// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework { public interface IUpdateable { #region Methods void Update(GameTime gameTime); #endregion #region Events event EventHandler EnabledChanged; event EventHandler UpdateOrderChanged; #endregion #region Properties bool Enabled { get; } int UpdateOrder { get; } #endregion } }