationFiles="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\DedicatedServer.dll"
/>
</Target>
</Project>