using Microsoft.Xna.Framework; using System; using System.Text; using MoonSharp.Interpreter; namespace Barotrauma.Networking { partial class ChatMessage { public static void ServerRead(IReadMessage msg, Client c) { c.KickAFKTimer = 0.0f; UInt16 ID = msg.ReadUInt16(); ChatMessageType type = (ChatMessageType)msg.ReadByte(); string txt; Character orderTargetCharacter = null; Entity orderTargetEntity = null; OrderChatMessage orderMsg = null; OrderTarget orderTargetPosition = null; Order.OrderTargetType orderTargetType = Order.OrderTargetType.Entity; int? wallSectionIndex = null; if (type == ChatMessageType.Order) { int orderIndex = msg.ReadByte(); orderTargetCharacter = Entity.FindEntityByID(msg.ReadUInt16()) as Character; orderTargetEntity = Entity.FindEntityByID(msg.ReadUInt16()) as Entity; int orderOptionIndex = msg.ReadByte(); orderTargetType = (Order.OrderTargetType)msg.ReadByte(); if (msg.ReadBoolean()) { var x = msg.ReadSingle(); var y = msg.ReadSingle(); var hull = Entity.FindEntityByID(msg.ReadUInt16()) as Hull; orderTargetPosition = new OrderTarget(new Vector2(x, y), hull, true); } else if (orderTargetType == Order.OrderTargetType.WallSection) { wallSectionIndex = msg.ReadByte(); } if (orderIndex < 0 || orderIndex >= Order.PrefabList.Count) { DebugConsole.ThrowError($"Invalid order message from client \"{c.Name}\" - order index out of bounds ({orderIndex}, {orderOptionIndex})."); if (NetIdUtils.IdMoreRecent(ID, c.LastSentChatMsgID)) { c.LastSentChatMsgID = ID; } return; } Order orderPrefab = Order.PrefabList[orderIndex]; string orderOption = orderOptionIndex < 0 || orderOptionIndex >= orderPrefab.Options.Length ? "" : orderPrefab.Options[orderOptionIndex]; orderMsg = new OrderChatMessage(orderPrefab, orderOption, orderTargetPosition ?? orderTargetEntity as ISpatialEntity, orderTargetCharacter, c.Character) { WallSectionIndex = wallSectionIndex }; txt = orderMsg.Text; } else { txt = msg.ReadString() ?? ""; } if (!NetIdUtils.IdMoreRecent(ID, c.LastSentChatMsgID)) { return; } c.LastSentChatMsgID = ID; if (txt.Length > MaxLength) { txt = txt.Substring(0, MaxLength); } c.LastSentChatMessages.Add(txt); if (c.LastSentChatMessages.Count > 10) { c.LastSentChatMessages.RemoveRange(0, c.LastSentChatMessages.Count - 10); } float similarity = 0.0f; for (int i = 0; i < c.LastSentChatMessages.Count; i++) { float closeFactor = 1.0f / (c.LastSentChatMessages.Count - i); if (string.IsNullOrEmpty(txt)) { similarity += closeFactor; } else { int levenshteinDist = ToolBox.LevenshteinDistance(txt, c.LastSentChatMessages[i]); similarity += Math.Max((txt.Length - levenshteinDist) / (float)txt.Length * closeFactor, 0.0f); } } //order/report messages can be sent a little faster than normal messages without triggering the spam filter if (orderMsg != null) { similarity *= 0.25f; } bool isOwner = GameMain.Server.OwnerConnection != null && c.Connection == GameMain.Server.OwnerConnection; if (similarity + c.ChatSpamSpeed > 5.0f && !isOwner) { GameMain.Server.KarmaManager.OnSpamFilterTriggered(c); c.ChatSpamCount++; if (c.ChatSpamCount > 3) { //kick for spamming too much GameMain.Server.KickClient(c, TextManager.Get("SpamFilterKicked")); } else { ChatMessage denyMsg = Create("", TextManager.Get("SpamFilterBlocked"), ChatMessageType.Server, null); c.ChatSpamTimer = 10.0f; GameMain.Server.SendDirectChatMessage(denyMsg, c); } return; } c.ChatSpamSpeed += similarity + 0.5f; if (c.ChatSpamTimer > 0.0f && !isOwner) { ChatMessage denyMsg = Create("", TextManager.Get("SpamFilterBlocked"), ChatMessageType.Server, null); c.ChatSpamTimer = 10.0f; GameMain.Server.SendDirectChatMessage(denyMsg, c); return; } var should = GameMain.Lua.hook.Call("chatMessage", new DynValue[] { DynValue.NewString(txt), UserData.Create(c) }); if(should != null) { if (should.CastToBool()) { return; } else { } } if (type == ChatMessageType.Order) { if (c.Character == null || c.Character.SpeechImpediment >= 100.0f || c.Character.IsDead) { return; } Order order = null; if (orderMsg.Order.IsReport) { HumanAIController.ReportProblem(orderMsg.Sender, orderMsg.Order); } else if (orderTargetCharacter != null && !orderMsg.Order.TargetAllCharacters) { switch (orderTargetType) { case Order.OrderTargetType.Entity: order = new Order(orderMsg.Order.Prefab, orderTargetEntity, orderMsg.Order.Prefab?.GetTargetItemComponent(orderTargetEntity as Item), orderGiver: orderMsg.Sender); break; case Order.OrderTargetType.Position: order = new Order(orderMsg.Order.Prefab, orderTargetPosition, orderGiver: orderMsg.Sender); break; } if (order != null) { orderTargetCharacter.SetOrder(order, orderMsg.OrderOption, orderMsg.Sender); } } else if (orderMsg.Order.IsIgnoreOrder) { switch (orderTargetType) { case Order.OrderTargetType.Entity: if (orderTargetEntity is IIgnorable ignorableEntity) { ignorableEntity.OrderedToBeIgnored = orderMsg.Order.Identifier == "ignorethis"; } break; case Order.OrderTargetType.WallSection: if (!wallSectionIndex.HasValue) { break; } if (orderTargetEntity is Structure s && s.GetSection(wallSectionIndex.Value) is IIgnorable ignorableWall) { ignorableWall.OrderedToBeIgnored = orderMsg.Order.Identifier == "ignorethis"; } break; } } GameMain.Server.SendOrderChatMessage(orderMsg); } else { GameMain.Server.SendChatMessage(txt, null, c); } } public int EstimateLengthBytesServer(Client c) { int length = 1 + //(byte)ServerNetObject.CHAT_MESSAGE 2 + //(UInt16)NetStateID 1 + //(byte)Type Encoding.UTF8.GetBytes(Text).Length + 2; if (Sender != null && c.InGame) { length += 2; //sender ID (UInt16) } else if (SenderName != null) { length += Encoding.UTF8.GetBytes(SenderName).Length + 2; } return length; } public virtual void ServerWrite(IWriteMessage msg, Client c) { msg.Write((byte)ServerNetObject.CHAT_MESSAGE); msg.Write(NetStateID); msg.Write((byte)Type); msg.Write((byte)ChangeType); msg.Write(Text); msg.Write(SenderName); msg.Write(Sender != null && c.InGame); if (Sender != null && c.InGame) { msg.Write(Sender.ID); } if (Type == ChatMessageType.ServerMessageBoxInGame) { msg.Write(IconStyle); } } } }