Files
2024-04-24 18:09:05 +03:00

571 lines
20 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using Barotrauma.IO;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace Barotrauma
{
class EditorImageManager
{
private struct EditorImageContainer
{
public float Rotation;
public float Scale;
public Vector2 Position;
public string Path;
public float Opacity;
public EditorImage.DrawTargetType DrawTarget;
public EditorImage CreateImage()
{
return new EditorImage(Path, Position)
{
Position = Position,
Scale = Scale,
Opacity = Opacity,
Rotation = Rotation,
DrawTarget = DrawTarget
};
}
public static EditorImageContainer? Load(XElement element)
{
string path = element.GetAttributeString("path", "");
if (string.IsNullOrWhiteSpace(path)) { return null; }
Vector2 pos = element.GetAttributeVector2("pos", Vector2.Zero);
float scale = element.GetAttributeFloat("scale", 1f);
float rotation = element.GetAttributeFloat("rotation", 0f);
float opacity = element.GetAttributeFloat("opacity", 1f);
string drawTargetString = element.GetAttributeString("drawtarget", "");
if (!Enum.TryParse<EditorImage.DrawTargetType>(drawTargetString, out var drawTarget))
{
drawTarget = EditorImage.DrawTargetType.World;
}
return new EditorImageContainer
{
Path = path,
Rotation = rotation,
Opacity = opacity,
Position = pos,
Scale = scale,
DrawTarget = drawTarget
};
}
public static EditorImageContainer ImageToContainer(EditorImage img)
{
return new EditorImageContainer
{
Path = img.ImagePath,
Rotation = img.Rotation,
Position = img.Position,
Opacity = img.Opacity,
Scale = img.Scale,
DrawTarget = img.DrawTarget
};
}
public static XElement SerializeImage(EditorImageContainer image)
{
return new XElement("image",
new XAttribute("pos", XMLExtensions.Vector2ToString(image.Position)),
new XAttribute("rotation", image.Rotation),
new XAttribute("opacity", image.Opacity),
new XAttribute("path", image.Path),
new XAttribute("scale", image.Scale),
new XAttribute("drawtarget", image.DrawTarget.ToString()));
}
}
private readonly List<EditorImageContainer> PendingImages = new List<EditorImageContainer>();
public readonly List<EditorImage> Images = new List<EditorImage>();
private readonly List<EditorImage> screenImages = new List<EditorImage>(),
worldImages = new List<EditorImage>();
public bool EditorMode;
private LocalizedString editModeText = "";
private Vector2 textSize = Vector2.Zero;
public void Save(XElement element)
{
XElement saveElement = new XElement("editorimages");
foreach (EditorImage image in Images)
{
EditorImageContainer container = EditorImageContainer.ImageToContainer(image);
saveElement.Add(EditorImageContainer.SerializeImage(container));
}
foreach (EditorImageContainer container in PendingImages)
{
saveElement.Add(EditorImageContainer.SerializeImage(container));
}
element.Add(saveElement);
}
public void Load(XElement element)
{
Clear(alsoPending: true);
foreach (var subElement in element.Elements())
{
EditorImageContainer? tempImage = EditorImageContainer.Load(subElement);
if (tempImage != null)
{
PendingImages.Add(tempImage.Value);
}
}
}
public void OnEditorSelected()
{
editModeText = TextManager.Get("SubEditor.ImageEditingMode");
textSize = GUIStyle.LargeFont.MeasureString(editModeText);
TryLoadPendingImages();
}
private void TryLoadPendingImages()
{
if (PendingImages.Count == 0) { return; }
Clear(alsoPending: false);
foreach (EditorImageContainer pendingImage in PendingImages)
{
EditorImage img = pendingImage.CreateImage();
if (img.Image == null) { continue; }
Images.Add(img);
img.UpdateRectangle();
}
UpdateImageCategories();
PendingImages.Clear();
}
public void Clear(bool alsoPending = false)
{
foreach (EditorImage img in Images)
{
img.Image?.Dispose();
}
Images.Clear();
screenImages.Clear();
worldImages.Clear();
if (alsoPending)
{
PendingImages.Clear();
}
}
public void Update(float deltaTime)
{
if (!EditorMode) { return; }
foreach (EditorImage image in Images)
{
image.Update(deltaTime);
}
if (PlayerInput.PrimaryMouseButtonDown())
{
EditorImage? hover = Images.FirstOrDefault(img => img.IsMouseOn());
if (hover != null)
{
foreach (EditorImage image in Images)
{
image.Selected = false;
}
hover.Selected = true;
}
}
if (PlayerInput.KeyHit(Keys.Delete) || (PlayerInput.IsCtrlDown() && PlayerInput.KeyHit(Keys.D)))
{
Images.RemoveAll(img => img.Selected);
UpdateImageCategories();
}
if (PlayerInput.KeyHit(Keys.Space))
{
foreach (EditorImage image in Images)
{
if (image.Selected)
{
if (image.DrawTarget == EditorImage.DrawTargetType.World)
{
Vector2 pos = image.Position;
pos.Y = -pos.Y;
pos = Screen.Selected.Cam.WorldToScreen(pos);
if (PlayerInput.IsShiftDown())
{
pos = new Vector2(GameMain.GraphicsWidth / 2f, GameMain.GraphicsHeight / 2f);
}
image.Position = pos;
image.DrawTarget = EditorImage.DrawTargetType.Camera;
image.Scale *= Screen.Selected.Cam.Zoom;
image.UpdateRectangle();
}
else
{
Vector2 pos = Screen.Selected.Cam.ScreenToWorld(image.Position);
pos.Y = -pos.Y;
image.Position = pos;
image.DrawTarget = EditorImage.DrawTargetType.World;
image.Scale /= Screen.Selected.Cam.Zoom;
image.UpdateRectangle();
}
}
}
UpdateImageCategories();
}
MapEntity.DisableSelect = true;
}
private void UpdateImageCategories()
{
screenImages.Clear();
worldImages.Clear();
foreach (EditorImage image in Images)
{
switch (image.DrawTarget)
{
case EditorImage.DrawTargetType.World:
worldImages.Add(image);
break;
default:
screenImages.Add(image);
break;
}
}
}
public void CreateImageWizard()
{
string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
if (!Directory.Exists(home)) { return; }
FileSelection.OnFileSelected = file =>
{
Vector2 pos = Screen.Selected.Cam.ScreenToWorld(PlayerInput.MousePosition);
pos.Y = -pos.Y;
Images.Add(new EditorImage(file, pos) { DrawTarget = EditorImage.DrawTargetType.World });
UpdateImageCategories();
GameSettings.SaveCurrentConfig();
};
FileSelection.ClearFileTypeFilters();
FileSelection.AddFileTypeFilter("PNG", "*.png");
FileSelection.AddFileTypeFilter("JPEG", "*.jpg, *.jpeg");
FileSelection.AddFileTypeFilter("All files", "*.*");
FileSelection.SelectFileTypeFilter("*.png");
FileSelection.CurrentDirectory = home;
FileSelection.Open = true;
}
public void DrawEditing(SpriteBatch spriteBatch, Camera cam)
{
if (!EditorMode) { return; }
DrawImages(spriteBatch, cam);
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState);
Vector2 textPos = new Vector2(GameMain.GraphicsWidth / 2f - (textSize.X / 2f), GameMain.GraphicsHeight / 10f - (textSize.Y / 2f));
GUI.DrawString(spriteBatch, textPos, editModeText, GUIStyle.Yellow, Color.Black * 0.4f, 8, GUIStyle.LargeFont);
spriteBatch.End();
}
public void Draw(SpriteBatch spriteBatch, Camera cam)
{
if (EditorMode) { return; }
DrawImages(spriteBatch, cam);
}
private void DrawImages(SpriteBatch spriteBatch, Camera cam)
{
if (screenImages.Count > 0)
{
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState);
foreach (EditorImage image in screenImages)
{
image.Draw(spriteBatch);
if (EditorMode) { image.DrawEditing(spriteBatch, cam); }
}
spriteBatch.End();
}
if (worldImages.Count > 0)
{
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState, transformMatrix: cam.Transform);
foreach (EditorImage image in worldImages)
{
image.Draw(spriteBatch);
if (EditorMode) { image.DrawEditing(spriteBatch, cam); }
}
spriteBatch.End();
}
}
}
class EditorImage
{
public enum DrawTargetType
{
Camera,
World
}
public Texture2D? Image;
public string ImagePath;
public Vector2 Position;
public float Rotation;
public float Opacity = 1f;
public float Scale = 1f;
public DrawTargetType DrawTarget;
public bool Selected;
public Rectangle Bounds;
private float prevAngle;
private bool disableMove;
private bool isDragging;
private readonly Dictionary<string, Widget> widgets = new Dictionary<string, Widget>();
public EditorImage(string path, Vector2 pos)
{
Image = Sprite.LoadTexture(path, compress: false);
ImagePath = path;
Position = pos;
UpdateRectangle();
}
public bool IsMouseOn() => Bounds.Contains(GetMousePos());
public Vector2 GetMousePos()
{
switch (DrawTarget)
{
case DrawTargetType.Camera:
return PlayerInput.MousePosition;
case DrawTargetType.World:
Vector2 pos = Screen.Selected.Cam.ScreenToWorld(PlayerInput.MousePosition);
pos.Y = -pos.Y;
return pos;
default:
return PlayerInput.MousePosition;
}
}
public void Update(float deltaTime)
{
if (!Selected) { return; }
if (widgets.Values.Any(w => w.IsSelected)) { return; }
if (PlayerInput.PrimaryMouseButtonDown() && !disableMove && IsMouseOn())
{
isDragging = true;
}
if (isDragging)
{
Camera cam = Screen.Selected.Cam;
if (PlayerInput.MouseSpeed != Vector2.Zero)
{
Vector2 mouseSpeed = PlayerInput.MouseSpeed;
if (DrawTarget == DrawTargetType.World)
{
mouseSpeed /= cam.Zoom;
}
Position += mouseSpeed;
UpdateRectangle();
}
}
if (PlayerInput.KeyDown(Keys.OemPlus) || PlayerInput.KeyDown(Keys.Up))
{
Opacity += 0.01f;
}
if (PlayerInput.KeyDown(Keys.OemMinus) || PlayerInput.KeyDown(Keys.Down))
{
Opacity -= 0.01f;
}
if (PlayerInput.KeyHit(Keys.D0))
{
Opacity = 1f;
}
Opacity = Math.Clamp(Opacity, 0, 1f);
if (!PlayerInput.PrimaryMouseButtonHeld())
{
isDragging = false;
}
}
private void DrawWidgets(SpriteBatch spriteBatch)
{
float widgetSize = Image == null ? 100f : Math.Max(Image.Width, Image.Height) / 2f;
int width = 3;
int size = 32;
if (DrawTarget == DrawTargetType.World)
{
width = Math.Max(width, (int) (width / Screen.Selected.Cam.Zoom));
}
Widget currentWidget = GetWidget("transform", size, width, widget =>
{
widget.MouseDown += () =>
{
widget.Color = GUIStyle.Green;
prevAngle = Rotation;
disableMove = true;
};
widget.Deselected += () =>
{
widget.Color = Color.Yellow;
disableMove = false;
};
widget.MouseHeld += (deltaTime) =>
{
Rotation = GetRotationAngle(Position) + (float) Math.PI / 2f;
float distance = Vector2.Distance(Position, GetMousePos());
Scale = Math.Abs(distance) / widgetSize;
if (PlayerInput.IsShiftDown())
{
const float rotationStep = (float) (Math.PI / 4f);
Rotation = (float) Math.Round(Rotation / rotationStep) * rotationStep;
}
if (PlayerInput.IsCtrlDown())
{
const float scaleStep = 0.1f;
Scale = (float) Math.Round(Scale / scaleStep) * scaleStep;
}
UpdateRectangle();
};
widget.PreUpdate += (deltaTime) =>
{
if (DrawTarget != DrawTargetType.World) { return; }
widget.DrawPos = new Vector2(widget.DrawPos.X, -widget.DrawPos.Y);
widget.DrawPos = Screen.Selected.Cam.WorldToScreen(widget.DrawPos);
};
widget.PostUpdate += (deltaTime) =>
{
if (DrawTarget != DrawTargetType.World) { return; }
widget.DrawPos = Screen.Selected.Cam.ScreenToWorld(widget.DrawPos);
widget.DrawPos = new Vector2(widget.DrawPos.X, -widget.DrawPos.Y);
};
widget.PreDraw += (sprtBtch, deltaTime) =>
{
widget.Tooltip = $"Scale: {Math.Round(Scale, 2)}\n" +
$"Rotation: {(int) MathHelper.ToDegrees(Rotation)}";
float rotation = Rotation - (float) Math.PI / 2f;
widget.DrawPos = Position + new Vector2((float) Math.Cos(rotation), (float) Math.Sin(rotation)) * (Scale * widgetSize);
widget.Update(deltaTime);
};
});
currentWidget.Draw(spriteBatch, (float) Timing.Step);
GUI.DrawLine(spriteBatch, Position, currentWidget.DrawPos, GUIStyle.Green, width: width);
}
private float GetRotationAngle(Vector2 drawPosition)
{
Vector2 rotationVector = GetMousePos() - drawPosition;
rotationVector.Normalize();
double angle = Math.Atan2(MathHelper.ToRadians(rotationVector.Y), MathHelper.ToRadians(rotationVector.X));
if (angle < 0)
{
angle = Math.Abs(angle - prevAngle) < Math.Abs((angle + Math.PI * 2) - prevAngle) ? angle : angle + Math.PI * 2;
}
else if (angle > 0)
{
angle = Math.Abs(angle - prevAngle) < Math.Abs((angle - Math.PI * 2) - prevAngle) ? angle : angle - Math.PI * 2;
}
angle = MathHelper.Clamp((float) angle, -((float) Math.PI * 2), (float) Math.PI * 2);
prevAngle = (float) angle;
return (float) angle;
}
private Widget GetWidget(string id, int size, float thickness = 1f, Action<Widget>? initMethod = null)
{
if (!widgets.TryGetValue(id, out Widget? widget))
{
widget = new Widget(id, size, WidgetShape.Rectangle)
{
Color = Color.Yellow,
RequireMouseOn = false
};
widgets.Add(id, widget);
initMethod?.Invoke(widget);
}
widget.Size = size;
widget.Thickness = thickness;
return widget;
}
public void UpdateRectangle()
{
if (Image == null)
{
Bounds = new Rectangle((int) Position.X, (int) Position.Y, 512, 512);
return;
}
Vector2 size = new Vector2(Image.Width * Scale, Image.Height * Scale);
Bounds = new Rectangle((Position - size / 2f).ToPoint(), size.ToPoint());
}
public void Draw(SpriteBatch spriteBatch)
{
if (Image == null) { return; }
spriteBatch.Draw(Image, Position, null, Color.White * Opacity, Rotation, new Vector2(Image.Width / 2f, Image.Height / 2f), scale: Scale, SpriteEffects.None, 0f);
}
public void DrawEditing(SpriteBatch spriteBatch, Camera cam)
{
Rectangle bounds = Bounds;
int width = 4;
if (DrawTarget == DrawTargetType.World)
{
width = (int) (width / cam.Zoom);
}
GUI.DrawRectangle(spriteBatch, bounds, Selected ? GUIStyle.Red : GUIStyle.Green, thickness: width);
if (Selected)
{
DrawWidgets(spriteBatch);
}
}
}
}