Files
Eero caec44c57d Fix concurrent access issues with ConnectedClients
Replaced direct access to GameMain.Server.ConnectedClients with array snapshots in multiple server-side classes to prevent concurrent modification issues during parallel updates. Also updated PhysicsBody and LevelTrigger to avoid static/shared state in parallel contexts, improving thread safety and reliability.
2026-01-08 00:26:29 +08:00
..