Files
2024-04-24 18:09:05 +03:00

111 lines
4.0 KiB
C#

using System;
namespace Barotrauma
{
/// <summary>
/// Sets a campaign metadata value. The metadata can be any arbitrary data you want to save: for example, whether some event has been completed, the number of times something has been done during the campaign, or at what stage of some multi-part event chain the crew is at.
/// </summary>
class SetDataAction : EventAction
{
public enum OperationType
{
Set,
Multiply,
Add
}
public SetDataAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }
[Serialize(OperationType.Set, IsPropertySaveable.Yes, description: "Do you want to set the metadata to a specific value, multiply it, or add to it.")]
public OperationType Operation { get; set; }
[Serialize(null, IsPropertySaveable.Yes, description: "Depending on the operation, the value you want to set the metadata to, multiply it with, or add to it.")]
public string Value { get; set; } = null!;
[Serialize("", IsPropertySaveable.Yes, description: "Identifier of the metadata to set. Can be any arbitrary identifier, e.g. itemscollected, my_custom_event_state, specialnpckilled...")]
public Identifier Identifier { get; set; }
private bool isFinished;
public override bool IsFinished(ref string goTo)
{
return isFinished;
}
public override void Reset()
{
isFinished = false;
}
public override void Update(float deltaTime)
{
if (isFinished) { return; }
if (GameMain.GameSession?.GameMode is CampaignMode campaign)
{
object xmlValue = ConvertXMLValue(Value);
PerformOperation(campaign.CampaignMetadata, Identifier, xmlValue, Operation);
}
isFinished = true;
}
public static void PerformOperation(CampaignMetadata metadata, Identifier identifier, object value, OperationType operation)
{
if (metadata == null) { return; }
object currentValue = metadata.GetValue(identifier);
float? originalValue = ConvertValueToFloat(currentValue ?? 0);
float? newValue = ConvertValueToFloat(value);
if ((originalValue == null || newValue == null) && operation != OperationType.Set)
{
DebugConsole.ThrowError($"Tried to perform numeric operations to a non number via SetDataAction (Existing: {currentValue?.GetType()}, New: {value.GetType()})");
return;
}
switch (operation)
{
case OperationType.Set:
metadata.SetValue(identifier, value);
break;
case OperationType.Add:
metadata.SetValue(identifier, originalValue + newValue ?? 0);
break;
case OperationType.Multiply:
metadata.SetValue(identifier, originalValue * newValue ?? 0);
break;
}
}
private static float? ConvertValueToFloat(object value)
{
if (value is float || value is int)
{
return (float?) Convert.ChangeType(value, typeof(float));
}
return null;
}
public static object ConvertXMLValue(string value)
{
if (bool.TryParse(value, out bool b))
{
return b;
}
if (float.TryParse(value, out float f))
{
return f;
}
return value;
}
public override string ToDebugString()
{
return $"{ToolBox.GetDebugSymbol(isFinished)} {nameof(SetDataAction)} -> (Identifier: {Identifier.ColorizeObject()}, Value: {ConvertXMLValue(Value).ColorizeObject()}, Operation: {Operation.ColorizeObject()})";
}
}
}