Files
2022-03-17 01:25:04 +09:00

30 lines
957 B
C#

using Barotrauma.Networking;
namespace Barotrauma.Items.Components
{
partial class Scanner : ItemComponent, IServerSerializable
{
partial void UpdateProjSpecific()
{
if (Holdable != null && Holdable.Attached && (AlwaysDisplayProgressBar || DisplayProgressBar) && !IsScanCompleted)
{
Character.Controlled?.UpdateHUDProgressBar(this,
item.WorldPosition,
ScanTimer / ScanDuration,
GUIStyle.Red, GUIStyle.Green,
textTag: "progressbar.scanning");
}
}
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
bool wasScanCompletedPreviously = IsScanCompleted;
scanTimer = msg.ReadSingle();
if (!wasScanCompletedPreviously && IsScanCompleted)
{
OnScanCompleted?.Invoke(this);
}
}
}
}