78 lines
2.2 KiB
C#
78 lines
2.2 KiB
C#
using Barotrauma;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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namespace EventInput
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{
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public interface IKeyboardSubscriber
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{
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void ReceiveTextInput(char inputChar);
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void ReceiveTextInput(string text);
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void ReceiveCommandInput(char command);
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void ReceiveSpecialInput(Keys key);
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void ReceiveEditingInput(string text, int start, int length);
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bool Selected { get; set; } //or Focused
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}
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public class KeyboardDispatcher
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{
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public KeyboardDispatcher(GameWindow window)
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{
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EventInput.Initialize(window);
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EventInput.CharEntered += EventInput_CharEntered;
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EventInput.KeyDown += EventInput_KeyDown;
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EventInput.EditingText += EventInput_TextEditing;
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GameMain.ResetIMEWorkaround();
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}
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public void EventInput_TextEditing(object sender, TextEditingEventArgs e)
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{
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_subscriber?.ReceiveEditingInput(e.Text, e.Start, e.Length);
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}
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public void EventInput_KeyDown(object sender, KeyEventArgs e)
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{
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_subscriber?.ReceiveSpecialInput(e.KeyCode);
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if (char.IsControl(e.Character))
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{
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_subscriber?.ReceiveCommandInput(e.Character);
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}
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}
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void EventInput_CharEntered(object sender, CharacterEventArgs e)
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{
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_subscriber?.ReceiveTextInput(e.Character);
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}
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IKeyboardSubscriber _subscriber;
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public IKeyboardSubscriber Subscriber
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{
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get { return _subscriber; }
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set
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{
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if (_subscriber == value) { return; }
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if (_subscriber is GUITextBox)
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{
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TextInput.StopTextInput();
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_subscriber.Selected = false;
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}
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if (value is GUITextBox box)
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{
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TextInput.SetTextInputRect(box.MouseRect);
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TextInput.StartTextInput();
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TextInput.SetTextInputRect(box.MouseRect);
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}
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_subscriber = value;
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if (value != null)
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{
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value.Selected = true;
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}
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}
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}
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}
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}
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