Files
2023-10-02 16:43:54 +03:00

29 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Steamworks.Data;
namespace Steamworks
{
[UnmanagedFunctionPointer( Platform.CC )]
internal delegate void NetDebugFunc( [In] NetDebugOutput nType, [In] IntPtr pszMsg );
[UnmanagedFunctionPointer( Platform.CC )]
internal unsafe delegate void FnSteamNetConnectionStatusChanged( ref SteamNetConnectionStatusChangedCallback_t arg );
[UnmanagedFunctionPointer( Platform.CC )]
internal delegate void FnSteamNetAuthenticationStatusChanged( ref SteamNetAuthenticationStatus_t arg );
[UnmanagedFunctionPointer( Platform.CC )]
internal delegate void FnSteamRelayNetworkStatusChanged( ref SteamRelayNetworkStatus_t arg );
[UnmanagedFunctionPointer( Platform.CC )]
internal delegate void FnSteamNetworkingMessagesSessionRequest( ref SteamNetworkingMessagesSessionRequest_t arg );
[UnmanagedFunctionPointer( Platform.CC )]
internal delegate void FnSteamNetworkingMessagesSessionFailed( ref SteamNetworkingMessagesSessionFailed_t arg );
[UnmanagedFunctionPointer( Platform.CC )]
internal delegate void FnSteamNetworkingFakeIPResult( ref SteamNetworkingFakeIPResult_t arg );
}