Files
2023-01-31 18:08:26 +02:00

13 lines
264 B
C#

using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma;
static class EffectLoader
{
public static Effect Load(string path)
=> GameMain.Instance.Content.Load<Effect>(path
#if LINUX || OSX
+"_opengl"
#endif
);
}